He's not complaining about the "bow proc" killing him. He's addressing this part of the skill:rotaugen454 wrote: »I died falling off a cliff. Nerf cliffs now!
Right now nb's need 5 light attacks, lose mitigation once fired and lose the bow when out of combat. Having to cast it twice is just clumsy.
MaleAmazon wrote: »Right now nb's need 5 light attacks, lose mitigation once fired and lose the bow when out of combat. Having to cast it twice is just clumsy.
It is intended. Read the patch notes for it. You are supposed to lose the mitigation if you fire the bow.
rotaugen454 wrote: »I died falling off a cliff. Nerf cliffs now!
Title is clickbait xD
I'm curious how would the playerbase feel if Merciless Resolve was constantly active rather than: Activate > 5 LA > Activate
I feel it'd be much less clunky if it was: 5 LA > Activate > 5 LA > Activate etc... and that was it.
If I'm just being a noob feel free to call me a noob and laugh at me
Title is clickbait xD
I'm curious how would the playerbase feel if Merciless Resolve was constantly active rather than: Activate > 5 LA > Activate
I feel it'd be much less clunky if it was: 5 LA > Activate > 5 LA > Activate etc... and that was it.
If I'm just being a noob feel free to call me a noob and laugh at me
I vouched for this idea initially when minor berserk was removed. But then I realized that I wouldn't be able to build stacks on my resto bar while being on the defense this way, translating to it being waaaay harder to shift to offense. So while having an additional "buff to manage" is harder, i'll take it just to build stacks on the defensive bar.
Royalthought wrote: »Title is clickbait xD
I'm curious how would the playerbase feel if Merciless Resolve was constantly active rather than: Activate > 5 LA > Activate
I feel it'd be much less clunky if it was: 5 LA > Activate > 5 LA > Activate etc... and that was it.
If I'm just being a noob feel free to call me a noob and laugh at me
I vouched for this idea initially when minor berserk was removed. But then I realized that I wouldn't be able to build stacks on my resto bar while being on the defense this way, translating to it being waaaay harder to shift to offense. So while having an additional "buff to manage" is harder, i'll take it just to build stacks on the defensive bar.
Correct me if I'm wrong but frags can be procced on the off bar, yea?
No reason grim focus wouldn't be on front bar and able to proc on light attacks from back bar.
Good mention tho. Without the initial cast it's still vital to proc from both bars.
If you think fall damage is OP, then try to pick up an opposing alliance's scroll while their gate is closed...
GreenhaloX wrote: »The slaughterfishies killed me! NERF slaughterfishes now!!!
brandonv516 wrote: »My suggestion:
10% damage reduction for slotting it (automatic from base skill).
Then change the Spectral Bow so it can always be fired, but with each light attack it charges up.
So by the time it reaches 5 it has reached it's maximum potential.
For example:
Base damage: 7k
After light attacks:
1: 9k
2: 11k
3: 13k
4: 15k
5: 17k
And when you reach the maximum, the skill needs to glow or radiate on your bar.