kylewwefan wrote: »After some discussions and information gathering we’ve decided to begin working on Flawless Conqueror. Taking some things into consideration going full glass cannon mass murder machine mode StamBlade.
Level 1 started off kind of rough. IKR. I’m wandering wtf is going on. I had just swapped gears over and didn’t do it right. Had the wrong pants on. Switched from VO/TFS/Veledreth to VO/Briarhearts/Veledreth. After I got that figured out things went much much better. Well, Damage wise anyways.
All of a sudden, I get jibbed in the fourth round.
When I had on pirate skeleton shoulder and Chudan or Lord Warden Head this wasn’t so much a problem. Those resistances make a fairly significant difference to me.
Though I can’t deny, Veledreth and full damage sets do make nuking things down much better.
Moving on along. Fifth round went pretty smooth, but I left myself in a bad way (low resources) when the boss came out. Moving to the second island got nabbed by an archer and cold water.
The arena is acting real glitchy now. Vigor animations don’t show. Get slowed down big time when heavy attack. It’s a real crap show.
Spider round went off without a hitch.
The Argonian behemoth round. Well, I nuked the boss through til the minders came out and the poison caller. I went to kill the poison caller, and grabbed the defense sigil since it was right there. Then went back to nuking the boss. It worked this time! Not sure if this is a sound flawless technique or not though.
It did feel pretty good.
The eight level was pretty standard straight forward. The 4th round with 5 ad spawn has my attention though. Hard to tell which ones are the flame spinners and which ones are healers.
Nine. I’ve spent a lot of time on this, so it’s fairly easy now. The arena is acting super glitchy now. Mobs seem to be moving around in fast forward and I get like permanently slowed. It’s so freaking annoying.
My biggest mistake was dodge rolling off the top during crystal phase. Oops. I gonna have to work on just blocking the nerienth attack.
Almost had the cream guard down...it was one of those things when you die. But the game doesn’t seem to show it for another 5 seconds. Shoot. I burned up my ulti trying to save the run.
Ended up with 6 lives left and a 420k ish score. Nirnhoned Lightning Staff. I’m pretty sure that will stick for leaderboards.
Lessons learned.
So, I think I’m maybe good enough to go full damage sets now. When wearing the right gear. Better with resource management but still got stressed in a few places. There have been plenty of times where the arena acts much better/ less glitchy or laggy whatever.
There were times I wished I had more resistance and recovery. They seem to be a bad habit in here, where the faster you nuke things down the better.
This is gonna take some getting used to.
kylewwefan wrote: »After some discussions and information gathering we’ve decided to begin working on Flawless Conqueror. Taking some things into consideration going full glass cannon mass murder machine mode StamBlade.
Level 1 started off kind of rough. IKR. I’m wandering wtf is going on. I had just swapped gears over and didn’t do it right. Had the wrong pants on. Switched from VO/TFS/Veledreth to VO/Briarhearts/Veledreth. After I got that figured out things went much much better. Well, Damage wise anyways.
All of a sudden, I get jibbed in the fourth round.
When I had on pirate skeleton shoulder and Chudan or Lord Warden Head this wasn’t so much a problem. Those resistances make a fairly significant difference to me.
Though I can’t deny, Veledreth and full damage sets do make nuking things down much better.
Moving on along. Fifth round went pretty smooth, but I left myself in a bad way (low resources) when the boss came out. Moving to the second island got nabbed by an archer and cold water.
The arena is acting real glitchy now. Vigor animations don’t show. Get slowed down big time when heavy attack. It’s a real crap show.
Spider round went off without a hitch.
The Argonian behemoth round. Well, I nuked the boss through til the minders came out and the poison caller. I went to kill the poison caller, and grabbed the defense sigil since it was right there. Then went back to nuking the boss. It worked this time! Not sure if this is a sound flawless technique or not though.
It did feel pretty good.
The eight level was pretty standard straight forward. The 4th round with 5 ad spawn has my attention though. Hard to tell which ones are the flame spinners and which ones are healers.
Nine. I’ve spent a lot of time on this, so it’s fairly easy now. The arena is acting super glitchy now. Mobs seem to be moving around in fast forward and I get like permanently slowed. It’s so freaking annoying.
My biggest mistake was dodge rolling off the top during crystal phase. Oops. I gonna have to work on just blocking the nerienth attack.
Almost had the cream guard down...it was one of those things when you die. But the game doesn’t seem to show it for another 5 seconds. Shoot. I burned up my ulti trying to save the run.
Ended up with 6 lives left and a 420k ish score. Nirnhoned Lightning Staff. I’m pretty sure that will stick for leaderboards.
Lessons learned.
So, I think I’m maybe good enough to go full damage sets now. When wearing the right gear. Better with resource management but still got stressed in a few places. There have been plenty of times where the arena acts much better/ less glitchy or laggy whatever.
There were times I wished I had more resistance and recovery. They seem to be a bad habit in here, where the faster you nuke things down the better.
This is gonna take some getting used to.
Sounds like you're getting hit with the frost ghosts or NB's...the invisible kind.kylewwefan wrote: »Nine. I’ve spent a lot of time on this, so it’s fairly easy now. The arena is acting super glitchy now. Mobs seem to be moving around in fast forward and I get like permanently slowed. It’s so freaking annoying.
Almost had the cream guard down...it was one of those things when you die. But the game doesn’t seem to show it for another 5 seconds.
When this kind of crap happens, there is little you can do about it. Some days the arena just decides it's going to vomit all over itself, and no matter how perfect your reaction is, if you get this kind of client/server desync happening, it's probably best to just try again another time.Now we have freezing and hits not registering right too.
There are no glitches in ESO. Glitches are simply features that have yet to be officially added.I’m still running this place just because; but new glitches or features being added is not helping anything.
mr_wazzabi wrote: »kylewwefan wrote: »After some discussions and information gathering we’ve decided to begin working on Flawless Conqueror. Taking some things into consideration going full glass cannon mass murder machine mode StamBlade.
Level 1 started off kind of rough. IKR. I’m wandering wtf is going on. I had just swapped gears over and didn’t do it right. Had the wrong pants on. Switched from VO/TFS/Veledreth to VO/Briarhearts/Veledreth. After I got that figured out things went much much better. Well, Damage wise anyways.
All of a sudden, I get jibbed in the fourth round.
When I had on pirate skeleton shoulder and Chudan or Lord Warden Head this wasn’t so much a problem. Those resistances make a fairly significant difference to me.
Though I can’t deny, Veledreth and full damage sets do make nuking things down much better.
Moving on along. Fifth round went pretty smooth, but I left myself in a bad way (low resources) when the boss came out. Moving to the second island got nabbed by an archer and cold water.
The arena is acting real glitchy now. Vigor animations don’t show. Get slowed down big time when heavy attack. It’s a real crap show.
Spider round went off without a hitch.
The Argonian behemoth round. Well, I nuked the boss through til the minders came out and the poison caller. I went to kill the poison caller, and grabbed the defense sigil since it was right there. Then went back to nuking the boss. It worked this time! Not sure if this is a sound flawless technique or not though.
It did feel pretty good.
The eight level was pretty standard straight forward. The 4th round with 5 ad spawn has my attention though. Hard to tell which ones are the flame spinners and which ones are healers.
Nine. I’ve spent a lot of time on this, so it’s fairly easy now. The arena is acting super glitchy now. Mobs seem to be moving around in fast forward and I get like permanently slowed. It’s so freaking annoying.
My biggest mistake was dodge rolling off the top during crystal phase. Oops. I gonna have to work on just blocking the nerienth attack.
Almost had the cream guard down...it was one of those things when you die. But the game doesn’t seem to show it for another 5 seconds. Shoot. I burned up my ulti trying to save the run.
Ended up with 6 lives left and a 420k ish score. Nirnhoned Lightning Staff. I’m pretty sure that will stick for leaderboards.
Lessons learned.
So, I think I’m maybe good enough to go full damage sets now. When wearing the right gear. Better with resource management but still got stressed in a few places. There have been plenty of times where the arena acts much better/ less glitchy or laggy whatever.
There were times I wished I had more resistance and recovery. They seem to be a bad habit in here, where the faster you nuke things down the better.
This is gonna take some getting used to.
Keep trying. You'll get it. I'm also trying for it on my stamblade. I've flawlessed on 3 magicka characters: templar, nb, sorc. Stam is a different animal.
kylewwefan wrote: »Flawless regularly? You’re joking right? I don’t knkw I’ll ever be there. Just need to get one really really good run in.
GlorphNoldorin wrote: »kylewwefan wrote: »Flawless regularly? You’re joking right? I don’t knkw I’ll ever be there. Just need to get one really really good run in.
It really is just memory.
All you need is time and perseverance.