Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

New Warden purge makes hard mode scale-caller impossible

Starlight_Knight
Starlight_Knight
✭✭✭✭✭
So the new automatic purge just for having netch up acts as a break free during the last boss fight of scalecaller peak on hard mode.
The part where you have to jump into either the poison, ice, fire or get the shield.. If a warden has betty active it will break free from the poison and the ice phase. The fire / lazer worked ok
Luckily i was the only warden but anymore than 2 and you wont be able to do it. also there is an achievement for all taking a different one every time. that will be impossible with a warden as at the moment warden can only take either the fire or the shield.

(i died so many times before i figured this out, )
Cheers
  • Dalsinthus
    Dalsinthus
    ✭✭✭✭✭
    This seems unintended, but couldn't you just not use the netch for this fight and use power pots instead?

    Also thanks for the heads up.
    Edited by Dalsinthus on October 28, 2019 5:27PM
  • NerevarineLoL
    NerevarineLoL
    ✭✭
    [...] also there is an achievement for all taking a different one every time. that will be impossible with a warden as at the moment warden can only take either the fire or the shield.

    Completely unrelated, but that achievement is still doable. The requirements are that, during the pull which clears the final boss, you do it on hardmode, you don't die to poison statues at any time (either due to the random ones that start from 80% or at any point the entire area is covered) and that you do not use the same avoidance method twice. Which means that you can always jump off the cliff whenever you need to shield yourself from poison, so you end up both avoiding dying from poison and using an avoidance method that you already used before. The rest of the group can then resurrect you and you can continue the fight while still being eligible for the achievement.

  • WrathOfInnos
    WrathOfInnos
    ✭✭✭✭✭
    ✭✭✭✭✭
    Interesting. The delayed CC purge is exactly what makes this skill fun in vSS. You can send time stop buffs to Nahvii downstairs group without having to break free each time.
  • The_Saint
    The_Saint
    ✭✭✭✭✭
    ✭✭✭✭✭
    Interesting. The delayed CC purge is exactly what makes this skill fun in vSS. You can send time stop buffs to Nahvii downstairs group without having to break free each time.

    and it could be fun in HR hardmode^^
    Samuel Crow - Nachtklinge - PC-EU-DC
    Saint_Crow Twitch / Youtube
    ESO Stream Team Partner
  • The_Saint
    The_Saint
    ✭✭✭✭✭
    ✭✭✭✭✭
    [...] also there is an achievement for all taking a different one every time. that will be impossible with a warden as at the moment warden can only take either the fire or the shield.

    Completely unrelated, but that achievement is still doable. The requirements are that, during the pull which clears the final boss, you do it on hardmode, you don't die to poison statues at any time (either due to the random ones that start from 80% or at any point the entire area is covered) and that you do not use the same avoidance method twice. Which means that you can always jump off the cliff whenever you need to shield yourself from poison, so you end up both avoiding dying from poison and using an avoidance method that you already used before. The rest of the group can then resurrect you and you can continue the fight while still being eligible for the achievement.

    or you just dont use the netch in this fight.

    But yes this seems unintended...
    Edited by The_Saint on October 29, 2019 7:00AM
    Samuel Crow - Nachtklinge - PC-EU-DC
    Saint_Crow Twitch / Youtube
    ESO Stream Team Partner
Sign In or Register to comment.