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[Suggestion] Craftable Containers

Maggi12
Maggi12
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Usage:
  • To effectively sell crafting materials. For some ppl selling 200 x 30 = 6000 per 1 trading guild is not enough.
  • To effectively buy crafting materials. Just QoL improvement for eso+ owners.
  • There are a large number of containers already used in this game (7 daily crafting writ rewards, pvp rewards, plunder skulls, style pages, etc). So this new game feature should not affect server performance (i believe, correct me if i am wrong).
  • To store already bound gear, not used at this moment, to increase inventory free space.

Add more arguments in comments, why this feature should be present in the game.
Note: once you create container, it becomes empty. After filling it, it becomes sealed automatically (tradeable). So you are not able to "edit" its content. Once opened it becomes bound and not tradeable.

There is a large number of containers already used in this game
... - IS or ARE? i am not a native speaker)
Edited by Maggi12 on November 13, 2019 7:55PM
  • Araneae6537
    Araneae6537
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    An interesting idea and I certainly would welcome more ways to store things but I’m not seeing how this would facilitate trade. 🤔 If it was like such containers already in game, you wouldn’t be able to see the contents until opening it, right? Or perhaps I misunderstand?

    EDIT: As to your question on grammar, I had to check that myself and I am a native speaker and scored in the 99% on the verbal section of the GRE! :joy:

    The correct answer is “there are a large number” but personally I would prefer to word it “there are many” as neither really feels right to me with the other phrasing.
    Edited by Araneae6537 on November 13, 2019 6:30PM
  • Salix_alba
    Salix_alba
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    Interesting idea for sure
  • WeerW3ir
    WeerW3ir
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    So basicly. Lootbox with extra steps.
  • January1171
    January1171
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    Maybe something would work such as
    Rubedite Chest
    Ancestor Silk Chest
    Ruby Ash Chest

    When you go to the crafting station, it costs 1000 of that mat to craft it. There isn't a separate step to fill it. When it is used, the player using it gets 1000 of that mat. Most importantly it's tradeable.

    I like the idea, although I don't know how many people would fully use it. How much of the playerbase is actually buying mats in high enough quantities for that to be time/cost saving? Even when I buy tons of mats (1k+), I don't usually buy more than a couple of stacks from a single player so I can shop around and get the best price.

    Although thinking about it, this could be really helpful for inventory management for non eso+ members
    Edited by January1171 on November 13, 2019 6:57PM
  • Acrolas
    Acrolas
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    The problem is that there would probably be some sort of cost of creating the container. Most people would factor that cost into the overall cost. So instead of getting a slight discount on bulk materials, the containers would probably be as much as or more expensive than buying a smaller amount of materials that aren't in a container.

    You only get 30 slots per guild, but if you're selling materials at a fair price, they should sell fairly quickly. If you're competitive (cutting a fraction of gold per stack, not steep undercutting), it wouldn't be impossible to sell 60 or 90 slots worth of mats per day. Done right, the limiting factor should be the quantity of materials you have, not the method by which they are sold.
    signing off
  • Maggi12
    Maggi12
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    There are many use cases, one of them:
    I want/like to sell intricate gear, but, it is too cheap and takes 1 trading house slot. It would be super effective if I were able to put 9 of, say intricate wood staves to the container and list it as single item in the store.
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