It has become apparent (IMO whilst furnishing my grotto) that the furnishing limits for massive area houses are woefully inadequate to do such dwellings justice! I have been trying to think of ideas that could solve the inadequate furnishing limits in this type of housing.
I freely admit I have no idea what is/isn't doable on the dev side of the game so any thoughts are just musings of a frustrated player.
The simplest solution would just to have a larger limit but I feel this again would result in a number that may/may not be enough.
This in turn led me to think about what if the areas were modular i.e. structures, structures/grounds, structures/grounds/special? If each area had it's own limit then colossal aldmeri grotto would have something like 2.5-3 times limit due to, structures/buildings 1xlimit, grounds/cave beach water 1xlimit and special/ship ship structures .5-1x limit. As I say these are only ideas but I would appreciate thoughts other players have on this matter.