Wings

  • regime211
    regime211
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    I see some of you guys hardly pvp, it help defend against warding off a few players, some who were squishy that either sniped or used long ranged abilities. While trying to dissect a zerg and have some break off from their huge groups, wings also helped ward back those ling ranged dps users because they did NOT being hit by their own abilities.
  • Dr_Ganknstein
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    regime211 wrote: »
    I see some of you guys hardly pvp, it help defend against warding off a few players, some who were squishy that either sniped or used long ranged abilities. While trying to dissect a zerg and have some break off from their huge groups, wings also helped ward back those ling ranged dps users because they did NOT being hit by their own abilities.

    Old wings were awesome defense and offense and CC depending on what hit you. DKs were swarming cyrodiil like templars are today.
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    bad? u can now rolldodge zmaja heavy attack and live with 50% hp if u pop wings...please just please...
    wxccM9h.jpg
  • SidraWillowsky
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    Just here to say that I don't understand this forum's word censoring... you can say ASS and shittier but not ***

    The censored word is cret*n.
  • Rake
    Rake
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    Does anyone use wings after they have been "fixed"?
  • regime211
    regime211
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    Just here to say that I don't understand this forum's word censoring... you can say ASS and shittier but not ***

    The censored word is cret*n.

    Lol
  • thankyourat
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    The primary defense of a dk is healing. Wings is a secondary defense and should be compared to secondary defensive abilities like nightblades blur
  • MartiniDaniels
    MartiniDaniels
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    The primary defense of a dk is healing. Wings is a secondary defense and should be compared to secondary defensive abilities like nightblades blur

    Another excellent example!

    Blur - 25% vs aoe for 26 seconds and snare immunity for 4 seconds.
    Wings - 50% vs projectiles for 6 seconds and snare immunity for 2 seconds.
    Following simple math, wings should have at least double duration on both effects to match Phantasmal Escape.
  • Rikumaru
    Rikumaru
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    The primary defense of a dk is healing. Wings is a secondary defense and should be compared to secondary defensive abilities like nightblades blur

    Wings is a class defining skill in the same way streak is to sorcs or cloak is to nightblades. Cloak and streak are (and were) far stronger than wings. Hell, even shimmering shield is stronger than wings back when it had reflect. And yet for some reason, wings was the thing which got nerfed.
    Overload rework. Power Overload now does physical damage and grants you the power of a tornado: You throw a brick at the target with a light attack, and you hammer your head into that brick with every heavy attack. We have decreased its Ultimate cost, but increased the chance that you get stuck in the animation.
  • Stebarnz
    Stebarnz
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    Im not happy with 50% mitigation against all ranged attacks I want 100% because I die too easy!!! F' balance I want to be unkillable against all the server!!! *stomps feet!

    Terrible argument and selfish POV!

    I play DK mag and stam b4 someone says something stoopid.
    Edited by Stebarnz on November 26, 2019 1:14PM
  • Sanguinor2
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    Personally I was a fan of the solution of only reflecting projectiles from a certain range back when alternatives to the unconditional reflects were talked About but reflect wont (most likely) come back to wings anymore and thats something we should have accepted by now.

    I do agree however that something About current wings should Change, I cast them the most not in cyro or bgs but in cloudrest when I tank zmaja, which honestly shouldnt be the case, at least in my opinion.

    Something that spontaneously came to mind was to Change wings Absorption percentage, something along the lines of scaling the Absorption percentage to the range from which projectiles are cast, make it absorb more from max range projectiles e.g. 41m to 36m absorbs 66% or something, the same 50% from e.g. 36m to 22m (max range of many gap Closers) and e.g. 33% from 22m to 12m and 20% in melee range or something along those lines, the values are Always something one can debate about.

    Such a Change would make wings less overbearing since it gives the Option of Standing Closer for more Damage instead of having your Damage cut in half even when in melee range and could leave room for small buffs without making them stronger in every Situation like a small movement Speed buff e.g. 5% for the snare removal Morph (which is less than one Gold Swift jewelry so it should hardly be game Breaking or threaten stamsorcs movement Speed superiority with minor Expedition) and Maybe a small Damage increase to dfs e.g. 4% while active which probably wont be too much of an issue either (for comparison, necros Siphon increases Damage by 3% for just having it slotted and wings Arent that cheap to Keep up all the time).

    Might not be a perfect idea but just wanted to present something which offers more Options for ranged users while also giving dks an incentive to actually Slot wings.
    Edited by Sanguinor2 on November 26, 2019 2:10PM
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Ragnarock41
    Ragnarock41
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    Sanguinor2 wrote: »
    Personally I was a fan of the solution of only reflecting projectiles from a certain range back when alternatives to the unconditional reflects were talked About but reflect wont (most likely) come back to wings anymore and thats something we should have accepted by now.

    I do agree however that something About current wings should Change, I cast them the most not in cyro or bgs but in cloudrest when I tank zmaja, which honestly shouldnt be the case, at least in my opinion.

    Something that spontaneously came to mind was to Change wings Absorption percentage, something along the lines of scaling the Absorption percentage to the range from which projectiles are cast, make it absorb more from max range projectiles e.g. 41m to 36m absorbs 66% or something, the same 50% from e.g. 36m to 22m (max range of many gap Closers) and e.g. 33% from 22m to 12m and 20% in melee range or something along those lines, the values are Always something one can debate about.

    Such a Change would make wings less overbearing since it gives the Option of Standing Closer for more Damage instead of having your Damage cut in half even when in melee range and could leave room for small buffs without making them stronger in every Situation like a small movement Speed buff e.g. 5% for the snare removal Morph (which is less than one Gold Swift jewelry so it should hardly be game Breaking or threaten stamsorcs movement Speed superiority with minor Expedition) and Maybe a small Damage increase to dfs e.g. 4% while active which probably wont be too much of an issue either (for comparison, necros Siphon increases Damage by 3% for just having it slotted and wings Arent that cheap to Keep up all the time).

    Might not be a perfect idea but just wanted to present something which offers more Options for ranged users while also giving dks an incentive to actually Slot wings.

    Its an iconic class skill and should be used and be promoted to be used. Wİngs is what cloak is for nightblades or streak is for sorcerers. Both of these abilities also have problems regarding balance and require you to play in a certain way or slot certain abilities to counter. Wings was a similar case but the forum whine did its magic.

    Its like changing streak to give you movement speed instead, or changing cloak to make you blurry instead of invisible, the essence of skill is lost, but the reason it feels so bad is that it was rebalanced for what magblades have in mind, not Dks.
    Edited by Ragnarock41 on November 26, 2019 2:22PM
  • amir412
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    It's 2019 and people still thinks that Reflecting Scale was balanced.
  • Sanguinor2
    Sanguinor2
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    Its an iconic class skill and should be used and be promoted to be used. Wİngs is what cloak is for nightblades or streak is for sorcerers. Both of these abilities also have problems regarding balance and require you to play in a certain way or slot certain abilities to counter. Wings was a similar case but the forum whine did its magic.

    Its like changing streak to give you movement speed instead, or changing cloak to make you blurry instead of invisible, the essence of skill is lost, but the reason it feels so bad is that it was rebalanced for what magblades have in mind, not Dks.

    I agree, but fact is wings wont come back as full reflect anytime soon, if at all. I would have prefered something that would have kept the reflect alive if only because it was among the last old dk abilities left in a state close to the original but again, Im Pretty sure the reflect will not return.
    So we have to work with what we have and that is wings that I personally dont even Slot in PvP because I would rather run RaT instead. So something Needs to Change.

    The petty part in me says that if wings lost what made them unique other class defining abilities should too. But in the end that isnt the ideal solution either.
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Ragnarock41
    Ragnarock41
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    Sanguinor2 wrote: »

    Its an iconic class skill and should be used and be promoted to be used. Wİngs is what cloak is for nightblades or streak is for sorcerers. Both of these abilities also have problems regarding balance and require you to play in a certain way or slot certain abilities to counter. Wings was a similar case but the forum whine did its magic.

    Its like changing streak to give you movement speed instead, or changing cloak to make you blurry instead of invisible, the essence of skill is lost, but the reason it feels so bad is that it was rebalanced for what magblades have in mind, not Dks.

    I agree, but fact is wings wont come back as full reflect anytime soon, if at all. I would have prefered something that would have kept the reflect alive if only because it was among the last old dk abilities left in a state close to the original but again, Im Pretty sure the reflect will not return.
    So we have to work with what we have and that is wings that I personally dont even Slot in PvP because I would rather run RaT instead. So something Needs to Change.

    The petty part in me says that if wings lost what made them unique other class defining abilities should too. But in the end that isnt the ideal solution either.

    I'd want them to try again with wings but I doubt it.
  • DRTE
    DRTE
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    take major expedition off chains and put on wings would make them somewhat useful. mobility sucks so that would help. OP maybe but not as bad as a reflect but i'd still prefer reflect for bow spammers and the 3000 frags flying at me.
    DRAGON SPAWN

    Tyrion septim. Stam DK
    Agneyastra. Mag DK
    Evil Buu. Mag Sorc
    Super Evil Buu. Stam Sorc
    Carmala Jabspammer. Magplar
    Get some help. Stamplar
    Plebby Longstockings. Stamblade
    Nightbot. Magblade
    Unslaad Krosis. Magden
    Dirty lich. Magcro
  • regime211
    regime211
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    Just here to say that I don't understand this forum's word censoring... you can say ASS and shittier but not ***

    The censored word is cret*n.

    😂😂
  • regime211
    regime211
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    Stebarnz wrote: »
    Im not happy with 50% mitigation against all ranged attacks I want 100% because I die too easy!!! F' balance I want to be unkillable against all the server!!! *stomps feet!

    Terrible argument and selfish POV!

    I play DK mag and stam b4 someone says something stoopid.

    Good for you. Doesn't mean you're good at mag dk lol. Probably a zergling
  • Shanehere
    Shanehere
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    If you're getting chased down by 100 people, with all 100 people spamming poison injects, frags, force pulses, etc. on you:

    New wings reduces ALL of that damage by HALF for SIX seconds. You don't have to recast this ability for SIX SECONDS.

    Old wings reflected FOUR projectiles over six seconds. Whether you get hit with four over six seconds, or in the case of getting chased by a 100-man zerg, you will likely get hit with all four within one second, forcing you to recast the skill.

    Either way, against 100 people you are going to die. But New wings allows you to survive a little longer because it mitigates ALL DAMAGE BY HALF FOR SIX WHOLE SECONDS REGARDLESS.

    You will run out of resources having to spam old wings in this situation rather quickly.
  • Shanehere
    Shanehere
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    DRTE wrote: »
    take major expedition off chains and put on wings would make them somewhat useful. mobility sucks so that would help. OP maybe but not as bad as a reflect but i'd still prefer reflect for bow spammers and the 3000 frags flying at me.

    I don't understand why expedition wasn't put on wings from the beginning. It absolutely goes with the aesthetic of the skill and grants DKs much needed mobility.
  • xxthir13enxx
    xxthir13enxx
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    I just wish wings mitigated fall damage...

    Fall Damage OP
  • xxthir13enxx
    xxthir13enxx
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    Also....
    I was going to get mad at OP for making me hungry...
    Until I remembered....
    IT’S WING WEDNESDAY!!!!
    giphy.gif
  • Stebarnz
    Stebarnz
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    regime211 wrote: »
    Stebarnz wrote: »
    Im not happy with 50% mitigation against all ranged attacks I want 100% because I die too easy!!! F' balance I want to be unkillable against all the server!!! *stomps feet!

    Terrible argument and selfish POV!

    I play DK mag and stam b4 someone says something stoopid.

    Good for you. Doesn't mean you're good at mag dk lol. Probably a zergling

    I run solo or as a 2 but it feels like a zerg to the likes of you with your constant silly comments.

    Wings was overperforming, its not coming back, it needs a tweek I agree but everyone is tired of the moans.
  • Mayrael
    Mayrael
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    I just wish wings mitigated fall damage...

    Fall Damage OP

    Actually that would open a lot of possibilities... Like really a lot. Imagine jumping down from inner keep on attackers just to leap them right after oiling them... :D

    Edit:
    Or escaping in open world. You jump of a Clif, Gate anything higher than a mount back :D, scrubs follow you, you finish them off.
    Edited by Mayrael on November 27, 2019 6:27PM
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • MartiniDaniels
    MartiniDaniels
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    Mayrael wrote: »
    I just wish wings mitigated fall damage...

    Fall Damage OP

    Actually that would open a lot of possibilities... Like really a lot. Imagine jumping down from inner keep on attackers just to leap them right after oiling them... :D

    Edit:
    Or escaping in open world. You jump of a Clif, Gate anything higher than a mount back :D, scrubs follow you, you finish them off.

    Yeah, something like -50% fall damage + aoe damage on impact, damage proportional to fall damage taken. Looks like ton of fun for everybody :D
  • D0PAMINE
    D0PAMINE
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    Shanehere wrote: »
    DRTE wrote: »
    take major expedition off chains and put on wings would make them somewhat useful. mobility sucks so that would help. OP maybe but not as bad as a reflect but i'd still prefer reflect for bow spammers and the 3000 frags flying at me.

    I don't understand why expedition wasn't put on wings from the beginning. It absolutely goes with the aesthetic of the skill and grants DKs much needed mobility.

    I use it on my PvE Tank on bigger areas with things like Ghost walls to make it over there faster.
    Edited by D0PAMINE on November 27, 2019 7:19PM
  • regime211
    regime211
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    Also....
    I was going to get mad at OP for making me hungry...
    Until I remembered....
    IT’S WING WEDNESDAY!!!!
    giphy.gif

    Even if you got mad you ain't going to do nothing about it.
  • regime211
    regime211
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    Shanehere wrote: »
    If you're getting chased down by 100 people, with all 100 people spamming poison injects, frags, force pulses, etc. on you:

    New wings reduces ALL of that damage by HALF for SIX seconds. You don't have to recast this ability for SIX SECONDS.

    Old wings reflected FOUR projectiles over six seconds. Whether you get hit with four over six seconds, or in the case of getting chased by a 100-man zerg, you will likely get hit with all four within one second, forcing you to recast the skill.

    Either way, against 100 people you are going to die. But New wings allows you to survive a little longer because it mitigates ALL DAMAGE BY HALF FOR SIX WHOLE SECONDS REGARDLESS.

    You will run out of resources having to spam old wings in this situation rather quickly.

    Naw.
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