Preface: I've been playing ESO PvP regularly for around a year and a half / two years now. Started in lowbie, ground my way up through there, BG fairly regularly, and venture out into vet open-world whenever I feel like zerg surfing. I know how to cancel/bash/roll/weave. I have a general understanding of the classes and how they function, I know the entry-level combos and what to watch for, and have a reasonable approximation of what the classes and weapons are trying to do each other. I'm clearing this out of the way so we can skip the "just play more 4head" answers below, since if just grinding it was going to answer any of my questions it would have happened by now.
Largely, I've found that the types of players in PvP boil down to 3 macrotypes:
First Day at School (low survivability, low damage, cannon fodder)
General Player (low survivability, medium damage)
Ninja Havel Monsters (literally invincible, maximum damage)
Now Ninja Havel Monsters are incredibly problematic just for existing, but that's not why I'm here. There's just going to be people with 40k resists that can twoshot me in heavy (probably involving bonk now, but they were around before that and I assume they will still exist after it eventually gets nerfed), and while I hate and don't understand it, I've largely come to terms with it. Some players just have everything, it's whatever.
What I don't understand, after all this time, is how to function in the mid group in Vet PvP. In lowbie, even against other longterm lowbie players, I can function. Damage makes sense. Heavy does less, light takes more, medium rolls a lot, people that can onetap you generally can be onetapped. There are tradeoffs and archetypes and give/take. It makes sense down here.
Then I go to vet, BG or CP-PvP, and it's all out the window. My 6k weapon damage isn't even registering on 7/7 lights. 15k pen on mag toons barely shows. I'm getting 12k tooltips fragmented to like 2k by the same guys one-roting me. My ~30 resists with Major Prot, Minor Prot, and 10% additional melts even if turtling/block healing. I'm not looking for *everything* - I wouldn't even begin to know how to NHM - but I'd like to get *something*. I'd like 6k weapon damage to matter. I'd like pen to matter. I'd like literally anything I attempt to matter. I can top or 2nd place on most of my BG leaderboards, but the minute someone that knows what they're doing actually shows up, none of my character sheet seems to matter. I slam them to 95% over and over, and then I get one-rot and I'm in the ground. My characters built for damage have no damage. My characters built for survivability have no survivability. No sets/weapons/playstyle adjustments seems to matter, I just never seem to have the math to compete anywhere outside of BGs - and then only sometimes.
- gold weapons, gold armor, I keep my buffs up, i weave/cancel, i know basic comboing and LoSing
- yes, whatever sets you're about to suggest I've probably tried. Sets are not the problem. I am not dying to my gear. I'm dying because fundamentally I don't understand why my math doesn't seem to matter. Everything else becomes secondary because the core problem is that when I hit someone, it doesn't hurt. When I get hit, it always hurts. Usually I'd suggest people watch content creators that know what they're doing, and I do. And I replicate actions, but not results. I just straight up don't seem to hit as hard (outside of stamden burger flipper, RIP. A build so easy even I could get KBs). I only put this here to avoid "well try Set X + Set Y on Class Z", because that's not an answer to the problem.
Since I assume I'm not the only one to ever have been here, what did you guys do/learn to fix this? What am I missing? Where would you go from here?
How do I get better?
Dead account. Y'all deserve each other.
GLHF.