Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
xpixelatedtkox wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
This.
How to avoid abysmal players:
- Form your own group.
Simple as that.
xpixelatedtkox wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
This.
How to avoid abysmal players:
- Form your own group.
Simple as that.
daedalusAI wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
Define handle.
You have limited options:
- You kick the abysmal players right away and hope RNG is on your side to get a suitable replacement
- You suffer through the dungeon with abysmal players, taking twice the time or more
- You yourself leave the group
- You never touch the dungeon finder again
xpixelatedtkox wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
This.
How to avoid abysmal players:
- Form your own group.
Simple as that.
daedalusAI wrote: »xpixelatedtkox wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
This.
How to avoid abysmal players:
- Form your own group.
Simple as that.
That indeed is one option, but it doesn't even attempt to solve the underlying issues:
- People don't have to learn anything about how the combat works while during overland content
- People can queue for the hardest dungeon content right away as there are 0 requirements other than being lvl 50
Donny_Vito wrote: »
I don't think there is an easy solution, but you did outline a few options.
On top of that, you could also communicate to that person that their actions are hurting the group. I'm sure some people are going to reply and say "that's useless to do as that person probably doesn't even care" but that's an easy cop-out to do nothing and let status quo be the way it is. There is a chance that the person doesn't know they are making a mistake. When I first started tanking, I was using a 2h and didn't really taunt a lot. I got called out and someone pointed me to some references on how I could properly tank. I wasn't salty, I took the criticism and learned from it. So I'd say there is a chance you could help other players without taking the route of kicking them.
daedalusAI wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
Define handle.
You have limited options:
- You kick the abysmal players right away and hope RNG is on your side to get a suitable replacement
- You suffer through the dungeon with abysmal players, taking twice the time or more
- You yourself leave the group
- You never touch the dungeon finder again
Donny_Vito wrote: »daedalusAI wrote: »xpixelatedtkox wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
This.
How to avoid abysmal players:
- Form your own group.
Simple as that.
That indeed is one option, but it doesn't even attempt to solve the underlying issues:
- People don't have to learn anything about how the combat works while during overland content
- People can queue for the hardest dungeon content right away as there are 0 requirements other than being lvl 50
This is not necessarily true. Vet DLC dungeons have a CP 300 requirement, so really you'll only get stuck with low CP characters in the base game Vet dungeons. I won't try to be too "elitist" but let's be honest, the base game vet dungeons feel like normal dungeons with how much DPS we can put out right now (might change next patch though).
IndianaJames7 wrote: »daedalusAI wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
Define handle.
You have limited options:
- You kick the abysmal players right away and hope RNG is on your side to get a suitable replacement
- You suffer through the dungeon with abysmal players, taking twice the time or more
- You yourself leave the group
- You never touch the dungeon finder again
Those all seem like valid options to me. There doesn’t seem to be any effective way to filter players that others may subjectively feel are not qualified for the dungeon.
Consider this for a moment, ‘vet dungeons’ are in fact not the hardest content in the game as you have suggested. I’m going to go out on a limb and assume you were not queued for vhm frostvault or other more difficult dlc? At this point decent players can carry pretty much any vet dungeon singlehandedly if necessary. Given that you have seen fake tanks and fake healers, you are a dps right? Maybe other players wouldn’t want you in their group if you aren’t able to burn stuff down quick enough that tanking or healing is even an issue.
Where people choose to draw the line is subjective, and my guess is most players would draw that line just slightly below their own skill level. This is why players don’t get to decide what qualifies others to queue for dungeons.
If you want a consistent group form your own, if you gunna pug it, you are gunna get pugs.

Donny_Vito wrote: »daedalusAI wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
Define handle.
You have limited options:
- You kick the abysmal players right away and hope RNG is on your side to get a suitable replacement
- You suffer through the dungeon with abysmal players, taking twice the time or more
- You yourself leave the group
- You never touch the dungeon finder again
I don't think there is an easy solution, but you did outline a few options.
On top of that, you could also communicate to that person that their actions are hurting the group. I'm sure some people are going to reply and say "that's useless to do as that person probably doesn't even care" but that's an easy cop-out to do nothing and let status quo be the way it is. There is a chance that the person doesn't know they are making a mistake. When I first started tanking, I was using a 2h and didn't really taunt a lot. I got called out and someone pointed me to some references on how I could properly tank. I wasn't salty, I took the criticism and learned from it. So I'd say there is a chance you could help other players without taking the route of kicking them.
daedalusAI wrote: »Donny_Vito wrote: »
People don't know what they're doing and they also don't care if you tell them, if they even understand English or can be bothered to read chat - they just want a convenient carry.
You have to be in the tiniest minority possible as you did listen to criticism as a means to improve.
How do you help someone who deliberately queued into the hard parts of the dungeon finder, but clearly lacks even the most basic of understanding?
If they refuse to listen, then you can kick, but you should at least try. If you're going to continue to argue the point, I return to my original statement. Form your own group.
IndianaJames7 wrote: »daedalusAI wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
Define handle.
You have limited options:
- You kick the abysmal players right away and hope RNG is on your side to get a suitable replacement
- You suffer through the dungeon with abysmal players, taking twice the time or more
- You yourself leave the group
- You never touch the dungeon finder again
Those all seem like valid options to me. There doesn’t seem to be any effective way to filter players that others may subjectively feel are not qualified for the dungeon.
Consider this for a moment, ‘vet dungeons’ are in fact not the hardest content in the game as you have suggested. I’m going to go out on a limb and assume you were not queued for vhm frostvault or other more difficult dlc? At this point decent players can carry pretty much any vet dungeon singlehandedly if necessary. Given that you have seen fake tanks and fake healers, you are a dps right? Maybe other players wouldn’t want you in their group if you aren’t able to burn stuff down quick enough that tanking or healing is even an issue.
Where people choose to draw the line is subjective, and my guess is most players would draw that line just slightly below their own skill level. This is why players don’t get to decide what qualifies others to queue for dungeons.
If you want a consistent group form your own, if you gunna pug it, you are gunna get pugs.
daedalusAI wrote: »Donny_Vito wrote: »daedalusAI wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
Define handle.
You have limited options:
- You kick the abysmal players right away and hope RNG is on your side to get a suitable replacement
- You suffer through the dungeon with abysmal players, taking twice the time or more
- You yourself leave the group
- You never touch the dungeon finder again
I don't think there is an easy solution, but you did outline a few options.
On top of that, you could also communicate to that person that their actions are hurting the group. I'm sure some people are going to reply and say "that's useless to do as that person probably doesn't even care" but that's an easy cop-out to do nothing and let status quo be the way it is. There is a chance that the person doesn't know they are making a mistake. When I first started tanking, I was using a 2h and didn't really taunt a lot. I got called out and someone pointed me to some references on how I could properly tank. I wasn't salty, I took the criticism and learned from it. So I'd say there is a chance you could help other players without taking the route of kicking them.
People don't know what they're doing and they also don't care if you tell them, if they even understand English or can be bothered to read chat - they just want a convenient carry.
You have to be in the tiniest minority possible as you did listen to criticism as a means to improve.
How do you help someone who deliberately queued into the hard parts of the dungeon finder, but clearly lacks even the most basic of understanding?
Donny_Vito wrote: »daedalusAI wrote: »Donny_Vito wrote: »daedalusAI wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
Define handle.
You have limited options:
- You kick the abysmal players right away and hope RNG is on your side to get a suitable replacement
- You suffer through the dungeon with abysmal players, taking twice the time or more
- You yourself leave the group
- You never touch the dungeon finder again
I don't think there is an easy solution, but you did outline a few options.
On top of that, you could also communicate to that person that their actions are hurting the group. I'm sure some people are going to reply and say "that's useless to do as that person probably doesn't even care" but that's an easy cop-out to do nothing and let status quo be the way it is. There is a chance that the person doesn't know they are making a mistake. When I first started tanking, I was using a 2h and didn't really taunt a lot. I got called out and someone pointed me to some references on how I could properly tank. I wasn't salty, I took the criticism and learned from it. So I'd say there is a chance you could help other players without taking the route of kicking them.
People don't know what they're doing and they also don't care if you tell them, if they even understand English or can be bothered to read chat - they just want a convenient carry.
You have to be in the tiniest minority possible as you did listen to criticism as a means to improve.
How do you help someone who deliberately queued into the hard parts of the dungeon finder, but clearly lacks even the most basic of understanding?
How did you come to that conclusion? Honestly, it seems like you just want an easy solution. There is not one. Either take some time and energy to help other people out, or just deal with how the DF currently works.
Donny_Vito wrote: »daedalusAI wrote: »Donny_Vito wrote: »daedalusAI wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
Define handle.
You have limited options:
- You kick the abysmal players right away and hope RNG is on your side to get a suitable replacement
- You suffer through the dungeon with abysmal players, taking twice the time or more
- You yourself leave the group
- You never touch the dungeon finder again
I don't think there is an easy solution, but you did outline a few options.
On top of that, you could also communicate to that person that their actions are hurting the group. I'm sure some people are going to reply and say "that's useless to do as that person probably doesn't even care" but that's an easy cop-out to do nothing and let status quo be the way it is. There is a chance that the person doesn't know they are making a mistake. When I first started tanking, I was using a 2h and didn't really taunt a lot. I got called out and someone pointed me to some references on how I could properly tank. I wasn't salty, I took the criticism and learned from it. So I'd say there is a chance you could help other players without taking the route of kicking them.
People don't know what they're doing and they also don't care if you tell them, if they even understand English or can be bothered to read chat - they just want a convenient carry.
You have to be in the tiniest minority possible as you did listen to criticism as a means to improve.
How do you help someone who deliberately queued into the hard parts of the dungeon finder, but clearly lacks even the most basic of understanding?
How did you come to that conclusion? Honestly, it seems like you just want an easy solution. There is not one. Either take some time and energy to help other people out, or just deal with how the DF currently works.
daedalusAI wrote: »Donny_Vito wrote: »daedalusAI wrote: »Donny_Vito wrote: »daedalusAI wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
Define handle.
You have limited options:
- You kick the abysmal players right away and hope RNG is on your side to get a suitable replacement
- You suffer through the dungeon with abysmal players, taking twice the time or more
- You yourself leave the group
- You never touch the dungeon finder again
I don't think there is an easy solution, but you did outline a few options.
On top of that, you could also communicate to that person that their actions are hurting the group. I'm sure some people are going to reply and say "that's useless to do as that person probably doesn't even care" but that's an easy cop-out to do nothing and let status quo be the way it is. There is a chance that the person doesn't know they are making a mistake. When I first started tanking, I was using a 2h and didn't really taunt a lot. I got called out and someone pointed me to some references on how I could properly tank. I wasn't salty, I took the criticism and learned from it. So I'd say there is a chance you could help other players without taking the route of kicking them.
People don't know what they're doing and they also don't care if you tell them, if they even understand English or can be bothered to read chat - they just want a convenient carry.
You have to be in the tiniest minority possible as you did listen to criticism as a means to improve.
How do you help someone who deliberately queued into the hard parts of the dungeon finder, but clearly lacks even the most basic of understanding?
How did you come to that conclusion? Honestly, it seems like you just want an easy solution. There is not one. Either take some time and energy to help other people out, or just deal with how the DF currently works.
Doing vet HM pledges/farming monster helms: just now I needed 3 tries to get a half-decent group for vet Banished Cells II as the first 2 group both had DPS that would've been hard-pressed to hit 15k dps combined as HP of enemy packs barely moved - and one of them was the Reverse Slice guy, spamming it on full HP enemies as his AoE tool of choice.
I questioned their plays, they told me they don't care and left - and thus the party was disbanded.
The DPS of the 2nd group were just as bad and were only speaking Russian, and on the 3rd try I had a 250+ CP pet sorc running around with 35k HP.
And that's just a small glimpse of what I see every day when doing vet dungeons.
I do take the time and energy to try to help, but if nothing is returned but silence or a "I don't care attitude" I won't waste my time and energy and proceed to kick them or leave myself.
IndianaJames7 wrote: »
If you want a consistent group form your own, if you gunna pug it, you are gunna get pugs.
Donny_Vito wrote: »daedalusAI wrote: »Donny_Vito wrote: »daedalusAI wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
Define handle.
You have limited options:
- You kick the abysmal players right away and hope RNG is on your side to get a suitable replacement
- You suffer through the dungeon with abysmal players, taking twice the time or more
- You yourself leave the group
- You never touch the dungeon finder again
I don't think there is an easy solution, but you did outline a few options.
On top of that, you could also communicate to that person that their actions are hurting the group. I'm sure some people are going to reply and say "that's useless to do as that person probably doesn't even care" but that's an easy cop-out to do nothing and let status quo be the way it is. There is a chance that the person doesn't know they are making a mistake. When I first started tanking, I was using a 2h and didn't really taunt a lot. I got called out and someone pointed me to some references on how I could properly tank. I wasn't salty, I took the criticism and learned from it. So I'd say there is a chance you could help other players without taking the route of kicking them.
People don't know what they're doing and they also don't care if you tell them, if they even understand English or can be bothered to read chat - they just want a convenient carry.
You have to be in the tiniest minority possible as you did listen to criticism as a means to improve.
How do you help someone who deliberately queued into the hard parts of the dungeon finder, but clearly lacks even the most basic of understanding?
How did you come to that conclusion? Honestly, it seems like you just want an easy solution. There is not one. Either take some time and energy to help other people out, or just deal with how the DF currently works.
This. Also, with how they are coming off here I wonder how abrasive they came off in the dungeon and how well they actually explained things when they comment like this. There are two sides to every story.
Regardless, with this attitude the best suggestion is form your own group.
daedalusAI wrote: »Donny_Vito wrote: »daedalusAI wrote: »Donny_Vito wrote: »daedalusAI wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
Define handle.
You have limited options:
- You kick the abysmal players right away and hope RNG is on your side to get a suitable replacement
- You suffer through the dungeon with abysmal players, taking twice the time or more
- You yourself leave the group
- You never touch the dungeon finder again
I don't think there is an easy solution, but you did outline a few options.
On top of that, you could also communicate to that person that their actions are hurting the group. I'm sure some people are going to reply and say "that's useless to do as that person probably doesn't even care" but that's an easy cop-out to do nothing and let status quo be the way it is. There is a chance that the person doesn't know they are making a mistake. When I first started tanking, I was using a 2h and didn't really taunt a lot. I got called out and someone pointed me to some references on how I could properly tank. I wasn't salty, I took the criticism and learned from it. So I'd say there is a chance you could help other players without taking the route of kicking them.
People don't know what they're doing and they also don't care if you tell them, if they even understand English or can be bothered to read chat - they just want a convenient carry.
You have to be in the tiniest minority possible as you did listen to criticism as a means to improve.
How do you help someone who deliberately queued into the hard parts of the dungeon finder, but clearly lacks even the most basic of understanding?
How did you come to that conclusion? Honestly, it seems like you just want an easy solution. There is not one. Either take some time and energy to help other people out, or just deal with how the DF currently works.
Doing vet HM pledges/farming monster helms: just now I needed 3 tries to get a half-decent group for vet Banished Cells II as the first 2 group both had DPS that would've been hard-pressed to hit 15k dps combined as HP of enemy packs barely moved - and one of them was the Reverse Slice guy, spamming it on full HP enemies as his AoE tool of choice.
I questioned their plays, they told me they don't care and left - and thus the party was disbanded.
The DPS of the 2nd group were just as bad and were only speaking Russian, and on the 3rd try I had a 250+ CP pet sorc running around with 35k HP.
And that's just a small glimpse of what I see every day when doing vet dungeons.
I do take the time and energy to try to help, but if nothing is returned but silence or a "I don't care attitude" I won't waste my time and energy and proceed to kick them or leave myself.
You went through BC II with two different random GF groups that failed and did not think it would be wise and time saving to form your own group for the third attempt?
Regardless, the minimum requirements for each dungeon have already been set. So your request is not needed. Pretty much most decent players either form their own group or get into one someone is forming, mostly from guilds. I suggest you do the same as it seems like a wise path to follow.
daedalusAI wrote: »Donny_Vito wrote: »daedalusAI wrote: »Donny_Vito wrote: »daedalusAI wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
Define handle.
You have limited options:
- You kick the abysmal players right away and hope RNG is on your side to get a suitable replacement
- You suffer through the dungeon with abysmal players, taking twice the time or more
- You yourself leave the group
- You never touch the dungeon finder again
I don't think there is an easy solution, but you did outline a few options.
On top of that, you could also communicate to that person that their actions are hurting the group. I'm sure some people are going to reply and say "that's useless to do as that person probably doesn't even care" but that's an easy cop-out to do nothing and let status quo be the way it is. There is a chance that the person doesn't know they are making a mistake. When I first started tanking, I was using a 2h and didn't really taunt a lot. I got called out and someone pointed me to some references on how I could properly tank. I wasn't salty, I took the criticism and learned from it. So I'd say there is a chance you could help other players without taking the route of kicking them.
People don't know what they're doing and they also don't care if you tell them, if they even understand English or can be bothered to read chat - they just want a convenient carry.
You have to be in the tiniest minority possible as you did listen to criticism as a means to improve.
How do you help someone who deliberately queued into the hard parts of the dungeon finder, but clearly lacks even the most basic of understanding?
How did you come to that conclusion? Honestly, it seems like you just want an easy solution. There is not one. Either take some time and energy to help other people out, or just deal with how the DF currently works.
This. Also, with how they are coming off here I wonder how abrasive they came off in the dungeon and how well they actually explained things when they comment like this. There are two sides to every story.
Regardless, with this attitude the best suggestion is form your own group.
Now you have my curiosity: what's the story of a Reverse Slice spamming person as his AoE tool of choice who tells you he doesn't care when you point out the low damage, considering he deliberately queued for vet?
daedalusAI wrote: »Donny_Vito wrote: »daedalusAI wrote: »Donny_Vito wrote: »daedalusAI wrote: »Donny_Vito wrote: »You can probably pull 50 other threads (some with multiple pages of discussion) about this topic. There is no easy solution.
Either you increase queue time by restricting access to certain dungeons, or you keep things the way they are and hope the community handles it.
Define handle.
You have limited options:
- You kick the abysmal players right away and hope RNG is on your side to get a suitable replacement
- You suffer through the dungeon with abysmal players, taking twice the time or more
- You yourself leave the group
- You never touch the dungeon finder again
I don't think there is an easy solution, but you did outline a few options.
On top of that, you could also communicate to that person that their actions are hurting the group. I'm sure some people are going to reply and say "that's useless to do as that person probably doesn't even care" but that's an easy cop-out to do nothing and let status quo be the way it is. There is a chance that the person doesn't know they are making a mistake. When I first started tanking, I was using a 2h and didn't really taunt a lot. I got called out and someone pointed me to some references on how I could properly tank. I wasn't salty, I took the criticism and learned from it. So I'd say there is a chance you could help other players without taking the route of kicking them.
People don't know what they're doing and they also don't care if you tell them, if they even understand English or can be bothered to read chat - they just want a convenient carry.
You have to be in the tiniest minority possible as you did listen to criticism as a means to improve.
How do you help someone who deliberately queued into the hard parts of the dungeon finder, but clearly lacks even the most basic of understanding?
How did you come to that conclusion? Honestly, it seems like you just want an easy solution. There is not one. Either take some time and energy to help other people out, or just deal with how the DF currently works.
This. Also, with how they are coming off here I wonder how abrasive they came off in the dungeon and how well they actually explained things when they comment like this. There are two sides to every story.
Regardless, with this attitude the best suggestion is form your own group.
Now you have my curiosity: what's the story of a Reverse Slice spamming person as his AoE tool of choice who tells you he doesn't care when you point out the low damage, considering he deliberately queued for vet?
LOL. I suppose the same person who after three failed GF attempts in BC II would think I can read minds.
You want to ensure you have a decent group form it yourself instead of expecting Zos to hold your hand in GF. We pretty much realize that people who come to the forums to complain about failed GF groups were part of that group, part of the failure, yet choose to blame the other three.