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This is getting beyond ridiculous.

darthgummibear_ESO
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I can't even kill dragons because by the time the game actually decides to make the wayshrine work, the dragon is already dead. Seriously...using a wayshrine is a 3 minute ordeal now. What am I paying for?
  • russelmmendoza
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    As for me, no bg no life.

    I can hear the them now, working as intended.

    Part of their plan to uplift performance.

    Thank you very much.
  • nafensoriel
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    If you are on EU theyve already point blank said its because it is the most populated server right now. Apparently half of Europe decided to play since the last expansion and all of them log in the same 8 hour time bracket.

    It's not easy or quick to fix such a sudden scale-up in players. No, you can't just "add servers" without several other steps happening first.

    Until they can adapt to the new reality for EU players I'd advise either switching your play hours(not possible for many), switching games(again not possible for some with limited budgets), or accept youll have to adapt your play style and avoid ANYTHING THAT TRIGGERS A ZONE LOAD. Use your mount and limit yourself to north or south dragons, for example.


  • jircris11
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    I can't even kill dragons because by the time the game actually decides to make the wayshrine work, the dragon is already dead. Seriously...using a wayshrine is a 3 minute ordeal now. What am I paying for?

    EU or NA? Just ran 8 dragons NA side no issues.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • Elsonso
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    Problems with NA from earlier today seem to be resolved. Either the hotfix worked or people have given up. :smile: Hopefully, when they put it on EU, things will improve.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Luckylancer
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    If you are on EU theyve already point blank said its because it is the most populated server right now. Apparently half of Europe decided to play since the last expansion and all of them log in the same 8 hour time bracket.

    It's not easy or quick to fix such a sudden scale-up in players. No, you can't just "add servers" without several other steps happening first.

    Until they can adapt to the new reality for EU players I'd advise either switching your play hours(not possible for many), switching games(again not possible for some with limited budgets), or accept youll have to adapt your play style and avoid ANYTHING THAT TRIGGERS A ZONE LOAD. Use your mount and limit yourself to north or south dragons, for example.


    Since when we are the wrong ones if we demand what we pay for? This is ridiculous!

    I feel like youbare one of the share holder that push for minimal budget while milking the cow to last drop.
  • Iluvrien
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    If you are on EU theyve already point blank said its because it is the most populated server right now. Apparently half of Europe decided to play since the last expansion and all of them log in the same 8 hour time bracket.

    It's not easy or quick to fix such a sudden scale-up in players. No, you can't just "add servers" without several other steps happening first.

    Until they can adapt to the new reality for EU players I'd advise either switching your play hours(not possible for many), switching games(again not possible for some with limited budgets), or accept youll have to adapt your play style and avoid ANYTHING THAT TRIGGERS A ZONE LOAD. Use your mount and limit yourself to north or south dragons, for example.

    It isn't a sudden scale up. Jessica posted Matt Firor's response to this very problem on June 3rd. Jessica posted about this being an issue when login queues were turned on on April 10th. Those are just the official responses. Players have been raising concerns for a lot longer.

    This isn't a new issue. They just haven't solved it. Please stop being an apologist for bad service.
  • Stratti
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    I can't even kill dragons because by the time the game actually decides to make the wayshrine work, the dragon is already dead. Seriously...using a wayshrine is a 3 minute ordeal now. What am I paying for?

    What specs are you running? Are you sure it is the servers and not your machine?
  • BalmoraRatgirl
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    Huge numbers of players are farming dragons for plunder skulls and XP right now. With an event running and a recently released zone, it's to be expected. If you really want to kill dragons, the best bet is to camp at one of the fight locations and wait for the dragon to land. Otherwise just get your plunder skulls elsewhere. It's simple really.
  • Jhalin
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    Stratti wrote: »
    I can't even kill dragons because by the time the game actually decides to make the wayshrine work, the dragon is already dead. Seriously...using a wayshrine is a 3 minute ordeal now. What am I paying for?

    What specs are you running? Are you sure it is the servers and not your machine?

    Machine specs have literally nothing to do with server-side loading problems.
    Edited by Jhalin on October 28, 2019 1:22AM
  • Zacuel
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    What's ridiculous to me is how I keep getting in trouble at work for being on my phone.

    Pssh. My boss just doesn't get it.
  • nafensoriel
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    Iluvrien wrote: »
    It isn't a sudden scale up. Jessica posted Matt Firor's response to this very problem on June 3rd. Jessica posted about this being an issue when login queues were turned on on April 10th. Those are just the official responses. Players have been raising concerns for a lot longer.

    This isn't a new issue. They just haven't solved it. Please stop being an apologist for bad service.

    June isn't really all that far away for a problem this size. Sometimes it takes months to be able to pivot enough to handle the new load and then there is the natural(and yes its natural) delay to action that all MMOs give themselves after a major release. It is well known that the population tends to crater 6-8 weeks after a major launch. If you plan to exist at launch population levels you are inefficient and burning unneeded money. That's just reality.

    Also, you seem to entirely think its just "buy parts". What if it's not? It could very well be a code based limitation. For all we know the login system just physically can't handle the influx and its snowballing everything else to death. That isn't a simple or quick fix. It's a rebuild probably given the age of the game. That takes TIME.

    I'll break it down in a manner people at home can understand. Picture that you have a home network. You use the router you got from your ISP. Its got the standard 5 ports. Suddenly your brother in law moves in with you with their kids and their PCs. Now you have 7 PCs and 5 ports. You need to get a switch. Nowadays, for a home network, this is a quick trip to best buy or amazon. For a larger project its nowhere near as simple. Part A has to work with Part B and if you change Part C you need to change part EDFG and A etc etc... Then you find out after you've done all that the server code itself cant work with part C or G without tweaking which exposes other serious bugs and issues you HAVE to fix before you can go live again. It's stupid messy and brutal.

    I personally don't think "that they don't care" because from a business point of view it makes no sense. The EU server issues are a HUGE negative press release every damned day for them. It's COSTING them money not making them money. Someone who doesn't pay for ESO+ will care less about the sever being wonky than the ESO+ player.. and after enough days with server issues, the ESO+ player stops paying. I play on NA but I can tell you point-blank that I wouldn't pay ESO+ right now if I was on EU. I probably wouldn't even boot the game. I fully understand the hell EU players are going through and yes it sucks. My entire point is its unfortunately probably not a quick fix and as such people need to accept that reality, keep the polite pressure on ZOS to fix it and communicate, but also understand that they are not greedy shitbags in the process.


    @Luckylancer
    It isn't wrong to complain. It is wrong to blame without proof or reason.
    The servers are having an issue due to overpopulation. It obviously isn't a quick fix. The tone should be "keep us updated and expect compensation demands" rather than "greedy evil developers go to BestBuy and buy a server!". Make informed complaints, not pitchforks and fire. They'll go farther and result in more positive actions and communications.
  • Anotherone773
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    Jhalin wrote: »
    Stratti wrote: »
    I can't even kill dragons because by the time the game actually decides to make the wayshrine work, the dragon is already dead. Seriously...using a wayshrine is a 3 minute ordeal now. What am I paying for?

    What specs are you running? Are you sure it is the servers and not your machine?

    Machine specs have literally nothing to do with server-side loading problems.

    But they have a lot to do with logging in and loading into an area. Machine specs just dont make the world pretty. It is also a proven fact that most customer technical issues are actually there own PC hardware, settings, lack of knowledge or a combination of. Im not saying its the case with the EU server, but people always consider everyone else to be the problem first and themselves last.
  • Jhalin
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    Jhalin wrote: »
    Stratti wrote: »
    I can't even kill dragons because by the time the game actually decides to make the wayshrine work, the dragon is already dead. Seriously...using a wayshrine is a 3 minute ordeal now. What am I paying for?

    What specs are you running? Are you sure it is the servers and not your machine?

    Machine specs have literally nothing to do with server-side loading problems.

    But they have a lot to do with logging in and loading into an area. Machine specs just dont make the world pretty. It is also a proven fact that most customer technical issues are actually there own PC hardware, settings, lack of knowledge or a combination of. Im not saying its the case with the EU server, but people always consider everyone else to be the problem first and themselves last.

    I promise the entire EU customer base isn’t having the same collective hardware issue. We’re not talking about some 60+yr old grandma asking how to turn on their printer, we’re discussion a multimillion dollar company neglecting to provide the service they’re paid for.


    Machine specs affect primarily visuals and client-side data calls. Using lots of addons to give info can make feedback slow, but that’s not what’s happening when players who don’t use addons have their game crash because they dared to switch zones.

    Connection speeds impact primarily input/output delays, but they don’t cause a fully functioning system to time out in one game when all the rest can run just fine.

    The server quality or lack thereof is the primary culprit for players’ issues, whether that’s the outdated hardware or poorly implemented software. That’s all on ZOS when enemy ground displays show in the entirely wrong area. It’s on ZOS when enemies phase out of existence and never return. It’s on ZOS when there’s no enemy within ten thousand miles and yet you can stilling be stuck in combat. It’s on ZOS when they give a “performance fix” that turns the game into even more of a dumpster fire.
    Edited by Jhalin on October 28, 2019 4:49AM
  • Stratti
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    Jhalin wrote: »
    Stratti wrote: »
    I can't even kill dragons because by the time the game actually decides to make the wayshrine work, the dragon is already dead. Seriously...using a wayshrine is a 3 minute ordeal now. What am I paying for?

    What specs are you running? Are you sure it is the servers and not your machine?

    Machine specs have literally nothing to do with server-side loading problems.

    No they don't but a machine with low specs will struggle to render many many people in one place at one time. For example. I am having no issues at all and FPS is not dropping. On my old machine I would not be able to do it.

    So what specs are you running?
  • Jhalin
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    Stratti wrote: »
    Jhalin wrote: »
    Stratti wrote: »
    I can't even kill dragons because by the time the game actually decides to make the wayshrine work, the dragon is already dead. Seriously...using a wayshrine is a 3 minute ordeal now. What am I paying for?

    What specs are you running? Are you sure it is the servers and not your machine?

    Machine specs have literally nothing to do with server-side loading problems.

    No they don't but a machine with low specs will struggle to render many many people in one place at one time. For example. I am having no issues at all and FPS is not dropping. On my old machine I would not be able to do it.

    So what specs are you running?

    The game displays AoEs in the wrong locations. I watched two Ice attros in a AA run completely disappear the moment the group passed through their doors and they never reappeared. The day before that my Sunspire group had multiple people crash out, then when we went to wipe and wait for them, we were all stuck in combat. My entire game crashed when I tried to move to the next stage in Maelstrom. I cleared CR and a gryphon loitered in idle pose at zero hp for a full second before suddenly going into a death pose with no intermediary animation. Multiple times in the last few days people's characters have gotten stuck squatting for no apparent reason, and reverted after a few minutes for no apparent reason.

    FPS is the absolutely least of my problems with how terrible this game's performance is.
  • LiquidPony
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    Stratti wrote: »
    Jhalin wrote: »
    Stratti wrote: »
    I can't even kill dragons because by the time the game actually decides to make the wayshrine work, the dragon is already dead. Seriously...using a wayshrine is a 3 minute ordeal now. What am I paying for?

    What specs are you running? Are you sure it is the servers and not your machine?

    Machine specs have literally nothing to do with server-side loading problems.

    No they don't but a machine with low specs will struggle to render many many people in one place at one time. For example. I am having no issues at all and FPS is not dropping. On my old machine I would not be able to do it.

    So what specs are you running?

    Bro.
  • Anotherone773
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    Jhalin wrote: »
    Jhalin wrote: »
    Stratti wrote: »
    I can't even kill dragons because by the time the game actually decides to make the wayshrine work, the dragon is already dead. Seriously...using a wayshrine is a 3 minute ordeal now. What am I paying for?

    What specs are you running? Are you sure it is the servers and not your machine?

    Machine specs have literally nothing to do with server-side loading problems.

    But they have a lot to do with logging in and loading into an area. Machine specs just dont make the world pretty. It is also a proven fact that most customer technical issues are actually there own PC hardware, settings, lack of knowledge or a combination of. Im not saying its the case with the EU server, but people always consider everyone else to be the problem first and themselves last.

    I promise the entire EU customer base isn’t having the same collective hardware issue. We’re not talking about some 60+yr old grandma asking how to turn on their printer, we’re discussion a multimillion dollar company neglecting to provide the service they’re paid for.


    Machine specs affect primarily visuals and client-side data calls. Using lots of addons to give info can make feedback slow, but that’s not what’s happening when players who don’t use addons have their game crash because they dared to switch zones.

    Connection speeds impact primarily input/output delays, but they don’t cause a fully functioning system to time out in one game when all the rest can run just fine.

    The server quality or lack thereof is the primary culprit for players’ issues, whether that’s the outdated hardware or poorly implemented software. That’s all on ZOS when enemy ground displays show in the entirely wrong area. It’s on ZOS when enemies phase out of existence and never return. It’s on ZOS when there’s no enemy within ten thousand miles and yet you can stilling be stuck in combat. It’s on ZOS when they give a “performance fix” that turns the game into even more of a dumpster fire.

    As i mentioned, i didnt say the EU server wasnt a problem. However, you really under estimate the impact your own machine has on game performance. I run a desktop with a 8700/32GB/SSD/1070. My wife runs a laptop i5/8GB/HDD/Intergrated. She sits 5 feet from me both use wifi.

    Whether the load is heavy or light on the servers, i login faster, do zone changes and local changes faster. The lower end your PC the more server side issues will impact you. Load times for me slightly increased. Load times for her increased by about 50% and on my old machine it more than doubled. In fact i waited so long on that machine i just stopped it.
    Edited by Anotherone773 on October 28, 2019 6:57AM
  • OrdoHermetica
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    Stratti wrote: »
    Jhalin wrote: »
    Stratti wrote: »
    I can't even kill dragons because by the time the game actually decides to make the wayshrine work, the dragon is already dead. Seriously...using a wayshrine is a 3 minute ordeal now. What am I paying for?

    What specs are you running? Are you sure it is the servers and not your machine?

    Machine specs have literally nothing to do with server-side loading problems.

    No they don't but a machine with low specs will struggle to render many many people in one place at one time. For example. I am having no issues at all and FPS is not dropping. On my old machine I would not be able to do it.

    So what specs are you running?

    The issue being addressed in this thread - Wayshrines taking a long time to work - have very little to do with PC hardware. It's primarily a server-side issue, pure and simple, and it's a well-known and long-established one at that.

    But since you're asking and appear to believe it has to be client-side because you personally haven't experienced it (an absolutely awful metric for determining if something is a real IT issue, incidentally) - I have these problems too. I have an AMD Ryzen 9 3900x for a processor, a NVIDIA GTX 1080 Ti GPU, a 6 TB RAID-0 SSD array that I run ESO off of, and 64 GB of DDR4 RAM running at 3000Mhz.

    So, no, it's really, truly not a client-side hardware issue. I promise.
    Edited by OrdoHermetica on October 30, 2019 7:26AM
  • Ryath_Waylander
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    If you are on EU theyve already point blank said its because it is the most populated server right now. Apparently half of Europe decided to play since the last expansion and all of them log in the same 8 hour time bracket.

    It's not easy or quick to fix such a sudden scale-up in players. No, you can't just "add servers" without several other steps happening first.

    Until they can adapt to the new reality for EU players I'd advise either switching your play hours(not possible for many), switching games(again not possible for some with limited budgets), or accept youll have to adapt your play style and avoid ANYTHING THAT TRIGGERS A ZONE LOAD. Use your mount and limit yourself to north or south dragons, for example.


    Good lord, how long have you been playing this game? There is no "new reality" this s**tstorm happens every event since Morrowind and it really broke even worse after the Summerset release.

    To the OP, I feel your pain for the loading screens. ZOS will not fix it because, like all the previous events, when the player numbers drop enough to not crash the servers. They'll pat themselves on the back and tell us "there it's working now" you're going to have to camp a Dragon in primetime. Choose one with the most WB nearby. Offpeak play I find the loading screens are quicker and the crowds smaller, ergo slower Dragon Deaths.

    Unfortunately buffing the Dragons is a bad plan because once the event is over, the 50% drop in Dragon hunters is going to make a buffed Drahon take forever to kill.
    Edited by Ryath_Waylander on October 28, 2019 8:25AM
  • OrdoHermetica
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    Jhalin wrote: »
    Jhalin wrote: »
    Stratti wrote: »
    I can't even kill dragons because by the time the game actually decides to make the wayshrine work, the dragon is already dead. Seriously...using a wayshrine is a 3 minute ordeal now. What am I paying for?

    What specs are you running? Are you sure it is the servers and not your machine?

    Machine specs have literally nothing to do with server-side loading problems.

    But they have a lot to do with logging in and loading into an area. Machine specs just dont make the world pretty. It is also a proven fact that most customer technical issues are actually there own PC hardware, settings, lack of knowledge or a combination of. Im not saying its the case with the EU server, but people always consider everyone else to be the problem first and themselves last.

    I promise the entire EU customer base isn’t having the same collective hardware issue. We’re not talking about some 60+yr old grandma asking how to turn on their printer, we’re discussion a multimillion dollar company neglecting to provide the service they’re paid for.


    Machine specs affect primarily visuals and client-side data calls. Using lots of addons to give info can make feedback slow, but that’s not what’s happening when players who don’t use addons have their game crash because they dared to switch zones.

    Connection speeds impact primarily input/output delays, but they don’t cause a fully functioning system to time out in one game when all the rest can run just fine.

    The server quality or lack thereof is the primary culprit for players’ issues, whether that’s the outdated hardware or poorly implemented software. That’s all on ZOS when enemy ground displays show in the entirely wrong area. It’s on ZOS when enemies phase out of existence and never return. It’s on ZOS when there’s no enemy within ten thousand miles and yet you can stilling be stuck in combat. It’s on ZOS when they give a “performance fix” that turns the game into even more of a dumpster fire.

    The lower end your PC the more server side issues will impact you. Load times for me slightly increased. Load times for her increased by about 50% and on my old machine it more than doubled. In fact i waited so long on that machine i just stopped it.

    When the game is running normally and when it's not server-side, then yes, what you're describing makes sense. Slower machine = slower loading in of characters, slower draw-in of character models, etc. But when you're stuck in an endless load screen, or when game elements are unresponsive even though your character is moving around and animating just fine and everyone else is, too, or when abilities literally don't fire the first several times you try to use them in Cyrodiil or whatever... at that point, the power of your machine has very little to do with anything. And as far as I know, what OP is describing is a situation like that.
  • Lady_Lindel
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    This 60+ grandma knows how to turn on her printer fool ..

    [quote=I promise the entire EU customer base isn’t having the same collective hardware issue. We’re not talking about some 60+yr old grandma asking how to turn on their printer, we’re discussion a multimillion dollar company neglecting to provide the service they’re paid for. [/quote]

  • FierceSam
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    Jhalin wrote: »
    Stratti wrote: »
    I can't even kill dragons because by the time the game actually decides to make the wayshrine work, the dragon is already dead. Seriously...using a wayshrine is a 3 minute ordeal now. What am I paying for?

    What specs are you running? Are you sure it is the servers and not your machine?

    Machine specs have literally nothing to do with server-side loading problems.

    I’d believe that except I’m always able to log into PC NA with no issues, while PC EU is a disaster zone. Same computer, same network, same game, same add ons. The only difference is the server I’m logging in to. And that is 100% down to ZOS
  • Iluvrien
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    Iluvrien wrote: »
    It isn't a sudden scale up. Jessica posted Matt Firor's response to this very problem on June 3rd. Jessica posted about this being an issue when login queues were turned on on April 10th. Those are just the official responses. Players have been raising concerns for a lot longer.

    This isn't a new issue. They just haven't solved it. Please stop being an apologist for bad service.

    June isn't really all that far away for a problem this size. Sometimes it takes months to be able to pivot enough to handle the new load and then there is the natural(and yes its natural) delay to action that all MMOs give themselves after a major release. It is well known that the population tends to crater 6-8 weeks after a major launch. If you plan to exist at launch population levels you are inefficient and burning unneeded money. That's just reality.

    It's interesting that you pick the June date, when the earlier official response I cited was April.

    I also mentioned that there are threads dating back "a lot longer". You could probably dig some out in 5 minutes of searching that discuss this problem during high-load situations going back a year or more.

    Don't cherry pick.
    Also, you seem to entirely think its just "buy parts". What if it's not? It could very well be a code based limitation. For all we know the login system just physically can't handle the influx and its snowballing everything else to death. That isn't a simple or quick fix. It's a rebuild probably given the age of the game. That takes TIME.

    This isn't a "fix it tomorrow" call/thread. This is a "fix it within a year or more" thread.
    I personally don't think "that they don't care" because from a business point of view it makes no sense.

    Yes it does. If the cost of providing a working service is greater than the loss they would make due to enough players leaving to make the load reasonably balanced again... then they will lose those players.

    I think this really is a case of them not caring, because caring will cost them money not make it. And that makes perfect business sense.
  • redlink1979
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    Don't forget there are always a lot of people waiting for the dragons to respawn. Specially near the Star Haven wayshrine.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • Elsonso
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    Also, you seem to entirely think its just "buy parts". What if it's not? It could very well be a code based limitation. For all we know the login system just physically can't handle the influx and its snowballing everything else to death. That isn't a simple or quick fix. It's a rebuild probably given the age of the game. That takes TIME.

    I think they have reached the maximum capacity that the database structure and technology can handle without a major, and costly, overhaul.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Grianasteri
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    I can't even kill dragons because by the time the game actually decides to make the wayshrine work, the dragon is already dead. Seriously...using a wayshrine is a 3 minute ordeal now. What am I paying for?

    Stop running around looking for Dragons. If you REALLY want a dragon, sit at the same site and wait. It only takes 10 mins.

    Not sure about Wayshrines not working, thankfully I have not experienced this.
  • Nemesis7884
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    what is difficult for me to grasp is why ESO has mmo tec problems that i thought were gone for 20 years, that we were all way beyond the internet issues that early mmo's had...
  • IwakuraLain42
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    Also, you seem to entirely think its just "buy parts". What if it's not? It could very well be a code based limitation. For all we know the login system just physically can't handle the influx and its snowballing everything else to death. That isn't a simple or quick fix. It's a rebuild probably given the age of the game. That takes TIME.

    I think they have reached the maximum capacity that the database structure and technology can handle without a major, and costly, overhaul.

    If you read the performance plan you see one of the major pain points in there: they plan to offload seldom used player data to a secondary database ("cold storage"). Off the 17mio+ sold copied they brag about only a minority is used on a regular basis, the rest is clogging the database up and making accessing stuff slower.

    Once that has happened database access should be faster. But this is a complex topic (depending a lot on the code quality) and I wouldn't be to confident that ZOS can pull that feat off ...
  • Luckylancer
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    @Luckylancer
    It isn't wrong to complain. It is wrong to blame without proof or reason.
    The servers are having an issue due to overpopulation. It obviously isn't a quick fix. The tone should be "keep us updated and expect compensation demands" rather than "greedy evil developers go to BestBuy and buy a server!". Make informed complaints, not pitchforks and fire. They'll go farther and result in more positive actions and communications.

    More players should mean "great, we have more customers. We shall upgrade servers with some of their money and keep the rest as profit" for company. I dont blame one or two developers. I blame the one who have authority and responsibilty, ceo or who ever he is. The top of the company cant run this bussiness.

    Few months ago wow refugees came, it is a golden opportunity to gain frofit from player base that is used to subscribing. They are ruining this chance by not fixing these problems.
  • Vahrokh
    Vahrokh
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    Stratti wrote: »
    Jhalin wrote: »
    Stratti wrote: »
    I can't even kill dragons because by the time the game actually decides to make the wayshrine work, the dragon is already dead. Seriously...using a wayshrine is a 3 minute ordeal now. What am I paying for?

    What specs are you running? Are you sure it is the servers and not your machine?

    Machine specs have literally nothing to do with server-side loading problems.

    No they don't but a machine with low specs will struggle to render many many people in one place at one time. For example. I am having no issues at all and FPS is not dropping. On my old machine I would not be able to do it.

    So what specs are you running?

    The issue being addressed in this thread - Wayshrines taking a long time to work - have very little to do with PC hardware. It's primarily a server-side issue, pure and simple, and it's a well-known and long-established one at that.

    But since you're asking and appear to believe it has to be client-side because you personally haven't experienced it (an absolutely awful metric for determining if something is a real IT issue, incidentally) - I have these problems too. I have an AMD Ryzen 9 3900x for a processor, a NVIDIA GTX 1080 Ti GPU, a 6 TB RAID-0 SSD array that I run ESO off of, and 64 GB of DDR3 RAM running at 3000Mhz.

    So, no, it's really, truly not a client-side hardware issue. I promise.

    I have a computer that is even more powerful than that and...
    ESO is still a sloth, with endless loading screens, slow teleporting, loot and boss animation desync...

    I live in the Atlantic Ocean so I can play both on EU and US without too many slowdowns (600 + 600 Mbps fiber optic with 70-80ms latency here) and... the US server is usually smooth as silk, whereas the EU server seems built on 2003 "technology".
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