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Why not a house we can purchase with alliance points?

  • Hapexamendios
    Hapexamendios
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    Why not make ALL of them purchasable with AP? I don’t PvP THAT much, but why not give it as an option to players who do?

    This. I know a few PvP guys with tine of AP and nothing they want to spend it on. Gold and AP options for all houses would be fine.
  • Kalik_Gold
    Kalik_Gold
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    Kalik_Gold wrote: »
    5 mil not a bit very low for a house? I mean you get that in a week.. Guess depends what size house it is. Outpost size yeah probably. Castle size like 15 mil.
    Can make 50k an hour Gold. So the home for under 300k don’t take long.

    I thought they were talking AP,, not gold.

    He said 5mil for a AP house wouldn’t take long enough. I responded that some houses in the game only take a few hours to buy with Gold.

    Why should a PvP house take months when a PvE house take hours?

    Main Character:
    Ras Kalik a Redguard Templar, the Vestige

    PvP Pure-class:
    Goliath of Hammerfell a Redguard Dragonknight
    Jux Blackheart a Redguard Nightblade
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: Subclassed or Specialty
    Movárth Piquine a Nord Vampiric Necromancer (Tank)
    Voa a Priest of Sep a Redguard* Necromancer (Healer)
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Two-Big-Horns an Argonian Arcanist /Sorcerer
    Uri Ice-Heart the Twin a Nord Vampiric Warden (Ice-Theme)

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Bates Vesuius of Dawnstar an Redguard** Dragonknight (Raid Damage) --- Name change needed

    PvE: Specialty
    Tyrus Septim an Imperial Sorcerer (Dungeon Damage)
    Tav'i at-Shinji a Redguard** Warden (Arenas)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Styx of Akatosh a Goblin*** Arcanist --- Race change needed
    Zenovia at-Tura a Redguard** Lycan Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used:
    *Breton
    **Imperial
    ***Argonian




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant
  • Squidgaurd
    Squidgaurd
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    Ohhh wjat about a house set in that huge dolomen mansikn floating over EP TERRITORY and it would be like a billion ap or something. With deadra and seige.
  • Mr_Walker
    Mr_Walker
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    Needs to be more as ap is just boosted these days

    Absolutely, honest PvPers SHOULD be punished!
  • Squidgaurd
    Squidgaurd
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    How about a special requirement like beacoming emporer of cyrodill and also the floating dolomen has been sitting there for like for ever and they havent done anything for it. As mursey would say "its free real estate".
  • Mr_Walker
    Mr_Walker
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    Squidgaurd wrote: »
    How about a special requirement like beacoming emporer of cyrodill and also the floating dolomen has been sitting there for like for ever and they havent done anything for it. As mursey would say "its free real estate".

    I still occasionally ride up there to see if they might have snuck something into a patch, and there's something epic associated with it. :(
  • Squidgaurd
    Squidgaurd
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    Mr_Walker wrote: »
    Squidgaurd wrote: »
    How about a special requirement like beacoming emporer of cyrodill and also the floating dolomen has been sitting there for like for ever and they havent done anything for it. As mursey would say "its free real estate".

    I still occasionally ride up there to see if they might have snuck something into a patch, and there's something epic associated with it. :(

    Its really cool to look at tho like a monochrome rainbow*

    *i just called dibbs on this name and you may not use it at all. If you infringe on my internet comment then you and i will pvp in court dear sir.
  • idk
    idk
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    While it would be a heck of a lot more costly than OP is suggesting since 5 M AP is pretty easy to come by it is not a bad idea.

    However, Zos may not be interested because there is not much of a need for an AP sink since it is not as useful as gold. The only upside from their perspective is it could drive more players into PvP if those players can get past a 50 M AP price tag (or something like that).
  • DUTCH_REAPER
    DUTCH_REAPER
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    Agree!!! Hrumph hrumph hrumph!!!
  • Darkenarlol
    Darkenarlol
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    houses for AP?

    like...seriously?


    maybe be should add a new PvP DLC

    where only master anglers can enter the map?
  • SipofMaim
    SipofMaim
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    HaruKamui wrote: »
    I would love BG themed homes, or small hideout themed homes in IC or Cyrodiil.

    A small but comfy bolt-hole with several exits in IC might be popular.

    There's a lot of beautiful open space in Cyrodiil where they could tuck in some housing, but the inability to fast-travel to and from the house would be an issue.
  • EmEm_Oh
    EmEm_Oh
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    Interesting idea. Nikel outpost for me, please. We can't let DC have it. ;)

    Oh, we can.

    But it must be siegable. ;D
  • FierceSam
    FierceSam
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    So we have agreed the principle - that there should be at least one house you can buy for AP

    Now we are just arguing about the cost.
  • Stebarnz
    Stebarnz
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    There are a couple of things in cyro that could be slightly changed with minimum effort to make them a player house.

    Like a couple of the resources or one of the castle towers. Buy with some of the millions of AP I have laying around and also give people a reason to pvp also make AP actually worth something.

    Great idea.
  • Grimm13
    Grimm13
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    Number_51 wrote: »
    I like the idea. A house in an accessible Bravil would get my vote. With NPCs, city guard (non-faction), merchants, crafting, bank, stable, etc. Make it about the same size it was in Oblivion, maybe with the castle and castle grounds closed off.

    411886-city_bravil-860x280.jpg

    Meh, all just a dream. Just give us what already exists.

    https://youtu.be/7SgvtMMJFHA

    I can imagine all the posts about the item count being too low because it's capped at Notable level.
    https://sparkforautism.org/

    Season of DraggingOn
    It's your choice on how you vote with your $

    PC-NA
  • Grimm13
    Grimm13
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    Kalik_Gold wrote: »
    Kalik_Gold wrote: »
    5 mil not a bit very low for a house? I mean you get that in a week.. Guess depends what size house it is. Outpost size yeah probably. Castle size like 15 mil.
    Can make 50k an hour Gold. So the home for under 300k don’t take long.

    I thought they were talking AP,, not gold.

    He said 5mil for a AP house wouldn’t take long enough. I responded that some houses in the game only take a few hours to buy with Gold.

    Why should a PvP house take months when a PvE house take hours?

    You are right, so it should be limited to a few unique houses and furniture bought by AP. Doing this you could raise the numbers in PvP for those that really want those items.

    Started the say they would need to be BOP but those with a stored up AP already have options to purchase and sell items bought with AP only.

    Still with enough new unique items added regularly, it could be a efficient AP sink addition.

    Edit: I could see siege weapons that function in PvP housing, structural target dummies scaled to 1/4. Have the siege weapons so that when operating the targeting looks normal size and distance. In PvE housing the Siege weapons can be fired but only for display and you would not have the targeting system.

    Of course other unique designs of chairs, tables, beds, etc of maybe Akavari or other distant cultures. War does bring in captured items, just keep the soldiers from shipping mounts back home piece by piece to be reassembled later.... or maybe rune box necro mounts...

    Edited by Grimm13 on October 9, 2019 11:37AM
    https://sparkforautism.org/

    Season of DraggingOn
    It's your choice on how you vote with your $

    PC-NA
  • GimpyPorcupine
    GimpyPorcupine
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    8-hr/day casual on Xbox NA. 20 Characters, all DC, all Level 50. +2900CP
  • Kalik_Gold
    Kalik_Gold
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    I really would like a small home in a town in Cyrodiil and even a place to drop off writs there. There are already all crafting stations available. Would make it easier for my PvP characters to do their writs and the go fight.


    Does not have to be large, something the size of Twin Sisters in Bankoria (which is 75k gold, less than 2 hours PvE). So a small home for around 200,000 AP
    Edited by Kalik_Gold on October 9, 2019 12:11PM
    Main Character:
    Ras Kalik a Redguard Templar, the Vestige

    PvP Pure-class:
    Goliath of Hammerfell a Redguard Dragonknight
    Jux Blackheart a Redguard Nightblade
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: Subclassed or Specialty
    Movárth Piquine a Nord Vampiric Necromancer (Tank)
    Voa a Priest of Sep a Redguard* Necromancer (Healer)
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Two-Big-Horns an Argonian Arcanist /Sorcerer
    Uri Ice-Heart the Twin a Nord Vampiric Warden (Ice-Theme)

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Bates Vesuius of Dawnstar an Redguard** Dragonknight (Raid Damage) --- Name change needed

    PvE: Specialty
    Tyrus Septim an Imperial Sorcerer (Dungeon Damage)
    Tav'i at-Shinji a Redguard** Warden (Arenas)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Styx of Akatosh a Goblin*** Arcanist --- Race change needed
    Zenovia at-Tura a Redguard** Lycan Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used:
    *Breton
    **Imperial
    ***Argonian




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant
  • deleted008293
    deleted008293
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    I would say to go even further with that, It would be great if we could actually buy some houses using AP and even Telvar stones.

    But a great bonus to that it will be if those houses will be located around Cyrodiil and even inside imperial city.
  • Karivaa
    Karivaa
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    A house in cyrodiil would be cool!
  • anadandy
    anadandy
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    There are so many nice little houses in Cyrodiil like this one - I'd be on board

    w8ftxtb.jpg
  • Donny_Vito
    Donny_Vito
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    Imryll wrote: »
    Donny_Vito wrote: »
    Isn't it usually like a 4 (or 5) to 1 ratio for AP => Gold?

    So a house like Ebonheart Chateau is 3.5 mil or so (can't remember, but that sounds about right), which would be close to 15 - 20 mil AP. So that seems about right. Smaller houses should cost less AP, but let's be honest do you really think this will happen? Good idea though. +1

    At the Golden Merchant it's 2 to 1. Where are you encountering 4 (or) 5 to 1?

    Also, how about a private room at the inn in your faction base? Perhaps not for AP, but as a perk for High Overlords?

    You are right that the Golden Merchant is 2 - 1, but if you pay gold then I think you are screwing yourself. If I ever want something that costs AP and I don't have it....a 4 to 1 ratio is what I offer (Xbox NA). This seems to be the norm, at least from my experience. If there is a ring that costs 500k AP and 250K gold in the merchant, I just go into zone chat and offer around 100k or so and within 30 seconds I have a bite.
  • mabdastardseb17_ESO
    If not a house can we have a replica allesia bridge we could decorate the towers build a coffee shop in have guild traders in the middle for passin trade im sure the coffee shop would do a good trade with all the budding bow build hiding waitin to gank the unwary.
  • Mayrael
    Mayrael
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    robpr wrote: »
    Existing Outpost assets shouldnt be hard to copy over. Add some fancy pvp things like duel pit or make it very special function like Hunter Glade is that pvp is permanently on in there with Battle Spirit so your friends can do XvX duels.

    Actually I like this idea... Like OMG why nobody have thought about that earlier?
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • xxthir13enxx
    xxthir13enxx
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    Why not make ALL of them purchasable with AP? I don’t PvP THAT much, but why not give it as an option to players who do?

    This. I know a few PvP guys with tine of AP and nothing they want to spend it on. Gold and AP options for all houses would be fine.

    If they are AD...tell the stingy buggas to buy and use Forward Camps!!! *grumble*
  • preevious
    preevious
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    Good Idea. Seconded.
  • Number_51
    Number_51
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    Squidgaurd wrote: »
    Ohhh wjat about a house set in that huge dolomen mansikn floating over EP TERRITORY and it would be like a billion ap or something. With deadra and seige.

    You talking about Cloud Ruler Temple? No house there please. That needs to be turned into a Trial.

    Or, better yet, a full-on Battleground-style (4v4v4) Group Dungeon with the groups racing to complete an objective. Three start areas (armory, library, main hall), intersecting tunnels winding down below the temple, dolmen style fight in an underground room (still 4v4v4), grab 4 pinions and head back topside for the final boss and pinion to close the anchor.

    2098917-1499469995.jpg
  • Rave the Histborn
    Rave the Histborn
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    Kalik_Gold wrote: »
    Kalik_Gold wrote: »
    5 mil not a bit very low for a house? I mean you get that in a week.. Guess depends what size house it is. Outpost size yeah probably. Castle size like 15 mil.
    Can make 50k an hour Gold. So the home for under 300k don’t take long.

    I thought they were talking AP,, not gold.

    He said 5mil for a AP house wouldn’t take long enough. I responded that some houses in the game only take a few hours to buy with Gold.

    Why should a PvP house take months when a PvE house take hours?

    Why should they be the same? A pve player would have access to more gold making endeavors than a pvp player. A pvp player should have it faster than a solely pve player should as it would be a pvp related reward.
  • SipofMaim
    SipofMaim
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    Number_51 wrote: »
    Squidgaurd wrote: »
    Ohhh wjat about a house set in that huge dolomen mansikn floating over EP TERRITORY and it would be like a billion ap or something. With deadra and seige.

    You talking about Cloud Ruler Temple? No house there please. That needs to be turned into a Trial.

    Or, better yet, a full-on Battleground-style (4v4v4) Group Dungeon with the groups racing to complete an objective. Three start areas (armory, library, main hall), intersecting tunnels winding down below the temple, dolmen style fight in an underground room (still 4v4v4), grab 4 pinions and head back topside for the final boss and pinion to close the anchor.

    2098917-1499469995.jpg

    Years we've been waiting to get up there! Let us in!
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