I think it's time for a new skill-line. And lore wise I think this fits perfectly. These skills were thought up quickly and mostly just created to get the idea out there.
I would love to hear your thoughts on the idea.
NOTE: My goal for this skill-line is to provide skills to classes that need them in order to compete with other classes.
Aetherium Skill Line
Ultimate: Centurion Summon (Conjures an Aetherium Centurion to fight by your side.)
(The Centurion uses slow yet powerful melee attacks, Knocking down targets every 3rd hit)
Morph 1: Steam Powered (No longer has melee attacks, but constantly emits damaging steam in an 8meter radius)
Morph 2: Elemental Control (Cycles Frost, Fire and Lightning between 3 attacks)
Skill 1: Control Rod (summon 3 dwarven spiders to attack your enemy)
Morph 1: Guardian Spiders (spiders no longer attack, but instead circle around you, slowing nearby enemies for 8seconds)
Morph 2: Arachnid Assault (summon an additional spider that deals bonus damage)
Skill 2: Aetherium Aegis (create an aetherium force field that protects you from damage)
Morph 1: Aether Wall (increases the damage shield)
Morph 2: Healing Circuits (now applies a 5 second heal over time instead of shielding)
Skill 3: The Power Within (Use your knowledge of the Aether to convert 3000 health into 3000 stamina)
Morph 1: (gain 150% stamina from health consumed)
Morph 2: (for 12 seconds constantly converts health to stamina by 420 per second)
Skill 4: Aether Artillery (Use the gauntlet of the aether to fire pulses of energy at your target)
Morph 1: Fast Actions (now fires 2 pulses that each deal 60% of the original damage)
Morph 2: Tractor Beam (instead summon an automaton that slows your target by 15% for 12 seconds)
Skill 5: Aether Cables (Wrap your enemy in cables that deal 8000 lightning damage over 12 seconds)
Morph 1: Bladed Cables (now deals physical damage)
Morph 2: Stiff Wiring (slows the target by 30% for half the duration)