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Dremora skulls query

Hallothiel
Hallothiel
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Has been asked in another thread but no definitive answer from Zos as far as I can find out.

Are they ACCOUNT based (therefore only max of 7 a day 😕) or CHARACTER based (so have a much higher chance if getting them)

Do hope character based as otherwise have a significantly limited chance to get the ‘witch’ title on more than one character.

Best Answer

  • deleted211028-000982
    deleted211028-000982
    Soul Shriven
    The Witch title is for finishing Wicked Writ Initiate = you need to craft and finish 28 witches festival writs. You can get those writs only from Dremora Plunder Skulls, and yes, they are account based, you can get only 7 per day per account. But these writs are not bound, so you can easily buy them from other players from guild stores. Similar writs was last year in New Life Festival and a lot ppl were selling them, so if you will want to finish the achievement with more characters, this is the way.
    Answer ✓
  • Stanx
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    I'm curious about this, too. Part of me thinks it's going to be account-based.

    Does anyone know how many writs need to be completed to get the title (assume there was an achievement for this on PTS)?
  • Hallothiel
    Hallothiel
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    28 writs - which is why I want to know about the skulls. If I can only get 7 a day (max - including doing trial & arena! So doubtful) it does not seem likely.

    Any help @ZOS_SarahHecker @ZOS_GinaBruno please?
  • Stanx
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    Hallothiel wrote: »
    28 writs - which is why I want to know about the skulls. If I can only get 7 a day (max - including doing trial & arena! So doubtful) it does not seem likely.

    Any help @ZOS_SarahHecker @ZOS_GinaBruno please?

    Jeez that's a tall order. I'm 99% sure these were account-based last year, not sure about this year.
  • Hallothiel
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    Ta but during New Life you could do the quests / get the writs on different characters iirc.
  • Stanx
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    Hallothiel wrote: »
    Ta but during New Life you could do the quests / get the writs on different characters iirc.

    This is true. You also only needed to complete 12 and they were pretty expensive in guild store. If prices are similar I can't afford to buy my way to the achievement.

    Oh well, I'm still gonna enjoy the heck out of the event.
  • deleted211028-000982
    deleted211028-000982
    Soul Shriven
    Btw during the event, the Impresario will stock the following goods:

    Snow Berries of Bloom
    All four Indrik Feathers
    Glenmoril Weapon Outfit Style pages
    Glenmoril Armor Outfit Style pages
    Skeleton Marionette memento
    Apple Bobbing memento
    Witches Festival Writ, Wrapped

    So if you really want them you can buy it for writ vouchers event tickets too.
    Edited by deleted211028-000982 on October 24, 2019 12:19PM
  • ihazzit
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    Stanx wrote: »
    Hallothiel wrote: »
    28 writs - which is why I want to know about the skulls. If I can only get 7 a day (max - including doing trial & arena! So doubtful) it does not seem likely.

    Any help @ZOS_SarahHecker @ZOS_GinaBruno please?

    Jeez that's a tall order. I'm 99% sure these were account-based last year, not sure about this year.

    Correct, they were account-based last season.
    If you are angry about anything in this game you are only punishing yourself.
  • starkerealm
    starkerealm
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    Btw during the event, the Impresario will stock the following goods:

    Snow Berries of Bloom
    All four Indrik Feathers
    Glenmoril Weapon Outfit Style pages
    Glenmoril Armor Outfit Style pages
    Skeleton Marionette memento
    Apple Bobbing memento
    Witches Festival Writ, Wrapped

    So if you really want them you can buy it for writ vouchers too.

    Wait, you mean tickets, right? Or are they also available for vouchers?
  • deleted211028-000982
    deleted211028-000982
    Soul Shriven
    Btw during the event, the Impresario will stock the following goods:

    Snow Berries of Bloom
    All four Indrik Feathers
    Glenmoril Weapon Outfit Style pages
    Glenmoril Armor Outfit Style pages
    Skeleton Marionette memento
    Apple Bobbing memento
    Witches Festival Writ, Wrapped

    So if you really want them you can buy it for writ vouchers too.

    Wait, you mean tickets, right? Or are they also available for vouchers?

    Yes, I mean event tickets, my bad sorry.
  • Hallothiel
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    Well that’s encouraging.

    Killed world boss (N Elsweyr; daily quest). Daily quest completed but no Dremora Plunder skull to loot. First wb of the day.

    Yay.

    Edit: had to kill her again for sone reason 😕
    Edited by Hallothiel on October 24, 2019 2:37PM
  • Pashen
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    Is the Witch title for all characters on your account or only the character that does the writs?
  • Hallothiel
    Hallothiel
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    Titles are usually only for the one that does them. Which is why I’m pissed at this as want title for my necro, but also for main.

    No way going to get for both. Annoyed as other event titles can usually be got a lot easier. 😕

    (And no, not going to buy event tickets to get writ vouchers.)

  • starkerealm
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    Hallothiel wrote: »
    Well that’s encouraging.

    Killed world boss (N Elsweyr; daily quest). Daily quest completed but no Dremora Plunder skull to loot. First wb of the day.

    Yay.

    Edit: had to kill her again for sone reason 😕

    Probably because the event hadn't started yet? It's only been live for about 50 minutes.
  • Hallothiel
    Hallothiel
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    Nope. Had got the ones from a delve & dolmen already so should have got one from wb.
    Edited by Hallothiel on October 24, 2019 2:53PM
  • starkerealm
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    Hallothiel wrote: »
    Nope. Had got the ones from a delve & dolmen already so should have got one from wb.

    *shrugs*
  • ghastley
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    Hallothiel wrote: »
    Well that’s encouraging.

    Killed world boss (N Elsweyr; daily quest). Daily quest completed but no Dremora Plunder skull to loot. First wb of the day.

    Yay.

    Edit: had to kill her again for sone reason 😕

    The critical time may be when the WB spawned, not when it was killed. For bosses in instanced dungeons, they'd be created with the instance, likely when you entered, if you were alone in there.
  • starkerealm
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    @Hallothiel, might have been you were still on cooldown from the previous skull. Just had that happen to me on a delve skull. Kinda forgot about that mechanic.
  • Hallothiel
    Hallothiel
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    Oh good gods! @starkerealm But they are different types of skull! Why the hell would there need to be a cool down period!?!!
  • bongtokin420insd16
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    10 days 70 boxes, if you get a writ every 70 percent or so, you could do it with 2 characters. And are we sure the purp skulls dont drop em too?
    Kaz_Wastelander PS4NA
  • luen79rwb17_ESO
    luen79rwb17_ESO
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    Grind grind grind... Pushing altoholics to buy event tickets from the CS. That's clearly the obj for all events this quarter
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • starkerealm
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    Hallothiel wrote: »
    Oh good gods! @starkerealm But they are different types of skull! Why the hell would there need to be a cool down period!?!!

    The cooldown's global. Four or Five minutes between skulls, no time off for good behavior.
  • Hallothiel
    Hallothiel
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    10 days 70 boxes, if you get a writ every 70 percent or so, you could do it with 2 characters. And are we sure the purp skulls dont drop em too?

    Need 56 for 2 characters.
  • Taleof2Cities
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    Grind grind grind... Pushing altoholics to buy event tickets from the CS. That's clearly the obj for all events this quarter

    Nobody is required to participate in the Event. It’s optional.

    Nobody is required to buy event tickets in the Crown Store. Those are also optional.

    Players might erroneously think one or the other is mandatory.
  • bongtokin420insd16
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    i said roughly 70 percent. 80 percent would be accurate to the T.
    Kaz_Wastelander PS4NA
  • Kalik_Gold
    Kalik_Gold
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    What are the 7 types again? Delve, World Boss, Dolmen ..... help on other 4
    Main Character:
    Ras Kalik a Redguard Templar, the Vestige

    PvP Pure-class:
    Goliath of Hammerfell a Redguard Dragonknight
    Jux Blackheart a Redguard Nightblade
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: Subclassed
    Two-Big-Horns an Argonian Arcanist (Sorcerer)
    Uri Ice-Heart the Twin a Nord Vampiric Warden (Ice-Theme)

    PvP: Specialty
    Movárth Piquine a Nord Vampiric Necromancer (Tank)
    Voa a Priest of Sep a Redguard* Necromancer (Healer)
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Tyrus Septim an Imperial Sorcerer (Damage)
    Tav'i at-Shinji a Redguard** Warden (Arenas)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Styx of Akatosh a Goblin*** Arcanist
    Zenovia at-Tura a Redguard** Lycan Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used for roleplay reasons.
    *Breton
    **Imperial
    ***Argonian




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant
  • anadandy
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    Kalik_Gold wrote: »
    What are the 7 types again? Delve, World Boss, Dolmen ..... help on other 4

    Dungeon, Arena, Trial, Public Dungeon/Quest Boss
  • rotaugen454
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    Hallothiel wrote: »
    Oh good gods! @starkerealm But they are different types of skull! Why the hell would there need to be a cool down period!?!!

    The cooldown's global. Four or Five minutes between skulls, no time off for good behavior.
    I wonder if the PC addon for skull timer still works?
    "Get off my lawn!"
  • starkerealm
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    Hallothiel wrote: »
    Oh good gods! @starkerealm But they are different types of skull! Why the hell would there need to be a cool down period!?!!

    The cooldown's global. Four or Five minutes between skulls, no time off for good behavior.
    I wonder if the PC addon for skull timer still works?

    Probably. Haven't tested it.
  • VaranisArano
    VaranisArano
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    Hallothiel wrote: »
    Oh good gods! starkerealm But they are different types of skull! Why the hell would there need to be a cool down period!?!!

    The cooldown's global. Four or Five minutes between skulls, no time off for good behavior.

    I'm not so sure. The cooldown used to be 3 minutes, but I got 5 plunder skulls in a 10 minute run of FG1. So I suspect that the cooldown got tweaked - at least for group dungeon content.
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