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Imagine the health of this game if pvp didn't exist

TheNightflame
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no one would ever be mad at a set or class in ways that would cause unecessary nerfs or overbuffs

or jus balance pve differently
make aoes deal reduced damage and healing in pvp

etc
  • myskyrim26
    myskyrim26
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    No racial passives, no PVE gear and skills for PVP - and here you are. Separate PVP gear, special PVP skills. I saw this in other MMO.
  • ketsparrowhawk
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    That'd be a real bummer since ESO PVP is just about all I do in my free time. They could certainly utilize Battle Spirit more than they do, though.

    Separate balance for PVE vs PVP isn't going to happen. It's a waste of energy talking about it. Better off making suggestions that might actually have a chance at being implemented.

    And the truth is that balancing for PVP is more important. Having an over-powered class/spec can totally SHUT DOWN other players' ability to have a good time. Whereas if someone is doing 3k more DPS than you in PVE.. will you even notice?
  • ku5h
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    lol
  • TheNightflame
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    That'd be a real bummer since ESO PVP is just about all I do in my free time. They could certainly utilize Battle Spirit more than they do, though.

    Separate balance for PVE vs PVP isn't going to happen. It's a waste of energy talking about it. Better off making suggestions that might actually have a chance at being implemented.

    And the truth is that balancing for PVP is more important. Having an over-powered class/spec can totally SHUT DOWN other players' ability to have a good time. Whereas if someone is doing 3k more DPS than you in PVE.. will you even notice?

    Ask "will you even notice?" to the healers that went through the scalebreaker healer changes
  • TheNightflame
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    it's not hard to pick up but it's a completely new and less interesting gameplay style
  • Kagukan
    Kagukan
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    PvP is in this game and every other large MMO for a reason.
  • Darkenarlol
    Darkenarlol
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    don't even hope that removing or separating pvp/pve can stop the nerf-all plague


    it looks like devs are obsessed with nerfs in 2019 even if their game have no pvp or any form of

    competition between players... just look at vermintide 2 (coop non-competitive slasher)

    which is drown in constant meaningless nerfs as if there is no tomorrow


    or let's take a look at warframe where nerfs to endgame gear mods are directly inspired

    by gear's popularity among playerbase (if something is used by players alot it gonna be nerfed...

    just because it is popular)


    so imo nerfmania won't go down just because ZOS have separated pvp/pve or deleted pvp mod
  • Goregrinder
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    Imagine if PVE didn't exist. Would be paradise.
  • Drachenfier
    Drachenfier
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    That'd be a real bummer since ESO PVP is just about all I do in my free time. They could certainly utilize Battle Spirit more than they do, though.

    Separate balance for PVE vs PVP isn't going to happen. It's a waste of energy talking about it. Better off making suggestions that might actually have a chance at being implemented.

    And the truth is that balancing for PVP is more important. Having an over-powered class/spec can totally SHUT DOWN other players' ability to have a good time. Whereas if someone is doing 3k more DPS than you in PVE.. will you even notice?

    Can't be that hard, Everquest 2 was doing it back in 2004. Every skill and every item had different values in pvp and pve.
  • Veinblood1965
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    Imagine if PVE and PVP didn't exist in this game. Just wander from zone to zone enjoying the scenery, picking flowers and looking at other peoples housing.
  • ketsparrowhawk
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    That'd be a real bummer since ESO PVP is just about all I do in my free time. They could certainly utilize Battle Spirit more than they do, though.

    Separate balance for PVE vs PVP isn't going to happen. It's a waste of energy talking about it. Better off making suggestions that might actually have a chance at being implemented.

    And the truth is that balancing for PVP is more important. Having an over-powered class/spec can totally SHUT DOWN other players' ability to have a good time. Whereas if someone is doing 3k more DPS than you in PVE.. will you even notice?

    Can't be that hard, Everquest 2 was doing it back in 2004. Every skill and every item had different values in pvp and pve.

    Every game is different. It very well could be extremely difficult for ESO. They seem to have their hands full already without having to manage two separate combat systems. And there may be hard-coded reasons why it simply cannot be done without rewriting a major chunk of the game.
  • SidraWillowsky
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    Imagine if PVE and PVP didn't exist in this game. Just wander from zone to zone enjoying the scenery, picking flowers and looking at other peoples housing.

    I put an iron atro in my Snugpod.
  • MajBludd
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    OP, you can't blame pvp for everything. Some things are out of your control and remember, when this game was designed, end game was pvp.
  • Grimm13
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    That'd be a real bummer since ESO PVP is just about all I do in my free time. They could certainly utilize Battle Spirit more than they do, though.

    Separate balance for PVE vs PVP isn't going to happen. It's a waste of energy talking about it. Better off making suggestions that might actually have a chance at being implemented.

    And the truth is that balancing for PVP is more important. Having an over-powered class/spec can totally SHUT DOWN other players' ability to have a good time. Whereas if someone is doing 3k more DPS than you in PVE.. will you even notice?

    I would more prefer to see them set the balance of the game then just use battle spirit to make the PvP changes. It certain would entail less work than re-balance the entire game to keep ALL PvE encounters as intended when they where created.
    https://sparkforautism.org/

    Season of DraggingOn
    It's your choice on how you vote with your $

    PC-NA
  • idk
    idk
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    Even if PvP was not in this game at all people would still complain. People would still complain about specific skills being nerfed and classes being OP as the DPS in PvE is not all that balanced to begin with. I do agree that skills should perform pretty much the same in PvP and PvE though Zos has only half assed created a means to adjust things with battle spirit but that is pretty much how they manage this game.
  • Oreyn_Bearclaw
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    You say that, but...

    Let's just say I took an ESO hiatus when Bordelands 3 Dropped. Multiplayer PVE game with tons of loot, ways to build your character, etc. There is no PVP in that game (i suppose you can duel, but its not a huge aspect of the game). Take a peak at those forums, and half of it is filled with people crying for nerfs. The Devs have been beating that game with a nerf hammer for two months in response.

    I assure you, PVP is not the only source of forum tears and nerf hammers.

    Edited by Oreyn_Bearclaw on November 13, 2019 10:45PM
  • Royaji
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    Well, ESO started out as a PvP MMO based on Camelot Unchained formula but in ES setting, no? So without PvP it would've just been an entirely different game.
  • RefLiberty
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    Wow did it with PvP armor, so less f-ups with PVE people.
  • iCaliban
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    Love the bots on this forum who think overland content is end game. Pvp is the only redeeming feature to this game. Pve is an absolute joke. Either braindead easy (everything but vet hm trials) or incredibly "hard" via one shot mechanics.
  • VaranisArano
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    "ZOS, everyone is bringing too many Necros to trials!"

    Replace Necromancers with whatever the flavor of the month class/build is, and then you start to realize that you could remove all PVP and the "change for the sake of change" nerfs will still keep coming.

    After all, there's always going to be someone saying "ZOS, its my turn for my favorite class to be the meta!"
  • Hapexamendios
    Hapexamendios
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    Imagine if they actually tried balancing them separately instead of together.
  • Grimm13
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    iCaliban wrote: »
    Love the bots on this forum who think overland content is end game. Pvp is the only redeeming feature to this game. Pve is an absolute joke. Either braindead easy (everything but vet hm trials) or incredibly "hard" via one shot mechanics.

    If you like braindead zergs and chasing the meta. To each their own I suppose.

    PvE has become what it is from all the nerfs and ZOS policy of not re-balancing released PvE content. Each time a nerf in how they do things, they need to make changes to the content but they don't as this creates a ton of work they don't want to pay for.

    ZOS needs to save themselves a bunch of unnecessary work, allow for character identity to shine through, maintain PvE content balance and start utilizing Battle Spirit for more than a over glorified flagging system.

    Battle Spirit is where PvP balancing should be applied. Somehow ZOS got it into their heads that players where to dense to understand how it leveled the playing field on skills that fit in PvE but not in PvP. ZOS, start giving players credit for the intelligence they have and quit pissing off nearly everyone in the game with the broad strokes of previous balancing.

    @ZOS_GinaBruno @ZOS_KaiSchober @ZOS_RobGarrett
    https://sparkforautism.org/

    Season of DraggingOn
    It's your choice on how you vote with your $

    PC-NA
  • daemonios
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    If PvP didn't exist, much of the game's population would be gone. And I say this as a non-PvPer. I agree that there are a lot of issues surrounding the interactions between PvP and PvE, namely balancing and content/skill/item-gating behind one or the other. But I don't believe ESO would be better off being PvE only.
    no one would ever be mad at a set or class in ways that would cause unecessary nerfs or overbuffs

    Do you really believe that? You mustn't have been around at launch or during the first year. I once looked into the trial leaderboards for class distribution and it was disproportionately skewed towards DK, with Templars/NBs a distant second and many groups running with no Sorcs whatsoever, since they sucked so hard at DPS in the pre-Tamriel One days of soft caps and diminishing returns. So no, wishing PvP out of existence doesn't magically end class vs. class.
  • Stebarnz
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    How many times!!!

    The ONLY place to balance this game is in pvp, pve is easy to balance.

    If you want perfectly balanced pve and no pvp go and play skyrim.
  • nk125x
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    Imagine the game without pve

    Sigh...... heaven, they migh actually fix the lag in cyrodill
  • Vlad9425
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    This game would have already failed if PVP wasn't in it. This isn't a true Elder Scrolls game like Skyrim or Oblivion and couldn't carry a big playerbase just on PVE content alone. This game needs PVP to survive.
  • Solariken
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    I don't get your premise OP. No amount of nerfing is going to hinder your ability to defeat overland mobs.

    Also combat in this game is too epic to not offer PvP game modes.
  • MartiniDaniels
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    Oh come on, ESO PVP is one of the game's founding stones, without PVP this game will become bleak and stale very fast.
  • srfrogg23
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    no one would ever be mad at a set or class in ways that would cause unecessary nerfs or overbuffs

    or jus balance pve differently
    make aoes deal reduced damage and healing in pvp

    etc

    Good... good... use your hatred!
  • kargen27
    kargen27
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    no one would ever be mad at a set or class in ways that would cause unecessary nerfs or overbuffs

    or jus balance pve differently
    make aoes deal reduced damage and healing in pvp

    etc

    The biggest nerfs in the game were ZoS trying to get PvE back in line with how they imagined it. All these sustain changes, they are not because of PvP.
    and then the parrot said, "must be the water mines green too."
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