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Warrior and Apprentice mundus stone rework

DocFrost72
DocFrost72
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Concept: several mundus stones already provide a magic and stamina side buff. Examples are thief, lover, lady, and by technicality shadow.

Proposal: Give the bonus of the Apprentice stone to the warrior stone, making it raise spell and weapon damage simultaneously. Replace the effect of the apprentice stone to "+x% experience gain from all sources".
Edited by DocFrost72 on October 8, 2019 1:57PM

Warrior and Apprentice mundus stone rework 27 votes

Yes
51%
vailjohn_ESOdeepseamk20b14_ESOmagictucktuckJudas HelviarynWeisstagNordSwordnBoardkathandiraNoszetLasinagolAzurasCryUndeniablyAVGMartiniDanielsOdovacargatekeeper13 14 votes
No
44%
idklaksikusMannix1958BNOCcasparianlogarifmikRaisinWardenOfTheExaltedAlienoutlawdarkblue5OG_KavemanIndianaJames7 12 votes
Other
3%
ZeroXFF 1 vote
  • Mettaricana
    Mettaricana
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    I agree with the combining but not with the exp this game has too many exp sources always some event 2x exp plus scroll buff for triple exp maybe a more useful buff.
  • kathandira
    kathandira
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    Yes
    I like the idea of combining the two. It would certainly open up more options for hybrid builds further encouraging the "Play Your Way" mentality of the game.
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • Alienoutlaw
    Alienoutlaw
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    No
    fine as is xp is easy to earn in this game
  • idk
    idk
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    No
    There really is not a need for the XP boost.
  • magictucktuck
    magictucktuck
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    Yes
    I think that's a great Idea, and it makes sense, since they are making all major brutality skills give sorcery and ward/resolve together.

    Id be ok with experience, It would help new players get higher cp faster and they could just switch it for pvp or pve or anything if they need.
    PC-NA

    Necromancer

    Flawless Conqueror

    https://www.magictucktuck.com for my builds and guides!
  • kathandira
    kathandira
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    Yes
    DocFrost72 wrote: »
    Proposal: Replace the effect of the apprentice stone to "+x% experience gain from all sources".

    Counter Proposal: Replace the effect of the apprentice stone to "+x% experience gain to Skill Lines from all sources".
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Yes
    Could help with hybrid builds so I agree with combining them. but I would say no to increased experience. Honestly not sure what to replace the other with though. Maybe increased resources from nodes? Could be a bad idea though since bots are still a thing. Maybe additional crit resist?
    Hey everyone! Look! It's a signature!
  • NordSwordnBoard
    NordSwordnBoard
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    Yes
    Yes, but instead of more xp in a sea of free scrolls and events -

    A Tri-Stat Mundus Stone?
    Fear is the Mindkiller
  • DocFrost72
    DocFrost72
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    fine as is xp is easy to earn in this game
    idk wrote: »
    There really is not a need for the XP boost.
    I agree with the combining but not with the exp this game has too many exp sources always some event 2x exp plus scroll buff for triple exp maybe a more useful buff.

    Thank you for your input. The experience gain was the first thing I could think of that matched the theme of an "apprentice". The XP buff could certainly be anything else, the real intention of the thread is to combine spell and weapon damage, offering nothing to already dedicated damage dealers and pvp toons while offering a buff to hybrids.

    The second bonus could be anything people think fair, imho.
  • ZeroXFF
    ZeroXFF
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    Other
    Give crit resist, not exp.
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