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Make "something like" the craft bag part of base game

  • Rave the Histborn
    Rave the Histborn
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    Hixtory wrote: »
    HI ZOS, your game is going downhill, everyone who has been around for years knows it. I used to have a friend list with 100 players, I had to check it and was down to only 60 players after deleting all the people who wont log in for 6 months or more...

    This game feels like you need to pay ESO+ MOSTLY because of the craft bag, you keep monetizing this and making it harder and harder to manage without it, adding more materials, sets, furniture, etc, etc

    Yeah, game needs to grow
    Yeah, hoarding is bad, but is harder not to do it with every patch
    IT'S BEEN a long time since you helped people with inventory management.
    CHESTS were a lazy solution, you have to interrupt your journey to go to your house and check where you left X or Y item

    So, want to show you care more about people who plays it, make the craft bag part of the game base, or something like it, if server can manage the craft bag it can manage something like NO INFINITE SPACE, but 1000 space for mats, beyong that you need ESO+

    People will return and will pay ESO+ to show apreciation when things start to get better

    PS: the pig with 5 slots, REALLY?

    Your friends have lives out side of ESO, of course every DLC is going to have new sets, mats, etc. every mmo does this and I pay for ESO+ for the DLCs, the crafting bag is a huge bonus though. Chests are a great idea, they should just have more space in them.
  • max_only
    max_only
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    Every time you ask, a Zos accountant gets its wings
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • MasterSpatula
    MasterSpatula
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    You know what? I think it's time they did this. Crafting Bags for everyone!

    And, to give ESO+ the value-add that they'd be losing in this change, it's time to implement a Furniture Bag for Subscribers. The Furniture Bag would act exactly like the Crafting Bag but for any and all furnishings instead.

    Let's make this happen.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Dusk_Coven
    Dusk_Coven
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    SWTOR just gave everyone the Crafting Bag. But you don't have the same inventory issues we do here, so they can't monetize it in the same way.
    Also, some players said they WOULDN'T use the SWTOR crafting bag because they already had a better visual setup with regular storage...

    Anyway, long answer short, until ESO can't monetize inventory, it's unlikely that they would give up the sub income. The only other thing sub is good for is double housing furnishings. THAT, they should give away for free considering how much a house can cost in Crowns.
  • bmnoble
    bmnoble
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    If they did that I would likely unsubscribe and just buy the story DLC zones I am missing.

  • CiliPadi
    CiliPadi
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    ZOS: No ...

    giphy.gif
  • VaranisArano
    VaranisArano
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    You know what? I think it's time they did this. Crafting Bags for everyone!

    And, to give ESO+ the value-add that they'd be losing in this change, it's time to implement a Furniture Bag for Subscribers. The Furniture Bag would act exactly like the Crafting Bag but for any and all furnishings instead.

    Let's make this happen.

    Uh huh.

    "ZOS, remove a benefit that every subscriber uses and replace it with something that a specific subset of players really, really wants, but not everyone is going to use."

    Yeah, not gonna happen. Even if ZOS hadn't already explained on ESO Live back in April why they weren't doing a Furniture Bag.
  • Aurie
    Aurie
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    You know what? I think it's time they did this. Crafting Bags for everyone!

    And, to give ESO+ the value-add that they'd be losing in this change, it's time to implement a Furniture Bag for Subscribers. The Furniture Bag would act exactly like the Crafting Bag but for any and all furnishings instead.

    Let's make this happen.

    That would only benefit players who are into housing.

    Anyway, ZOS have already been asked about a furniture bag and have rejected the idea due to the sheer numbers of different furnishings.
  • El_Borracho
    El_Borracho
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    Can you put a global auction house inside the free craft bag, too?

    ENOUGH.
  • Saelent
    Saelent
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    When Fallout 76 adds the stash box to base game and World of Warcraft Void Elves don’t require reputation grinding to play, then I’ll be happy for the Craft Bag to be part of base game.
    Otherwise, only when pigs fly without cannons.
  • Iconius
    Iconius
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    No. ESO plus is the cost of a lunch or a movie that you go to one time in a month. You get no more than a couple hours of enjoyment out of it. 15 bucks a month we pay for yeso plus grants us tons of hours per month of benefits. So just back off pal!
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    Title:
    "Make the craft bag part of base game"


    ME:
    RYhgi0k.gif
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    "People will return and will pay ESO+ to show apreciation (appreciation) when things start to get better"
    Last I checked when you get free stuff you dont "show ur appreciation" by throwing money at the thing...at best u use that free stuff... and you think all it takes for people to come back is a craft bag? :)))))) pls give this one some of your skooma cuz you sir are so high above the skies!

    NO. it will take a lot more to get people back to the game than a craft bag that is useless for more than 50% of the players who dont hoard anything at all or do housing or crafting or god knows what...it will take fixing the damn servers (mostly eu cuz murrica is always fine.) and on top of that we need innovative ideas and less monetization for useless stuff...we ALL WANTED a crown store and cried for 1 year since launch till we got it and it was awesome...until u came with loot boxes...then it all went to hell cuz you keep ignoring ur store and only make crates to force gamble which is so wrong.
    people will want to come back if they get what they paid for in the 1st place like a working cyrodill to make those "epic battles" not a loading screen simulator...a working grp finder...working bgs… so yeah this is stuff that's in the game and needs fixing...everything else its their problem to keep us entertained for the money we keep giving but that's debatable and subjective depending on the person if u like class changes on a said patch or new skill lines etc...
    So op...if you want a craft bag...dont eat 2 Happy Meals each month and you can have it...oh and as a bonus you get access to all DLC as well and the ability to dye ur costumes if ur into that kink.
  • EvilAutoTech
    EvilAutoTech
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    I don't think they should make the craft bag part of the base game, but they should stop charging for plus until we can use all game modes (mostly) reliably.
  • richo262
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    ESO+ 6 mo tokens and Chapters should be purchasable off other players. Unlike Crown items paid with crowns they should be done via $$ from within the game in a secure manner. Black market gold would crater.

    As for inventory management the game seriously does need a culling of garbage. I've had mates lose interest in the game before they hit 50 because there was so much garbage in the game. ZOS really does need to apply the 'Does this bring me joy' test.

    Enchant
    Remove half the potency runes and have them all scale down to level 1.
    Remove Jejota, make Ta green. Ta - Dailies, Denata - Furniture / Leveling alts, Rekuta - Furniture / Leveling alts, Kuta - BIS

    Alchemy
    Is fine as is, could probably remove Poison solvents and their requirement as a gold sink. Could probably reduce all the Potion solvents into 1 and remove the silly level cap on potions and have the 8 skill points in Alc perform another function.

    WW/BS/Clothing
    Reduce the number of mats from 10 tiers to 5 tiers to reflect Jewelry crafting.
    10 tier skill points 1 - Iron, 2 - Iron harvesting x2, 3 - Steel, 4 - Steel harvesting x2 etc etc
    Remove the double harvest perk from CP
    Remove all trait items and their requirements for crafting except for Nirnhoned.

    Jewelry
    Apply the 10 point requirement to increase harvest speed.
    Remove Arcane, Robust, Healthy trait items and their requirement for crafting. Simply researching it means you can craft it.

    Provisioning
    Fine as is.

    Generally
    Remove all items that require 10x for 1. IE Casserite grains, instead of having 1/10th of the item drop, just have a full item drop with a much lower drop rate.

    Merge Ornate and Intricate into 1 item type, that can either be sold or deconstructed.

    Merge the Siege, Wall and Door repair kits in Cyrodil into one kit.
  • freespirit
    freespirit
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    richo262 wrote: »
    ESO+ 6 mo tokens and Chapters should be purchasable off other players. Unlike Crown items paid with crowns they should be done via $$ from within the game in a secure manner. Black market gold would crater.

    As for inventory management the game seriously does need a culling of garbage. I've had mates lose interest in the game before they hit 50 because there was so much garbage in the game. ZOS really does need to apply the 'Does this bring me joy' test.

    Enchant
    Remove half the potency runes and have them all scale down to level 1.
    Remove Jejota, make Ta green. Ta - Dailies, Denata - Furniture / Leveling alts, Rekuta - Furniture / Leveling alts, Kuta - BIS

    Alchemy
    Is fine as is, could probably remove Poison solvents and their requirement as a gold sink. Could probably reduce all the Potion solvents into 1 and remove the silly level cap on potions and have the 8 skill points in Alc perform another function.

    WW/BS/Clothing
    Reduce the number of mats from 10 tiers to 5 tiers to reflect Jewelry crafting.
    10 tier skill points 1 - Iron, 2 - Iron harvesting x2, 3 - Steel, 4 - Steel harvesting x2 etc etc
    Remove the double harvest perk from CP
    Remove all trait items and their requirements for crafting except for Nirnhoned.

    Jewelry
    Apply the 10 point requirement to increase harvest speed.
    Remove Arcane, Robust, Healthy trait items and their requirement for crafting. Simply researching it means you can craft it.

    Provisioning
    Fine as is.

    Generally
    Remove all items that require 10x for 1. IE Casserite grains, instead of having 1/10th of the item drop, just have a full item drop with a much lower drop rate.

    Merge Ornate and Intricate into 1 item type, that can either be sold or deconstructed.

    Merge the Siege, Wall and Door repair kits in Cyrodil into one kit.

    Damn, that's a lot of changes...…..

    You know how good ZoS are at changes, right??? :o
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • richo262
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    Fortunately it is doesn't involve balance changes :wink:
  • idk
    idk
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    CiliPadi wrote: »
    ZOS: No ...

    giphy.gif

    @CiliPadi

    OMG, The Jetsons. LOL.
  • Anotherone773
    Anotherone773
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    I always enjoy the "it should be free" threads. It should be free and instead you should be charged:
    * 8 crowns to instant ( formerly known as gold) port
    * 6 crowns to port to another player
    * 4 crowns to port to a wayshrine
    * 2 crowns to use alt modes of transport such as boats striders and caravans, except Stuga's because she has been looking for you for so long.

    Or you can get free transport( except "gold ports" which cost 100 gold max with no price increase for use or CD) with an ESO sub. On the bright side you can now gather resources to put in your craft bag on the way from wayrest to craglorn.


    If only we knew how expensive it was to run an MMO. I will give you a hint. 6 years ago, WoW cost $130k a day just to keep the servers online( electric and bandwidth.) Someone has to pay for all this stuff and the craft bag is a huge plus for ESO plus.
  • Grianasteri
    Grianasteri
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    Hixtory wrote: »
    HI ZOS, your game is going downhill, everyone who has been around for years knows it. I used to have a friend list with 100 players, I had to check it and was down to only 60 players after deleting all the people who wont log in for 6 months or more...

    This game feels like you need to pay ESO+ MOSTLY because of the craft bag, you keep monetizing this and making it harder and harder to manage without it, adding more materials, sets, furniture, etc, etc

    Yeah, game needs to grow
    Yeah, hoarding is bad, but is harder not to do it with every patch
    IT'S BEEN a long time since you helped people with inventory management.
    CHESTS were a lazy solution, you have to interrupt your journey to go to your house and check where you left X or Y item

    So, want to show you care more about people who plays it, make the craft bag part of the game base, or something like it, if server can manage the craft bag it can manage something like NO INFINITE SPACE, but 1000 space for mats, beyong that you need ESO+

    People will return and will pay ESO+ to show apreciation when things start to get better

    PS: the pig with 5 slots, REALLY?

    However much I may personally agree that the craft bag should be available without ESO+, I cannot see it ever happening and frankly, if it did I could not help but be seriously annoyed (Id get over it eventually lol).

    I have been paying for ESO+ for a couple of years now, mainly for the craft bag etc. That is a fair amount of money. if the craft bag was made available without ESO+, then unless I was offered a substantial refund, or in game loot, as in a ton of crowns and gems etc, I would be very unhappy.

    But yeah in principle I am very disappointed with the money grabbing aspects of ESO. It should be cosmetic only, and dlc only. Simple as that. They would still make a TON of money, more perhaps.
  • redlink1979
    redlink1979
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    You know this won't change, no matter how many threads players create.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • DarcyMardin
    DarcyMardin
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    That will never happen for the simple reason that all of us who currently subscribe (my household runs 3 separate subs) would stop subscribing if the crafting bag were made available to all. It’s really the only reason I subscribe.

    If it were free to everyone, why subscribe? Any DLCs that I don’t already own, I could easily buy with all the crowns I have saved up. The smaller number of inventory, bank, and housing slots would be annoying, but not worth $15 a month.

    And no more getting thrown into DLC dungeons that take an hour to complete (or fail) — that sounds like a plus to me!
    Edited by DarcyMardin on November 22, 2019 8:11AM
  • PrimusNephilim
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    haha...I see this come up every now and then...dream on, it'll never happen
  • JD2013
    JD2013
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    tenor.gif
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • BalmoraRatgirl
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    Like others have said, it won't happen, but it would be nice. Currently, without ESO+, you really have to choose between crafting and everything else in the game. The number of style materials alone is enormous.
  • Chelo
    Chelo
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    akl77 wrote: »
    You don’t need crafting bags, just put all mats in bank, all gears in storage boxes, label each box like for stam dps, mag dps, tank, healer, and store some specific gear on each toon. You’ll still be left with some empty storage boxes for extra mats you don’t usually use.

    Mark my words, Crafting Bag will always be needed...
  • validifyedneb18_ESO
    validifyedneb18_ESO
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    I kinda want to come back, but *** me I log in each time, have a 400+/250 bank and 8 characters with full inventories.

    I dont care THAT much about coming back to ESO, id rather just log off again than deal with that ***.

    I pay for ESO plus for the DLC access when im playing properly, but ill never come back with *** like this.
    EU: Magden, Magknight, Stamsorc(*2), Magsorc
    NA: Magplar, Magden, PotatoBlade
  • Emma_Overload
    Emma_Overload
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    Crafting Bag doesn't even matter anymore. ESO accounts are so cheap, you can buy 10 and make your own guild bank for $50!

    The real problem is that there are not enough general purpose inventory slots. The chests are puny and insignificant, even if you have all of them like I do. Shifting items back and forth with "mule" alts is incredibly tedious. I've already got to the point where I deconstructed a bunch of golded out crafted sets, which made me furious. There is no way in Oblivion I'm going to decon looted sets that took ages to acquire. You never know when you might need them.


    We need to quit arguing about the Crafting Bag and demand that ZOS fix the inventory problem with a general solution. Personally, I think they should just make ESO+ give you infinite space for EVERYTHING, not just crafting mats. Then people would really have a reason to sub.
    #CAREBEARMASTERRACE
  • Merlin13KAGL
    Merlin13KAGL
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    BuildMan wrote: »
    Just make ESO+ giftable and I will be content.

    It already is. You can get a VISA giftcard almost anywhere...

    And OP, craftbag has nothing to do with the game 'going downhill.'

    It's a convenience only. Game's playable without it. You just can't pick up every damn thing you come across.

    You want a gift for the masses that don't have the craftbag? Let 'em decon/hireling mail with overflow going straight to gold (even if at vendor prices). That would be a nice touch.

    But craftbag without the sub? That's overkill.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Contaminate
    Contaminate
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    The inventory management is made worse every update in order to get subs for the craft bag

    If it wasn’t we’d get actual bank space upgrade or more purchasable storage containers with each update, but we haven’t gotten a bank space upgrade in 4 years and haven’t had any extra storage coffers since they first got released

    It’s far past time the craftbag moves to base game, but ZOS is fully aware they’re making money because of the inventory problems they let persist and also directly make worse
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