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Merciless Resolve killed me in PVP NERF NOW!

Kahmel
Kahmel
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Title is clickbait xD

I'm curious how would the playerbase feel if Merciless Resolve was constantly active rather than: Activate > 5 LA > Activate

I feel it'd be much less clunky if it was: 5 LA > Activate > 5 LA > Activate etc... and that was it.

If I'm just being a noob feel free to call me a noob and laugh at me :)
  • MaleAmazon
    MaleAmazon
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    Merciless resolve is a choice skill where you can choose to not activate and instead keep the damage reduction bonus (which I usually do).

    If you had to hit the enemy before you could activate it it would not work.

    Questions? :p
    Edited by MaleAmazon on October 8, 2019 8:53AM
  • UndeniablyAVG
    UndeniablyAVG
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    I think the problem that would arise from doing this is if it didn't act as a buff you would mostly likely have to double bar it to ensure that you keep the effect active on your back bar. I cant think of any ability that passively carries its effect over without having an active buff.
    PS4 EU - Daggerfall Covenant
    PSN - N_O_B_L_E-

    https://www.youtube.com/channel/UCqUlYStV91gCyNgVjSjapbw
  • MaleAmazon
    MaleAmazon
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    ^That too.

    If OP means it would grant the effect (which could stay on, I guess, like something like Relequen) automatically.. I mean that would work (I am not sure exactly why I wrote what I did in my first answer). However it would be stronger since the defense buff would automatically start again after you spent the spectral bow, no need to recast skill. The skill is designed the way it is now, on purpose (then again they changed it recently so I can´t see why they wouldn´t change it into a heal over time next :) ).

    I mean it is a buff skill like other buff skills (crit surge etc). Just cast it. You don´t need to recast it to keep the stacks as it is, only if you want more stacks. Also one morph increases the time of it.

    Personally I would like to see many more passive skills, but not on the active skillbar, rather on a new, separate passive skillbar.
    Edited by MaleAmazon on October 8, 2019 9:10AM
  • kind_hero
    kind_hero
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    My main is a magblade DD and I don't like how this skill works now. It felt clunky even before, with 5xLA to proc... it was a bit of a chore compared to the magsorc frags, and now I guess it is good mostly for PvPers and nb tanks.

    The nightblade has other defensive and healing skills, why make a purely offensive (finisher type) ability, into a defensive/self heal combo?

    In my opinion they should make at least one more cheap ultimate for each class using its "power fantasy". I would rather have the bow proc as a cheap ulti that does mostly the same damage like now, and have the skill give different buffs depending on morphs (like defence or dps increase). This is because many times it is faster to recharge the incap ulti than use the bow effectively (dodged/target dies to quickly, moves out of range, etc).

    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • Royalthought
    Royalthought
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    OP is right +1

    After 5 light attacks the 10% mitigation should be granted and the bow available without the need for an initial activation.

    If necessary they could start the 30 second duration after the 5 stacks were active. That way you still have the bow for the duration instead of only when in combat.

    Right now nb's need 5 light attacks, lose mitigation once fired and lose the bow when out of combat. Having to cast it twice is just clumsy.
  • rotaugen454
    rotaugen454
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    I died falling off a cliff. Nerf cliffs now!
    "Get off my lawn!"
  • Kuramas9tails
    Kuramas9tails
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    I died falling off a cliff. Nerf cliffs now!
    He's not complaining about the "bow proc" killing him. He's addressing this part of the skill:

    "Focus your senses for 20 seconds, reducing your damage taken by 2% with every Light or Heavy Attack, up to 5 times."

    With that said though, Dark Cloak grants Minor Protection which is 8%.

    If granted the protection from both, NBs could have up to 18% damage reduction (with the 2 skills alone) but I would be ok with this because it would help NB tanks and since it's not the cloak where you disappear, it wouldn't benefit the gankblades since they use the other morph.

    Counter my argument if there's something I am missing that would make this broken if the 10% from Merciless would be active from the start.
    Edited by Kuramas9tails on October 8, 2019 1:35PM
      Your friendly neighborhood crazy cat lady of ESO
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      PS4/NA
    • MaleAmazon
      MaleAmazon
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      Right now nb's need 5 light attacks, lose mitigation once fired and lose the bow when out of combat. Having to cast it twice is just clumsy.

      It is intended. Read the patch notes for it. You are supposed to lose the mitigation if you fire the bow.
    • Royalthought
      Royalthought
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      MaleAmazon wrote: »
      Right now nb's need 5 light attacks, lose mitigation once fired and lose the bow when out of combat. Having to cast it twice is just clumsy.

      It is intended. Read the patch notes for it. You are supposed to lose the mitigation if you fire the bow.

      I'm not assuming it isn't intended. Simply pointing out poorly functioning aspects. Intended =/= good.
    • Nemesis7884
      Nemesis7884
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      yeah all the repurposed nb tank skills feel incredibly clunky to use tbh... nb tanking isnt a whole lot of fun...
    • xxthir13enxx
      xxthir13enxx
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      I died falling off a cliff. Nerf cliffs now!

      I support this 100%...fall damage is by far the most OverPowered damage giver in game

      NERF IT NOW!!!
      Or at least gimme back my featherfall that I continuously forget is no longer in game...lol
    • HowlKimchi
      HowlKimchi
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      Kahmel wrote: »
      Title is clickbait xD

      I'm curious how would the playerbase feel if Merciless Resolve was constantly active rather than: Activate > 5 LA > Activate

      I feel it'd be much less clunky if it was: 5 LA > Activate > 5 LA > Activate etc... and that was it.

      If I'm just being a noob feel free to call me a noob and laugh at me :)

      I vouched for this idea initially when minor berserk was removed. But then I realized that I wouldn't be able to build stacks on my resto bar while being on the defense this way, translating to it being waaaay harder to shift to offense. So while having an additional "buff to manage" is harder, i'll take it just to build stacks on the defensive bar.
      previously @HaruKamui but I outgrew my weeb phase (probably)

      PC/NA - EP - Howl Bragi/Howl Kimchi
    • Royalthought
      Royalthought
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      HaruKamui wrote: »
      Kahmel wrote: »
      Title is clickbait xD

      I'm curious how would the playerbase feel if Merciless Resolve was constantly active rather than: Activate > 5 LA > Activate

      I feel it'd be much less clunky if it was: 5 LA > Activate > 5 LA > Activate etc... and that was it.

      If I'm just being a noob feel free to call me a noob and laugh at me :)

      I vouched for this idea initially when minor berserk was removed. But then I realized that I wouldn't be able to build stacks on my resto bar while being on the defense this way, translating to it being waaaay harder to shift to offense. So while having an additional "buff to manage" is harder, i'll take it just to build stacks on the defensive bar.


      Correct me if I'm wrong but frags can be procced on the off bar, yea?

      No reason grim focus wouldn't be on front bar and able to proc on light attacks from back bar.

      Good mention tho. Without the initial cast it's still vital to proc from both bars.
    • HowlKimchi
      HowlKimchi
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      HaruKamui wrote: »
      Kahmel wrote: »
      Title is clickbait xD

      I'm curious how would the playerbase feel if Merciless Resolve was constantly active rather than: Activate > 5 LA > Activate

      I feel it'd be much less clunky if it was: 5 LA > Activate > 5 LA > Activate etc... and that was it.

      If I'm just being a noob feel free to call me a noob and laugh at me :)

      I vouched for this idea initially when minor berserk was removed. But then I realized that I wouldn't be able to build stacks on my resto bar while being on the defense this way, translating to it being waaaay harder to shift to offense. So while having an additional "buff to manage" is harder, i'll take it just to build stacks on the defensive bar.


      Correct me if I'm wrong but frags can be procced on the off bar, yea?

      No reason grim focus wouldn't be on front bar and able to proc on light attacks from back bar.

      Good mention tho. Without the initial cast it's still vital to proc from both bars.

      Frags cannot be procced on the off bar.
      previously @HaruKamui but I outgrew my weeb phase (probably)

      PC/NA - EP - Howl Bragi/Howl Kimchi
    • Lasinagol
      Lasinagol
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      If you think fall damage is OP, then try to pick up an opposing alliance's scroll while their gate is closed...
      Altmer Supremist, filthy spell slinger since Nerevar was assasinated
    • GreenhaloX
      GreenhaloX
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      The slaughterfishies killed me! NERF slaughterfishes now!!!
    • xxthir13enxx
      xxthir13enxx
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      Lasinagol wrote: »
      If you think fall damage is OP, then try to pick up an opposing alliance's scroll while their gate is closed...

      lol true enough...though that doesn’t kill me on a daily basis :s
      GreenhaloX wrote: »
      The slaughterfishies killed me! NERF slaughterfishes now!!!

      F that...mutha Frs need a buff....
      We need schools of Flying Slaughterfish
      Roaming around randomly in Cyrodiil
      Edited by xxthir13enxx on October 8, 2019 5:49PM
    • brandonv516
      brandonv516
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      My suggestion:

      10% damage reduction for slotting it (automatic from base skill).

      Then change the Spectral Bow so it can always be fired, but with each light attack it charges up.

      So by the time it reaches 5 it has reached it's maximum potential.

      For example:

      Base damage: 7k
      After light attacks:
      1: 9k
      2: 11k
      3: 13k
      4: 15k
      5: 17k


      And when you reach the maximum, the skill needs to glow or radiate on your bar.
      Edited by brandonv516 on October 8, 2019 7:56PM
    • ChunkyCat
      ChunkyCat
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      You don’t need to lie about the title being clickbait.

      We know it really did kill you.

      It’s ok tho.

      uc?id=1WHWNS5R4mGLDFLXg5lmju6W9OQsugn5V
    • Kahmel
      Kahmel
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      ChunkyCat wrote: »
      You don’t need to lie about the title being clickbait.

      We know it really did kill you.

      It’s ok tho.

      uc?id=1WHWNS5R4mGLDFLXg5lmju6W9OQsugn5V

      DAMN! How did you know?!?!
    • Squidgaurd
      Squidgaurd
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      Shhhh hush little zergling dont say a word papa is gon nerf this skill so bad that nightblades class name will be changed to notblade.
    • HowlKimchi
      HowlKimchi
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      My suggestion:

      10% damage reduction for slotting it (automatic from base skill).

      Then change the Spectral Bow so it can always be fired, but with each light attack it charges up.

      So by the time it reaches 5 it has reached it's maximum potential.

      For example:

      Base damage: 7k
      After light attacks:
      1: 9k
      2: 11k
      3: 13k
      4: 15k
      5: 17k


      And when you reach the maximum, the skill needs to glow or radiate on your bar.

      Yep posted this as well in the PTS forum. It's basically like the new stam sorc skill this way.

      The responses I got were more along the lines of "magblades are high risk high reward" so it's better as a 0 ot 100 skill, while stam sorcs get tobe flexible but deals less overall damage.
      previously @HaruKamui but I outgrew my weeb phase (probably)

      PC/NA - EP - Howl Bragi/Howl Kimchi
    • xeNNNNN
      xeNNNNN
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      *sigh* I miss minor beserk
      Ah, e-communities - the "pinnacle" of the internet............yeah, right.
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