
Yup, all single target attacks miss. You need to use an aoe.
I’m not sure how camouflage hunter works, but I’ve seen it multiple times that a single target ability won’t break stealth.
Especially against DKs, I’ll be rooted and they’ll be next to me missing with lashes.
I don’t know if it’s ideal, but everyone slots an aoe in pvp anyways. Lots of stuff can hit you like streak, etc. There are even sets like overwhelming surge that will break cloak constantly if a NB’s in range.
Best advice I can give is rather then focusing on things like tooltips when you make a spec, look at what other specs do and build to counter them.
Van_Winkle wrote: »Somehow, when i use cloak and someone use detection potion - he can freely attack me with anything. But i have seen guys like in your video. This game is really strange sometimes.
Tommy_The_Gun wrote: »
Also, if they cloak right when you ultimate, or use a direct damage skill it completely misses but hits, it even says "0 damage" done. So if I use Onslaught right when someone cloaks it hits 0 damage, consumes all ultimate, and gives 0 buff.
Cirantille wrote: »How
When I or someone else un-cloak them we kill them in the end
I mean detect pots shouldn't really be in the game so I don't care much. There is enough random stuff that bring me out of cloak for no reason that I have no issue with something not working like this.
TheFamousMockingbird wrote: »If you think of cloak as a Magicka dodge roll it might make sense why cast time abilities still miss even though you have broken their invisibility and can target them. Casting Shadowy Disguise gives the cloaker the same dodge roll frame as if they used a stamina dodge roll and that dodge effect is not removed by the potion detection method. If they are spamming Shadowy disguise it’s like spamming dodge rolls. However there are abilities that also suppress returning to invisibility which do seem to negate the cloak dodge roll frame until it wears off or they get out of range.
I play a magicka nightblade and use detect potions to fight other nightblades. This is intriguing. Never realized it. I am quite sure I hit other nightblades with single-target abilities while they are trying to cloak. I would say Lybal has it right.
Even though this is clearly a bug, I'm not sure I'd want any change. Remember this works both ways for me, since Soul Harvest has a cast time and it would appear to affect Lotus Fan. Detection potions are nasty, but I'm quite happy that they have to work differently from other reveal abilities, given their duration.
Detection in general feels like it's gotten worse, since Overwhelming Surge became a true AOE, since Solar Barrage and Crescent Sweep became decent skills, since Streak's area of effect, if anything, seems to have been buffed. I'm also quite sure that I have been hit and stunned by Toppling Charge while attempting to Cloak, so I'm not sure I buy the gap closer thing. Unless that guy was wearing Surge, I think gap closers missing may have more to do with speed.
At any rate, if this is a drawback to detection potions, I'm not sure I'd want it touched. Things like this can have a surprising impact on balance. Nightblades, magblades especially, really aren't in a good spot as it is.
Like Lybal said, any single damage will pull NB out of cloak when detection pot is used, but abilities with cast time and gapclosers will fail to do so. This is pretty rare bug which is barely noticeable when you weave your attacks as LA will always pull NB out of cloak, nevertheless it should get fixed.
...and yes detection pots should display detection ring around player so you can actually counter it.
I mean detect pots shouldn't really be in the game so I don't care much. There is enough random stuff that bring me out of cloak for no reason that I have no issue with something not working like this.
Ragnarock41 wrote: »Along with detect potions or abilities that specificly exist to prevent one class from using one ability.
Ragnarock41 wrote: »Along with detect potions or abilities that specificly exist to prevent one class from using one ability.
Uhm but all classes can sneak ?
I see cloak as "oh s**t" or "oh crit" skill
TheFamousMockingbird wrote: »If you think of cloak as a Magicka dodge roll it might make sense why cast time abilities still miss even though you have broken their invisibility and can target them. Casting Shadowy Disguise gives the cloaker the same dodge roll frame as if they used a stamina dodge roll and that dodge effect is not removed by the potion detection method. If they are spamming Shadowy disguise it’s like spamming dodge rolls. However there are abilities that also suppress returning to invisibility which do seem to negate the cloak dodge roll frame until it wears off or they get out of range.
Konstant_Tel_Necris wrote: »TheFamousMockingbird wrote: »If you think of cloak as a Magicka dodge roll it might make sense why cast time abilities still miss even though you have broken their invisibility and can target them. Casting Shadowy Disguise gives the cloaker the same dodge roll frame as if they used a stamina dodge roll and that dodge effect is not removed by the potion detection method. If they are spamming Shadowy disguise it’s like spamming dodge rolls. However there are abilities that also suppress returning to invisibility which do seem to negate the cloak dodge roll frame until it wears off or they get out of range.
If think of cloak as a Magicka dodge roll it might make sense to put stacking cost increase on it, similar to Bolt Escape and you know dodge roll?