This is not really an option, outside of getting a new account without Morrowind, Summerset or Elsweyr (which I don't think even is possible at this point). As mentioned above, your best bet is to just skip the tutorial, port to the starter town and talk to the hooded figure.
You don't.kinguardian wrote: »With all the new chapters every time I start a new character it starts now in elsweyr and before that in summerset.
I don't like this because story wise it does not make sense at all.
How do I change it so the game always starts in coldharbour?
This is not really an option, outside of getting a new account without Morrowind, Summerset or Elsweyr (which I don't think even is possible at this point). As mentioned above, your best bet is to just skip the tutorial, port to the starter town and talk to the hooded figure.
Yeah it's possible to buy baseline ESO still.
This is not really an option, outside of getting a new account without Morrowind, Summerset or Elsweyr (which I don't think even is possible at this point). As mentioned above, your best bet is to just skip the tutorial, port to the starter town and talk to the hooded figure.
Yeah it's possible to buy baseline ESO still. Wouldn't recommend it just for this reason though.
kinguardian wrote: »With all the new chapters every time I start a new character it starts now in elsweyr and before that in summerset.
I don't like this because story wise it does not make sense at all.
How do I change it so the game always starts in coldharbour?
robwolf666 wrote: »kinguardian wrote: »With all the new chapters every time I start a new character it starts now in elsweyr and before that in summerset.
I don't like this because story wise it does not make sense at all.
How do I change it so the game always starts in coldharbour?
My kid started her game in Coldharbour - but it needed a new account, and no DLCs.
Sylvermynx wrote: »robwolf666 wrote: »kinguardian wrote: »With all the new chapters every time I start a new character it starts now in elsweyr and before that in summerset.
I don't like this because story wise it does not make sense at all.
How do I change it so the game always starts in coldharbour?
My kid started her game in Coldharbour - but it needed a new account, and no DLCs.
Problem is, now once you buy a "base game" old-style, once you log in first time, you get updated to MW. So you're still screwed.
I really REALLY dislike this particular mechanic. For a while, I didn't quite get the problem. But once I bought Summerset.... I was like, wait WHAT? I want to start with the base game, and go on from there. But I'm not allowed to do that.
ZOS, you have screwed the pooch and bought the farm. People want to start from the BEGINNING. And then, when they are well and truly involved they will be more than happy (assuming they aren't trying to pvp on PC EU of course) to buy the next levels of content.
I really hate that I have to jump through hoops to just access the story line AS A STORY LINE.
/grumble
I'm old. Sue me.
CassandraGemini wrote: »Alas, you can't change it. Whenever a new chapter comes out the tutorial quest is automatically set to match the newest one that you have available, with no way to go back to the old ones. Believe me, you're not the only one who doesn't like this, especially since it really does screw up everything from a story perspective. I sure know I would prefer it, if we always started out in Coldharbour, since picking up the main questline is the first thing I do anyway on each new toon.
...more like, they want to show off their newest regions right away, to "wow" people, and feel a little self-conscioius about the four year old mainstory regions...It's ZOS's way of getting around the fact that DLCs may bring back characters that no longer exist in the main story...
redgreensunset wrote: »I find the whole "you shouldn't ever be able to do new content before you've don all the old because that's what all new players want so that's how it should be" mentality on display here somewhat hilarious. I come from a game where new expansions to the game was barred not just behind a good amount of leveling but also several hoops needed to be completed to get there and boy people complained about new content being gated that way and a lot of new coming players left again quickly because they couldn't play the new things until they'd spent several months on the game (after which some other new things would be out which they would also be gated from doing because they had yet to complete the first thing).
So an optional way to turn off or chose which tutorial you do that would be fine with me, but the idea that you should only be able to do new content after completing the old first? No.
Sylvermynx wrote: »@redgreensunset - that's not what I said. I want to start in the beginning of the story. THEN as @TheShadowScout and @Royaji said, pick where to go next. And people do want to do that - there are dozens of threads similar to this one in the year and a half I've been playing and reading the forum.
redgreensunset wrote: »I find the whole "you shouldn't ever be able to do new content before you've don all the old because that's what all new players want so that's how it should be" mentality on display here somewhat hilarious. I come from a game where new expansions to the game was barred not just behind a good amount of leveling but also several hoops needed to be completed to get there and boy people complained about new content being gated that way and a lot of new coming players left again quickly because they couldn't play the new things until they'd spent several months on the game (after which some other new things would be out which they would also be gated from doing because they had yet to complete the first thing).
So an optional way to turn off or chose which tutorial you do that would be fine with me, but the idea that you should only be able to do new content after completing the old first? No.
And that feature of ESO is pure genius and really the best thing they could've come up with.It's One Tamriel that's the outlier here. It's a unique MMO situation based on the decision to make everyone equally powerful and able to do any content from the start. And that allows them to change the entry point of the story, based upon how the game developer wants to maximize their persistent profits.