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Can we have healing skills that also do damage?

Ilision
Ilision
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So, I am leveling another healer and I have noticed that I have to sacrifice some of the healing skills for damage ones while leveling. Can we not just heal enemies to death? Why is this not a thing?
  • kaisernick
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    There are some damage abilties that also heal you, the most famous one being the templar spear.
    But why other classes dont have something similar, well they do but they are very rare or not as good.
  • Ilision
    Ilision
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    There are plenty of self healing skills but what I am talking about is as a healer I should be able to level as one also and not rely on the off-hand bar or the DPS skills to do damage.
  • Blinkin8r
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    Nightblades have malevolent offering. Get rekt nerds. And don't you dare call for a damage nerf.
    II Blinkin II
    Xbox 1 NA
    "A man without the sauce is lost, but the same man can become lost in the sauce."
  • daim
    daim
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    Level up with damage skills ? Level healing skills on the side. I don't get what's the problem ?
    ""I am that which grips the heart in fright, hearkens night and silences the light." It was written on my sword, long…long ago." ―Ajunta Pall
    PC|EU
  • OG_Kaveman
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    Well, every class has a way to heal while doing damage.

    Sorcs have crit surge, the twilight matriarch and the passive blood magic.

    Templars sweeps, purifying ritual and ritual of retribution.

    Nightblades have swallow soul, sap essance

    Dks have burning embers and power lash

    Wardens have the passive bond with nature, lotus flower and artic wind does damage now.

    Necromancers have death scythe.

    And all magic classes can use structured entropy.



    Edited by OG_Kaveman on November 21, 2019 4:59PM
  • ChunkyCat
    ChunkyCat
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    Nerf Sorc
  • xWarbrain
    xWarbrain
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    Magwarden:

    Arctic Blast
    Entropy
    Green Lotus
    Leeching Vines
    Betty Netch

    Or,

    Magsorc:

    Twilight pet
    Power Surge
    A restro staff
    Grothdaar...
    XB1 NA
    Your nerf suggestion is dumb. Learn to counter other players instead of having the game rebuilt to your ability level.
  • MartiniDaniels
    MartiniDaniels
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    Spam unstable blockade
  • Ilision
    Ilision
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    daim wrote: »
    Level up with damage skills ? Level healing skills on the side. I don't get what's the problem ?

    The problems are exactly what I have said. This is not just about the leveling process but also about the end game. If I am 100% healer, I am unable to complete quests unless I swap some of the skills for damage.
  • daim
    daim
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    Ah right, I thought you were just talking about leveling.
    ""I am that which grips the heart in fright, hearkens night and silences the light." It was written on my sword, long…long ago." ―Ajunta Pall
    PC|EU
  • Iskiab
    Iskiab
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    Easiest way to get around it as a magtemplar is sweeps. Use that ability to kill everything, then load up your bar with other skills you want to level. I usually go one skill in each tree, 2H and S&B.

    If you’re low CP it’ll be harder, but if you’re max CP it works in public dungeons and world bosses too.
    Edited by Iskiab on November 21, 2019 5:13PM
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  • Fur_like_snow
    Fur_like_snow
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    Ilision wrote: »
    daim wrote: »
    Level up with damage skills ? Level healing skills on the side. I don't get what's the problem ?

    The problems are exactly what I have said. This is not just about the leveling process but also about the end game. If I am 100% healer, I am unable to complete quests unless I swap some of the skills for damage.

    That is by design. If you want to level up outside of a group setting you must slot damage skills. Healing enemies to death makes zero sense. Pls don’t give ZoS anymore bad ideas.
  • Ilision
    Ilision
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    xWarbrain wrote: »
    Magwarden:

    Arctic Blast
    Entropy
    Green Lotus
    Leeching Vines
    Betty Netch

    This is what I was asking for, Thank you very much but that is still not enough damage to quest or do solo gameplay.

    I thought that I have clearly stated in the name "healing skills that also do damage" not damage skills that also heal ;)
  • Jeremy
    Jeremy
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    Ilision wrote: »
    There are plenty of self healing skills but what I am talking about is as a healer I should be able to level as one also and not rely on the off-hand bar or the DPS skills to do damage.

    When you're "leveling" just swap to your DPS skills on your "off-hand" bar. So why not rely on it?

    I recommend getting used to relying on bar swapping to do different functions. If you don't - it's going to become a severe handicap for you. All combat roles have to do this.

    For example: as a tank - I have to bar swap to do DPS when questing/leveling as well. I'm not likely to taunt and buff things to death. It's just the way this game is designed.
  • Ilision
    Ilision
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    Ilision wrote: »
    daim wrote: »
    Level up with damage skills ? Level healing skills on the side. I don't get what's the problem ?

    The problems are exactly what I have said. This is not just about the leveling process but also about the end game. If I am 100% healer, I am unable to complete quests unless I swap some of the skills for damage.

    That is by design. If you want to level up outside of a group setting you must slot damage skills. Healing enemies to death makes zero sense. Pls don’t give ZoS anymore bad ideas.

    I am not saying that they have to take this literally but technically, my healing skills should be damaging to bad guys. Just a thought. :)
  • MartiniDaniels
    MartiniDaniels
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    Ilision wrote: »
    daim wrote: »
    Level up with damage skills ? Level healing skills on the side. I don't get what's the problem ?

    The problems are exactly what I have said. This is not just about the leveling process but also about the end game. If I am 100% healer, I am unable to complete quests unless I swap some of the skills for damage.

    What quests you are unable to complete? sometimes when I changed my gear layout and I'm lazy to link it in dressing room on my tank, i can do quests in yolnakrin+alkosh, I just spam pierce armor/chains and everything dies pretty fast. And healer has much higher damage potential then tank.
  • Ilision
    Ilision
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    Jeremy wrote: »
    Ilision wrote: »
    There are plenty of self healing skills but what I am talking about is as a healer I should be able to level as one also and not rely on the off-hand bar or the DPS skills to do damage.

    When you're "leveling" just swap to your DPS skills on your "off-hand" bar. So why not rely on it?

    I recommend getting used to relying on bar swapping to do different functions. If you don't - it's going to become a severe handicap for you. All combat roles have to do this.

    For example: as a tank - I have to bar swap to do DPS when questing/leveling as well. I'm not likely to taunt and buff things to death. It's just the way this game is designed.

    I swap too and use both bars to heal group content. What I am asking is for end game healers. Leveling was just as an example.
  • Taleof2Cities
    Taleof2Cities
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    Ilision wrote: »
    I swap too and use both bars to heal group content. What I am asking is for end game healers. Leveling was just as an example.

    You’ve got 10 skill slots and 2 ultimate slots, @Ilision ... how you use those slots between healing and damage for your end game raid really depends on what the raid needs.

    It’s a lot easier in PvE where healer builds are more “standardized” for group raiding (especially Warden and Templar Healers). PvP is a lot more open ... and can often change daily depending on who shows up for raid.

    Either way there are enough skill slots to allocate your skills accordingly without the need for skills to be hybridized to both damage and healing. Which includes leveling by the way.

    Edited by Taleof2Cities on November 21, 2019 5:55PM
  • OG_Kaveman
    OG_Kaveman
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    Always level a dps.
    Ilision wrote: »
    xWarbrain wrote: »
    Magwarden:

    Arctic Blast
    Entropy
    Green Lotus
    Leeching Vines
    Betty Netch

    This is what I was asking for, Thank you very much but that is still not enough damage to quest or do solo gameplay.

    I thought that I have clearly stated in the name "healing skills that also do damage" not damage skills that also heal ;)

    I basically use wall and shards to my templar, with heavy attacks, that is more then enough for overland questing, if you really think you need more damage then that, youre doing something wrong.
    Edited by OG_Kaveman on November 21, 2019 6:41PM
  • tmbrinks
    tmbrinks
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    The only reason I'd want "healing" skills to do damage is for proccing the enchantment on my resto bar, since it will only proc on those skill line skills or on light/heavy attacks.

    it'd be easier to keep up your resto bar enchantments up than relying on just light attacks. Having "combat prayer" put a DoT of even 1 damage for the duration would be an awesome change for those purposes.

    (For leveling/overland... each class has a damage/heal ability you can use.. or just put damage on front bar and back bar the healing skills and switch to back bar when you get the "big" XP rewards)
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  • Kagukan
    Kagukan
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    Along with the skills already mentioned there are also poisons that will heal and damage.
  • Jayne_Doe
    Jayne_Doe
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    I could see resto having a skill that damages undead, like in the single-player games, but that's a specific enemy type.

    I get what you're saying in terms of leveling, but it doesn't make sense in terms of what healing spells do, which is heal, not damage.

    But, with all the threads out there on overland being too easy and making overland dangerous, you shouldn't really have a problem with overland quests. Maybe some WBs or dragons you couldn't solo, but that's really by design.

    You can have one or two class damage skills on your bar along with a few healing skills, and they'll level up as long as they're on the bar. Or as someone else mentioned, just swap to your healing bar when turning in quests. That's what I do. If I have new skills I want to level, I make sure I'm on that bar when turning in quests. You can level them up pretty quickly if they're on your active bar when turning in a bunch of Master Writs.

    Also, just to name a few other damage abilities which also heal - Draw Essence for DK and for DW, Bloodthirst morph and one of the Twin Slashes morphs.
  • AlnilamE
    AlnilamE
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    What class are you?

    If you are a Templar, Ritual of Retribution heals and deals damage. And Vampire's Bane is a skill you need to buff yourself.

    You could use the version of Orbs that does damage, but that's not the one preferred in raids.

    And then there are heavy attacks.

    But a pure healer has the same problem as a pure tank: Things take forever to die. It's by design.

    So maybe, if you want to always be specced for 100% healing, find a pocket DPS or two to go questing with you?
    The Moot Councillor
  • Royaji
    Royaji
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    Healer is a group role. Unless you are questing in a group you won't be able to complete quests as a dedicated healer. Working as intended.
  • Kahnak
    Kahnak
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    I've never played an MMO where there was an option to heal enemies to death.
    Tombstone Reads: "Forgot to get good"
  • Pyr0xyrecuprotite
    Pyr0xyrecuprotite
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    Ilision wrote: »
    daim wrote: »
    Level up with damage skills ? Level healing skills on the side. I don't get what's the problem ?

    The problems are exactly what I have said. This is not just about the leveling process but also about the end game. If I am 100% healer, I am unable to complete quests unless I swap some of the skills for damage.

    The only time when you will need a full heal/buff setup of skills should be in 12-person trials. In 4P group content, healers should be prepared to be doing damage at least some of the time (the more damage everyone in the group does, the faster you complete the dungeon as a team); and in solo content MOST of your skills should be damage-focused. (The latter applies to tanks too). This means that you need a lot of skill points to keep a lot of different skills unlocked (plus get the passives in various skill lines). Then, swap to an appropriate gear and skills setup depending on the content. An addon like "Dressing Room Reborn" makes this pretty easy on PC; console users have a tougher time though.
  • Ilision
    Ilision
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    AlnilamE wrote: »
    What class are you?

    If you are a Templar, Ritual of Retribution heals and deals damage. And Vampire's Bane is a skill you need to buff yourself.

    You could use the version of Orbs that does damage, but that's not the one preferred in raids.

    And then there are heavy attacks.

    But a pure healer has the same problem as a pure tank: Things take forever to die. It's by design.

    So maybe, if you want to always be specced for 100% healing, find a pocket DPS or two to go questing with you?

    I am a dragon knight but am leveling a warden.
  • Ilision
    Ilision
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    Ilision wrote: »
    daim wrote: »
    Level up with damage skills ? Level healing skills on the side. I don't get what's the problem ?

    The problems are exactly what I have said. This is not just about the leveling process but also about the end game. If I am 100% healer, I am unable to complete quests unless I swap some of the skills for damage.

    The only time when you will need a full heal/buff setup of skills should be in 12-person trials. In 4P group content, healers should be prepared to be doing damage at least some of the time (the more damage everyone in the group does, the faster you complete the dungeon as a team); and in solo content MOST of your skills should be damage-focused. (The latter applies to tanks too). This means that you need a lot of skill points to keep a lot of different skills unlocked (plus get the passives in various skill lines). Then, swap to an appropriate gear and skills setup depending on the content. An addon like "Dressing Room Reborn" makes this pretty easy on PC; console users have a tougher time though.

    This is definitely a reason why we should have multiple skill bars and not just two :) I do not mind changing between them but stopping and re-slotting the ones I need from a dungeon to trial to solo gameplay is annoying and waste of time IMHO.
  • Vlad9425
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    I remember when refreshing path NB skill used to heal and do damage. Those were the days.
  • Taleof2Cities
    Taleof2Cities
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    Ilision wrote: »
    This is definitely a reason why we should have multiple skill bars and not just two :) I do not mind changing between them but stopping and re-slotting the ones I need from a dungeon to trial to solo gameplay is annoying and waste of time IMHO.

    I change skills on the fly in both Cyrodiil (necessary for Rapid Maneouvers) and in group dungeons.

    Sounds like some 1st World Problems you have on your hands ...
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