Starlight_Knight wrote: »[...] also there is an achievement for all taking a different one every time. that will be impossible with a warden as at the moment warden can only take either the fire or the shield.
WrathOfInnos wrote: »Interesting. The delayed CC purge is exactly what makes this skill fun in vSS. You can send time stop buffs to Nahvii downstairs group without having to break free each time.
NerevarineLoL wrote: »Starlight_Knight wrote: »[...] also there is an achievement for all taking a different one every time. that will be impossible with a warden as at the moment warden can only take either the fire or the shield.
Completely unrelated, but that achievement is still doable. The requirements are that, during the pull which clears the final boss, you do it on hardmode, you don't die to poison statues at any time (either due to the random ones that start from 80% or at any point the entire area is covered) and that you do not use the same avoidance method twice. Which means that you can always jump off the cliff whenever you need to shield yourself from poison, so you end up both avoiding dying from poison and using an avoidance method that you already used before. The rest of the group can then resurrect you and you can continue the fight while still being eligible for the achievement.