MashmalloMan wrote: »If we look at the past 5 years of ESO, many new systems were released that pushed ESO to be better than it was before, a more complete package. The past year has clearly been a year of change and reinforcing the base game for ZOS, but because of this, we have seen very little in terms of mixing up how the game is played. While I mostly agree with the direction ZOS is taking this year because these changes needed to be done for the future health of the game..
The future doesn’t look entirely interesting without any new system on the horizon and the DLCs lacking more than they have in the past. Dragonhold, the most recent zone DLC has no Arena or mini-trial, typically the time we would see Ability-Altering Weapons.
Notable Improvements in order of release (IMO):
- Craglorn: End game overland zone (dead)
- Imperial City DLC 1: Only DLC focused on pvp (now free for all)
- Orsinium DLC 2: Maelstrom Arena (only solo End Game content to date)
- Justice System + Champion Points introduced with Vet Ranks (Update 6)
- Thieves Guild DLC 3: New zone, new skill line w/ special Thieving quests, Trial MOL
- Dark Brotherhood DLC 4: New zone, new skill line w/ special Dark Brotherhood quests, Champion Points replace Vet Ranks
- One Tamriel: Dueling introduced, Weapon Ultimates, level scaling and alliance overworld open for all. (Update 12)
- Homestead: Housing (Update 13)
- Morrowind Chapter: New class + Battlegrounds (now free for all)
- Outfit System: Can use any styles learned account wide as a costume with dyable parts (Update 17)
- Summerset Chapter: New active ability skill line + jewelry crafting.
- Elsweyr Chapter: New class + Dragons.
- Dragonhold: Nothing. More zone overland content.
I highlighted DLC 1-4 because they brought in many major improvements, we don’t currently expect from our DLC. Following the introduction of Chapter releases, we started to expect a mini trial OR an arena from Zone DLC. This year, Dragonhold didn’t bring any of these new features that we’ve come to expect making it the most disappointing DLC for many of the player base.
So I made a poll for some of the most notable improvements I've seen people request. Since "Other" would be too broad and get mostly selected as everyone has a unique opinion, choose 1 of the broader selection options and feel free to explain what you would want to see within that system. Please think about what would sell you on playing ESO beyond 2020 or what would make you purchase the newest chapter. What would get you excited for ESO's future? How can ZOS inovate and make ESO bigger and better than it was before. I understand people get excited for more Trials, Zone exploration, Dungeons, Story quests, stability and bug fixes, etc. Those are not new systems, there things we have come to expect.
Pfffffttttt.... its dead easy, just a little running around.EchoirVarsoj wrote: »And about a new Guild Skill line, we just got the Psijic skill line and the way we have to level it up, it's just awful!
The collective term for all those is "polearms".tomofhyrule wrote: »Oh man, I've kept thinking for a while about how much I'd like to see a spear line. I've gotta post again to say it since the idea really hasn't left my head since.
I feel like it would be a bit tough to put it in since we've got 79+ crafting styles and versions, but that also allows for them to make spears that look like pikes, halberds, etc.
Nah, easiest would be to just add them to staves, much like swords covers both 1H and 2H versions.tomofhyrule wrote: »Also the motif pages - would they add a 15th, or would it be easiest to just change the 'daggers' page to spears and then unlock the daggers with the swords?