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Vet HM dlc same transmutes as Reg HM

CompM4s
CompM4s
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Kind of annoying to get 2 transmutes stones for vet hardmode dlc dungeons. I personally would like more transmutes for dailies (maybe 5). Then 10 for vet dlc hardmodes. I think the amount of time to complete dungeons would equal the time it takes to get them in pvp. Opinions?
  • CompM4s
    CompM4s
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    Maybe 2 for vet normal completions 5 for hardmode. 5 for vet dlc completions 10 for hardmode? Something that puts a bigger incentive.
  • Arjuna1696
    Arjuna1696
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    When I've been really eager to transmute a piece of gear, the transmute stone stinginess has irritated me, but over time I actually feel that it's okay and even good for certain privileges to be very difficult or time consuming to grind. Trait & quality are the two main barriers to making an item "perfect" (perfected trial gear notwithstanding), so it should be appropriately tough to perfect those attributes.
  • CompM4s
    CompM4s
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    You have a good point, but a vet dlc is much harder than a regular vet dungeon. Most people don't even attempt the vet dlc daily.
  • Kel
    Kel
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    Are you speaking about a guaranteed amount?

    I'm asking, because isn't already a chance between 2 and up to 10? Pretty sure it is.

    I understand the RNG is weighted with these geodes, but you do have a chance at 10.
  • CompM4s
    CompM4s
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    My rng must be terrible then, I always get 2...
  • CompM4s
    CompM4s
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    My main point is vet dlc hard-mode should get a guaranteed more than base game dungeons. I would like to see a minimum of 5, to keep it the same as pvp.
  • ProfessorKittyhawk
    ProfessorKittyhawk
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    I was just having a similar conversation with some friends this evening. Most gear people use in the game is from PVE. Sure there are some pvp sets that drop from pvp but most sets from dungeons and trials used in PVP tend to drop from PVE. Which makes it strange that transmute stones are so hard to come by through PVE but easier to get through PVP. I feel like we should have a chance to get transmute stones (not geodes) from harvesting ores or seams or by refining them. I get they make transmute stones more easier to get in PVP to encourage people to do it, but most of us, myself included, are content to use off trait gear until we get enough stones to change traits through dungeons and trials despite it being slower. The cap is frustrating enough. But why make them so hard to rack up?
  • witchdoctor
    witchdoctor
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    Which makes it strange that transmute stones are so hard to come by through PVE but easier to get through PVP.

    All the activities in this game are a big Ven Diagram. By design. Its not strange at all. Perhaps disappointing to those not willing to try PVP, but it is not without design and intent.
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