thatlaurachick wrote: »Another way of looking at this... far less tanks and healers queue for dungeons. How can ZOS incentivize players to switch to support roles?
Queue times are a bad indicator of how well the dungeon finder works. Did you observe any actual bugs?
thatlaurachick wrote: »Another way of looking at this... far less tanks and healers queue for dungeons. How can ZOS incentivize players to switch to support roles?
Drakenheim wrote: »My friend and (both DD) queue together for dungeons, it's used to take us less than a minute to get in......... tonight it took around 30 minutes!
I can't find any other posts about it, but surely we can't be the only ones? PC EU
Queue times are a bad indicator of how well the dungeon finder works. Did you observe any actual bugs?
Drakenheim wrote: »Queue times are a bad indicator of how well the dungeon finder works. Did you observe any actual bugs?
Well, it worked fine until the patch dropped, we tried on Tuesday and couldn't get in. As per the OP, it's taken us less than a minute for months, now it takes 30 minutes. This is not a good fix.
thatlaurachick wrote: »Another way of looking at this... far less tanks and healers queue for dungeons. How can ZOS incentivize players to switch to support roles?
FrancisCrawford wrote: »It used to be the case that a pair of DDs queuing got a group much faster than a single one did. Maybe the new GF no longer works that way?