marius_buys wrote: »Whats really funny is watching the bunny-hoppers trying so hard to convice everyone that its not an advantage
Hapexamendios wrote: »Javelin, chains, magnum shot = bye bye bunny
brandonv516 wrote: »marius_buys wrote: »Whats really funny is watching the bunny-hoppers trying so hard to convice everyone that its not an advantage
Last I checked we all had a jump button/key.
It's only an advantage if you can't do it too.
Konstant_Tel_Necris wrote: »There is instruction from another Bunny Hop thread.kinguardian wrote: »I have never seen someone do that. How does that work then? Just jumping up and down?this is how you do it
1. find a flat surface area, really flat (like a keep wall)
2. get speed buff like major expedition / swift / steed mundus
3. press W + D/A + sprint at the same time
4. press jump when ur character seem to be accelerating
5. Stop judging every person who killed you a fricking cheater you dumb, wtf are the cheat you talking about, explain please so ppl know
I bunny hop sometimes but that's because I mostly play tiny woodelves so it's hard to see what's going on 😂
the only thing bunny hoping make a harder 'melee' target, the same as circling / colision.
the one thing need to be cleared, why people do it and mostly magicka?
because running and dodge roll cost stamina, magicka cant kite and avoid damage like stamina do.
and now you want to add messed up jumping for your l2aim issue?
marius_buys wrote: »the only thing bunny hoping make a harder 'melee' target, the same as circling / colision.
the one thing need to be cleared, why people do it and mostly magicka?
because running and dodge roll cost stamina, magicka cant kite and avoid damage like stamina do.
and now you want to add messed up jumping for your l2aim issue?
Making excessive jumping cost stamina is an easy fix to avoid hit box exploits (which is what jumping is in terms of PvP)
Fur_like_snow wrote: »zenimax should add a High magicka cost to jumping. and by "high magicka cost to jumping" i mean make it so that 3 jumps will deplete your magicka pool.
dennissomb16_ESO wrote: »I remember the good old days of Asherons Call where you actually put skill points into jumping. More skill points the higher the jump. Of course if they added that to ESO it would be somehow be used to jump straight into inner keeps LOL.
Squidgaurd wrote: »Wow why dont we just make WOW 2.0 then is that what every person that cannot grasp a simple game mechanic wants? because thats what it seems like they want.
Calling bunny hopping a combat mechanic is hilarious.
marius_buys wrote: »
yea yea yea on the hitbox. lag never make it a workable thing for me anyway.
but... can someone explain that ultra distance jump on video 3????????
there is no bunny hop in this game
"Bunny hopping usually serves one of two purposes:
Avoiding Attacks: Bunny hopping can throw off opponents' aim and give the hopper an opportunity to attack.
Gaining Speed: Bunny hopping can increase the speed at which players move, allowing them to close the distance when attacking opponents."
the player who jump all the time is maybe bored, but he gets no benefit from this mechanic in eso.
marius_buys wrote: »Whats really funny is watching the bunny-hoppers trying so hard to convice everyone that its not an advantage
Didn't read whole thread. Games in which bunny-hopping or circle strafing bring some advantage in PvP are not worth mastering, there are far better options out there. Draw your own conclusions.