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P2W BUG: Crown Lethal Poison has higher chance of applying status effect than Alchemy Poison

Olupajmibanan
Olupajmibanan
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Hello.

We have been testing magplar dps with my friend and we couldn't figure out why my dps of poisoned status effect does always around 700 more dps than his. As we found out, I was using Crown Lethal Poison while he was using classic double-dot poison from Alchemy.

After that I started testing it on live EU to be clear.

Crown Lethal Poison: 110 ticks total procced Poisoned status effect 38 times.

Alchemy double-dot poison: 110 ticks total procced Poisoned status effect 22 times.

If you want more ticks to be sure and have bigger statistical sample, test it yourself, you'll see. I am not willing to spend more Crown Poisons.

This has to be fixed as soon as possible because just by using Crown Poisons instead of Alchemy ones you are bumping your dps by like 500-1000. This is a true P2W situation!

Thanks for your time.
Edited by Olupajmibanan on November 13, 2019 11:41PM
  • iCaliban
    iCaliban
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    Seems liike a bug. Cant imagine this is intended.
  • Olupajmibanan
    Olupajmibanan
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    iCaliban wrote: »
    Seems liike a bug. Cant imagine this is intended.

    Of course it's a bug. But it's a very urgent one to be fixed because this is real P2W.
  • NordSwordnBoard
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    iCaliban wrote: »
    Seems liike a bug. Cant imagine this is intended.

    Of course it's a bug. But it's a very urgent one to be fixed because this is real P2W.

    How many item slots you get?
    Fear is the Mindkiller
  • Olupajmibanan
    Olupajmibanan
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    iCaliban wrote: »
    Seems liike a bug. Cant imagine this is intended.

    Of course it's a bug. But it's a very urgent one to be fixed because this is real P2W.

    How many item slots you get?

    Boar jokes aside please. We are talking about real P2W now - spending real life money grants you combat advantage.
  • MinnesotaKid
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    iCaliban wrote: »
    Seems liike a bug. Cant imagine this is intended.

    Of course it's a bug. But it's a very urgent one to be fixed because this is real P2W.

    How many item slots you get?

    Boar jokes aside please. We are talking about real P2W now - spending real life money grants you combat advantage.

    Really? I have over a thousand of them in the bank... got them all for free...
    They're handed out for free in login rewards and level up rewards all the time iirc.
    MinnesotaKid

  • ketsparrowhawk
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    Heck yes! I'm going STRAIGHT HOME after work and dropping $50 to load up on Crown Poisons! Then I'm gonna queue up for some BG's and start watching those EZ wins roll in. Can't wait.
  • Kagukan
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    If it is a bug it is not pay to win.
  • nickl413
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    iCaliban wrote: »
    Seems liike a bug. Cant imagine this is intended.

    Of course it's a bug. But it's a very urgent one to be fixed because this is real P2W.

    How many item slots you get?

    Boar jokes aside please. We are talking about real P2W now - spending real life money grants you combat advantage.

    See now its like The Boy Who Cried Boar.
  • NordSwordnBoard
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    I agree with you OP, jokes aside. I'm pretty sure I read there is a mandate that crown store game items will never be better than in game items. Equivalent, yes. Never better though, and that's the point of this.
    Fear is the Mindkiller
  • idk
    idk
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    Heck yes! I'm going STRAIGHT HOME after work and dropping $50 to load up on Crown Poisons! Then I'm gonna queue up for some BG's and start watching those EZ wins roll in. Can't wait.

    OP is merely pointing out a bug.
  • RefLiberty
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    For OP, you cannot do conclusion based on one measurement, for the rest, you cannot cal it a bug based on OPs one measurement. If stat apply is based on RNG than it depends if premium posion hase larger percentage to apply stat or lower on based value. The most simplest way how it works is that you have for example base value 100 and RNG range of let's say 25%. So you can roll 125 or 75. depends how algorithm will rand. numbers. This requires much more trials. Maybe teh God of RNG did not look upon you.

    Or because cos it is crown item, it is rigged to roll better :D
    Edited by RefLiberty on November 13, 2019 10:45PM
  • Acrolas
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    I think it's just a misunderstanding of the process.

    It's not a constant 20%. It means that with a poison equipped, every light attack, heavy attack, or weapon ability has 20 chances to succeed and 80 to fail.

    You can open up a support ticket to have the programmed values rechecked, but 110 is entirely too small of a sample size to confirm or reject this hypothesis.
    signing off
  • Kalante
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    Maybe they forgot to nerf the crown poisons when they did a nerf for poisons some time ago.
  • Commancho
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    Even if this would be true, then its totally idiotic to complain on public about something which you get mass of it for free for daily logins (I have over 2k of these).
  • Olupajmibanan
    Olupajmibanan
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    Acrolas wrote: »
    I think it's just a misunderstanding of the process.

    It's not a constant 20%. It means that with a poison equipped, every light attack, heavy attack, or weapon ability has 20 chances to succeed and 80 to fail.

    You can open up a support ticket to have the programmed values rechecked, but 110 is entirely too small of a sample size to confirm or reject this hypothesis.

    We are talking here about Poisoned status effect being procced much more frequently by Crown Poison ticks than by Alchemy poison ticks. This has nothing to do with the proc chance of poisons.

    The numbers I provided are just pure test to support the claim. I have countless of cmx parses where the only thing I changed were Crown Poisons to Alchemy Poisons but the number of ticks of the Poisoned status effect was significantly higher when used Crown Poisons.
    Edited by Olupajmibanan on November 13, 2019 11:16PM
  • VaranisArano
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    I thought ZOS was looking into some similar issues already: https://forums.elderscrollsonline.com/en/discussion/494643/crown-lethal-poisons-are-applying-more-ticks-per-use-than-my-crafted-damage-ix-poisons-pts-5-2-0/p1

    They fixed a similar issue with Ravage Health and Creeping Ravage health poisons, too.

    So it doesn't seem intended.
    Edited by VaranisArano on November 13, 2019 11:30PM
  • Olupajmibanan
    Olupajmibanan
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    I thought ZOS was looking into some similar issues already: https://forums.elderscrollsonline.com/en/discussion/494643/crown-lethal-poisons-are-applying-more-ticks-per-use-than-my-crafted-damage-ix-poisons-pts-5-2-0/p1

    They fixed a similar issue with Ravage Health and Creeping Ravage health poisons, too.

    So it doesn't seem intended.

    That one is already fixed. Both, crown and alchemy, poisons have same number of ticks.
  • Olupajmibanan
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    One thing to add, I don't know if Crown Lethal Poison procs Poisoned too frequently or Damage Health Poison IX procs Poisoned too rarely. But one of these is obviously bugged making Crown Poisons better.

    @ZOS_GinaBruno
    Can we know please, that word has been sent to devs?
    Edited by Olupajmibanan on November 13, 2019 11:39PM
  • TragedyOA
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    I better stop converting these free poisons into crown gems, thanks OP
  • jircris11
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    iCaliban wrote: »
    Seems liike a bug. Cant imagine this is intended.

    Of course it's a bug. But it's a very urgent one to be fixed because this is real P2W.

    It let's you one shot ppl? If not then it's not that p2w, after all I gave 5 stacks of them from log in rewards.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • lagrue
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    I'm pretty sure I read there is a mandate that crown store game items will never be better than in game items. Equivalent, yes. Never better though, and that's the point of this.

    well there's no way this is true... has anybody here seen Crown Tri-Pots? They heal all 3 primary stats more than any in-game tripot can.

    Lethal Poison as well has always had higher DoTs.

    Crown Repair kits heal full inventory when best kits in game heal 1 piece at a time.

    The Tri-Stat Crown Food and the Tri-Recovery drink are both better than the best in-game counterparts.

    The crown consumables have always been direct upgrades to the best you could ever hope to achieve in-game. This has been a thing as long as these consumable have - how people are only noticing this now is completely baffling.
    .
    Edited by lagrue on November 14, 2019 12:16PM
    "You must defeat me every time. I need defeat you only once"
  • Reverb
    Reverb
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    This was reported on pts long before it went live. There’s more...
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Tyreal1974
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    You mean instead of my normal 30k DPS I could be doing 31k DPS !?!?!?!? I better get to buying some more Crown Poison to go with the hundreds of Crown Poisons I have been given free so that I can win me some PVP and run them trials in EZ mode!

    Most likely this is a bug, but I would rather they fix the more important bugs that stop people playing the game than dropping everything and focusing on this.
  • Contaminate
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    Tyreal1974 wrote: »
    You mean instead of my normal 30k DPS I could be doing 31k DPS !?!?!?!? I better get to buying some more Crown Poison to go with the hundreds of Crown Poisons I have been given free so that I can win me some PVP and run them trials in EZ mode!

    Most likely this is a bug, but I would rather they fix the more important bugs that stop people playing the game than dropping everything and focusing on this.

    They’re incapable of fixing the big issues, they may as well fix the ones actually within their scope.

    Any paid consumable being better than the best crafted one is bad. It doesn’t matter if it’s by 5% or 50%, it needs to go.
  • Austinseph1
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    Real money products outperforming in game crafted ones? Sounds like profit to me... or at least whoever runs the crown store
  • Nairinhe
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    lagrue wrote: »
    well there's no way this is true... has anybody here seen Crown Tri-Pots? Not only do they heal all 3 primary stats more than any in-game tripot can - but they also give Recovery (the sustain/regen) to all 3 primary stats, which you can't even get any Recovery stats in alchemy to begin with, it's not even possible. They're literally twice as good as the best possible crafted tri-pots.
    .

    This part is just wrong. You always get recovery with restoring any stat.
    Edited by Nairinhe on November 14, 2019 7:34AM
  • EmEm_Oh
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    iCaliban wrote: »
    Seems liike a bug. Cant imagine this is intended.

    Of course it's a bug. But it's a very urgent one to be fixed because this is real P2W.

    How many item slots you get?

    Boar jokes aside please. We are talking about real P2W now - spending real life money grants you combat advantage.

    I get them for free via daily rewards.

    Who actually pays for these.
  • lagrue
    lagrue
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    Nairinhe wrote: »
    lagrue wrote: »
    well there's no way this is true... has anybody here seen Crown Tri-Pots? Not only do they heal all 3 primary stats more than any in-game tripot can - but they also give Recovery (the sustain/regen) to all 3 primary stats, which you can't even get any Recovery stats in alchemy to begin with, it's not even possible. They're literally twice as good as the best possible crafted tri-pots.
    .

    This part is just wrong. You always get recovery with restoring any stat.

    My mistake - but the potions are still better at restoring the tri-stats, the values are higher. I never realized Regen was just bundled into Recovery.
    "You must defeat me every time. I need defeat you only once"
  • EmEm_Oh
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    Tyreal1974 wrote: »
    You mean instead of my normal 30k DPS I could be doing 31k DPS !?!?!?!? I better get to buying some more Crown Poison to go with the hundreds of Crown Poisons I have been given free so that I can win me some PVP and run them trials in EZ mode!

    Most likely this is a bug, but I would rather they fix the more important bugs that stop people playing the game than dropping everything and focusing on this.

    They’re incapable of fixing the big issues, they may as well fix the ones actually within their scope.

    Any paid consumable being better than the best crafted one is bad. It doesn’t matter if it’s by 5% or 50%, it needs to go.

    The good players aren't buying and don't need the extra boost, if there is one. All the pvpers I know...make their own.

    Everyone needs to calm down.
  • D0PAMINE
    D0PAMINE
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    lagrue wrote: »
    I'm pretty sure I read there is a mandate that crown store game items will never be better than in game items. Equivalent, yes. Never better though, and that's the point of this.

    well there's no way this is true... has anybody here seen Crown Tri-Pots? Not only do they heal all 3 primary stats more than any in-game tripot can.

    Lethal Poison as well has always had higher DoTs.

    Crown Repair kits heal full inventory when best kits in game heal 1 piece at a time.

    The Tri-Stat Crown Food and the Tri-Recovery drink are both better than the best in-game counterparts.

    The crown consumables have always been direct upgrades to the best you could ever hope to achieve in-game. This has been a thing as long as these consumable have - how people are only noticing this now is completely baffling.
    .

    Thats why I keep Crown Tripots on my Tank. They're potent and they're free. I could never understand why people wouldn't even use them as trash pots.
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