Maintenance for the week of February 23:
· [COMPLETE] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [COMPLETE] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Just because I'm still frustrated with BG Q's

rjeffs
rjeffs
Dear ZOS,

I use to be an external auditor with a focus in general information technology controls. Just in case you forgot about the basic concepts of the SDLC, I copied them below for you! <3

Following the best practices and/or stages of SDLC ensures the process works in a smooth, efficient, and productive way.

1. Identify the current problems. “What don’t we want?” This stage of SDLC means getting input from all stakeholders, including customers, salespeople, industry experts, and programmers. Learn the strengths and weaknesses of the current system with improvement as the goal.

2. Plan. “What do we want?” In this stage of SDLC, the team defines the requirements of the new software and determines the cost and resources required. It also details the risks involved and provides sub-plans for softening those risks. In this stage, a Software Requirement Specification document is created.

3. Design. “How will we get what we want?” This phase of SDLC starts by turning the software specifications into a design plan called the Design Specification. All stakeholders then review this plan and offer feedback and suggestions. It’s crucial to have a plan for collecting and incorporating stakeholder input into this document. Failure at this stage will almost certainly result in cost overruns at best and total collapse of the project at worst.

4. Build. “Let’s create what we want.” This SDLC stage develops the software by generating all the actual code. If the previous steps have been followed with attention to detail, this is actually the least complicated step.

5. Test. “Did we get what we want?” In this stage, we test for defects and deficiencies. We fix those issues until the product meets the original specifications.

6. Deploy. “Let’s start using what we got.” Often, this part of the SDLC process happens in a limited way at first. Depending on feedback from end users, more adjustments can be made.

7. Maintain. “Let’s get this closer to what we want.” The plan almost never turns out perfect when it meets reality. Further, as conditions in the real world change, we need to update and advance the software to match.

Every single one of you, print this out and staple it to your cubicle or to your forehead. Whichever is more effective.

Thanks!
  • ChunkyCat
    ChunkyCat
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    foreheads
  • Chicharron
    Chicharron
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    rjeffs wrote: »
    Dear ZOS,

    I use to be an external auditor with a focus in general information technology controls. Just in case you forgot about the basic concepts of the SDLC, I copied them below for you! <3

    Following the best practices and/or stages of SDLC ensures the process works in a smooth, efficient, and productive way.

    1. Identify the current problems. “What don’t we want?” This stage of SDLC means getting input from all stakeholders, including customers, salespeople, industry experts, and programmers. Learn the strengths and weaknesses of the current system with improvement as the goal.

    2. Plan. “What do we want?” In this stage of SDLC, the team defines the requirements of the new software and determines the cost and resources required. It also details the risks involved and provides sub-plans for softening those risks. In this stage, a Software Requirement Specification document is created.

    3. Design. “How will we get what we want?” This phase of SDLC starts by turning the software specifications into a design plan called the Design Specification. All stakeholders then review this plan and offer feedback and suggestions. It’s crucial to have a plan for collecting and incorporating stakeholder input into this document. Failure at this stage will almost certainly result in cost overruns at best and total collapse of the project at worst.

    4. Build. “Let’s create what we want.” This SDLC stage develops the software by generating all the actual code. If the previous steps have been followed with attention to detail, this is actually the least complicated step.

    5. Test. “Did we get what we want?” In this stage, we test for defects and deficiencies. We fix those issues until the product meets the original specifications.

    6. Deploy. “Let’s start using what we got.” Often, this part of the SDLC process happens in a limited way at first. Depending on feedback from end users, more adjustments can be made.

    7. Maintain. “Let’s get this closer to what we want.” The plan almost never turns out perfect when it meets reality. Further, as conditions in the real world change, we need to update and advance the software to match.

    Every single one of you, print this out and staple it to your cubicle or to your forehead. Whichever is more effective.

    Thanks!

    Screenshot-47.png
    Edited by Chicharron on November 9, 2019 5:46AM
  • MajBludd
    MajBludd
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    5yrs this game has been out. If they havent figured it out by now they wont ever.
  • Neoealth
    Neoealth
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    I can sense OP's frustration. Understandable, trying to play a bg at the moment is a total joke.
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