CleymenZero wrote: »Ther's plenty of ways that we could do this.
I imagine ZOS's preferred approach would be to sell you a dummy in the crown store at 500-1000 Crowns a pop. They would also like to sell you that drawer in the Crown store. Basically, I think anything housing would involve Crowns IMO.
I'd rather it be something like, unlimited space for sets set pieces with different trains count as 1 item (only 1 unit) or an entire set takes 1 item spot. Idk, like I said, many ways to do this, I just wouldn't pay for more on top of already paying for a sub.
CleymenZero wrote: »Ther's plenty of ways that we could do this.
I imagine ZOS's preferred approach would be to sell you a dummy in the crown store at 500-1000 Crowns a pop. They would also like to sell you that drawer in the Crown store. Basically, I think anything housing would involve Crowns IMO.
IT would create more data to be transmitted to the already overtaxed system they use. To do as you suggest, ZO$ would have to spend more money, from what I am seeing between trade guilds merging, and going social only, the player base is down. This is also reflected by how much more they are charging in the crown store.
I don't think they are at the point where they are willing to spend money, when it seems like they are going into cash grab mode.
Inventory is a disgrace in ESO
It’s not playing, it’s not game interaction, it’s a tedious process that reminds us that ZOS do not give a *** about their players.
It could be made easier and simpler, but ZOS don’t give a *** about their players.
Inventory is a disgrace in ESO
It’s not playing, it’s not game interaction, it’s a tedious process that reminds us that ZOS do not give a *** about their players.
It could be made easier and simpler, but ZOS don’t give a *** about their players.
Same with wanting to change hairstyle. Bored of your hair? Spend crowns to change it because we don't want to put any ingame barber in!
IT would create more data to be transmitted to the already overtaxed system they use. To do as you suggest, ZO$ would have to spend more money, from what I am seeing between trade guilds merging, and going social only, the player base is down. This is also reflected by how much more they are charging in the crown store.
I don't think they are at the point where they are willing to spend money, when it seems like they are going into cash grab mode.
Inventory is a disgrace in ESO
It’s not playing, it’s not game interaction, it’s a tedious process that reminds us that ZOS do not give a *** about their players.
It could be made easier and simpler, but ZOS don’t give a *** about their players.
CleymenZero wrote: »IT would create more data to be transmitted to the already overtaxed system they use. To do as you suggest, ZO$ would have to spend more money, from what I am seeing between trade guilds merging, and going social only, the player base is down. This is also reflected by how much more they are charging in the crown store.
I don't think they are at the point where they are willing to spend money, when it seems like they are going into cash grab mode.
Not to be insulting but I'm surprised you got an insightful reaction from that statement.
Are you aware of the cost of data transmition these days? I remember reading 13 years ago that it cost around 16 cents per GB of data. It's is much less than that now although I couldn't find a number. My 2-5 Mbps connection with 100GB of bandwidth back then was more than 40$ per amd I now pay around 65$ for 940mbps and unlimited bandwidth.
Now as far as items go: How much data does 1 item use? I'd be surprised if it was anything above 20-50kb per item.
Now you say the player base has gone down. Why? Don't answer, there are many possible reasons but anything that's annoying to a player (e.g. Inventory micromanagement) is a factor that could contribute to your user base leaving your game so you have incentives to invest in that area.
To be clear, I did not say that inventory micromanagement was responsible for people leaving, I said it is very possible that it is a contributor. Trust me, the last thing you want to see when switching characters from 1 raid to another after dealing with lag, crashes, bugs etc. is a full bank and inventory where you can't move anything anywhere. An example of a great bug: got stunned into an AOE during a trial the other day and couldn't break free and died and we had to reset. When it happens in pvp (can't break free with full stam) it's frustrating but you're only wasting your time time, when it happens during a trial you're potentially wasting 12 people's time.........
Not to be insulting but I'm surprised you got an insightful reaction from that statement.