Taleof2Cities wrote: »With a player count approaching 14 million, I don't think ESO suffers from any retention issues, @Dusk_Coven ...
OG_Kaveman wrote: »No. There has to be a good reason to sub. And I say that as a person that doesn't sub. Many people would drop the sub if the craft bag was free.
Tommy_The_Gun wrote: »Poor inventory management and lack of space is the artificial problem ZOS created and now sells a solution for it (eso+ & craft bag). Paradoxally, Fallout 76 is now doing the same BS with 99 dolar subsription. Creating artificial problem to make the game less enjoyable and then charge you extra money to unsrew you, so the experience is not even more enjoyable, but the level of enjoyment is simply returned to "normal".
Dusk_Coven wrote: »Taleof2Cities wrote: »With a player count approaching 14 million, I don't think ESO suffers from any retention issues, @Dusk_Coven ...
LOL
More like ACCOUNTS and lots of them BOTS that people who don't have the Crafting Bag buy from because they can't store.
If they did have the Crafting Bag maybe they'd play MORE because they can go gather stuff they need.
Why on Nirn would getting the crafting bag convince *botters* who run the risk of having their accounts banned because they are botting play more? They are botting to get mats to get gold. Giving them the crafting bag isn't going to make them support the game.
SWTOR is practically unplayable without sub, at least it was couple years ago when I last time played it. ESO is 100% playable without sub, sub has the only one real benefit - crafting bag, and I think it is pretty fair - huge quality of life advantage, but you can still live without it.
Dusk_Coven wrote: »Taleof2Cities wrote: »With a player count approaching 14 million, I don't think ESO suffers from any retention issues, @Dusk_Coven ...
LOL
More like ACCOUNTS and lots of them BOTS that people who don't have the Crafting Bag buy from because they can't store.
If they did have the Crafting Bag maybe they'd play MORE because they can go gather stuff they need.
SWTOR is practically unplayable without sub, at least it was couple years ago when I last time played it. ESO is 100% playable without sub, sub has the only one real benefit - crafting bag, and I think it is pretty fair - huge quality of life advantage, but you can still live without it.
Interesting, I got the impression that SWTOR was pretty playable since inventory sounded like it was pretty easy to manage and storage was plentiful. I guess they hamstring players in other ways, then?
SWTOR locks gear upgrade behind a subscription, ESO does not.
SWTOR is practically unplayable without sub, at least it was couple years ago when I last time played it. ESO is 100% playable without sub, sub has the only one real benefit - crafting bag, and I think it is pretty fair - huge quality of life advantage, but you can still live without it.
Interesting, I got the impression that SWTOR was pretty playable since inventory sounded like it was pretty easy to manage and storage was plentiful. I guess they hamstring players in other ways, then?