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Would you support a new feature that allowed us to OPTIONALLY mute bards or other ambient chatter?
I feel that the audio options need a new setting added.
A setting that would allow us to adjust the volume of dialogue heard around us. A setting separate from the dialogue we hear in conversations with NPCs we actually interact with (for quests, lore, etc).
I'm talking about adjusted the volume (or muting) the repetitive dialogue from random NPCs that is probably meant for "immersion", when it's actually just quite annoying after being heard more than once or twice.
For example, Stuga's "Do you know how long I've been looking for you?!"
And the NPCs in Southern Elsweyr that love to repeat over and over again, "Salted pork?!?!" or the ones that yell "****, this humidity!"
Ugh.
Or how about the NPCs near the wayshrine in Elden Root? Wow. Those are... just.... Wow. So awful. So repetitive.
ZOS, please give us an option to either turn off (mute) these little dialogue snippets, or an audio slider so we can adjust the volume to our liking.
Would you support (or be "okay with") this setting being implemented?
Why or why not?
Edit/Update: Changed the title and some wording in attempt to better clarify what this thread was meant for.
Edited by LoneStar2911 on December 1, 2019 12:08AM
Would you support a new feature that allowed us to OPTIONALLY mute bards or other ambient chatter? 54 votes
Sure, why not? What's the harm? ("Yes")
Heck yes. I would really like to have this available. ("Yes")
Nope. I'm grumpy and I don't like it when people bring up 'Quality Of Life' changes. ("No")

2 votes
No way. We need the chatter for immersion!!!!!! iMeRsIoN!!1!1!!!11 Sanity is for the weak! ("No")