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Stop buffing bow.

probabkyravi
probabkyravi
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Its so OP already and used only by noobs.
  • OG_Kaveman
    OG_Kaveman
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    Counterpoint, it is underpowered and no one uses it in endgame.
  • OlumoGarbag
    OlumoGarbag
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    Ravioli is talking about PvP.
    And yes range should always deal less dmg then melee, risk and reward...
    Yet snipe has a bigger tooltip then dizzy..
    Hope they fix it.
    class representative for the working class, non-cp, bwb and Trolling
  • susmitds
    susmitds
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    Ravioli is talking about PvP.
    And yes range should always deal less dmg then melee, risk and reward...
    Yet snipe has a bigger tooltip then dizzy..
    Hope they fix it.

    Two-factors are in play here.
    • Ranged spammables have 8% less damage than melee spammables in general.
    • Damage of a spammable increases proportionally with total cast/channel time.

    Snipe has 25% higher cast time compared to Dizzying Swing and has around 10% higher tooltip than Dizzying. The higher tooltip of Snipe is due to the fact that it has a higher cast time. If the melee and ranged standards were same, sSnipe would have 25% higher tooltip than Dizzying Swing instead.

    Not defending Snipe - But that is how the standards work.
  • Chilly-McFreeze
    Chilly-McFreeze
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    susmitds wrote: »
    Ravioli is talking about PvP.
    And yes range should always deal less dmg then melee, risk and reward...
    Yet snipe has a bigger tooltip then dizzy..
    Hope they fix it.

    Two-factors are in play here.
    • Ranged spammables have 8% less damage than melee spammables in general.
    • Damage of a spammable increases proportionally with total cast/channel time.

    Snipe has 25% higher cast time compared to Dizzying Swing and has around 10% higher tooltip than Dizzying. The higher tooltip of Snipe is due to the fact that it has a higher cast time. If the melee and ranged standards were same, sSnipe would have 25% higher tooltip than Dizzying Swing instead.

    Not defending Snipe - But that is how the standards work.

    Does that take Long Shot and Hawkeye into account?
  • zaria
    zaria
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    Its so OP already and used only by noobs.
    Let me break this down: If its OP all good players would use it.
    But its only used by noobs who don't know better.

    Is this correct?


    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Ysbriel
    Ysbriel
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    Bow is effective, not overpowered.
  • Artim_X
    Artim_X
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    No, bow/bow builds shall rise again! Pew pew pew!
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Roleplay Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
    • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
      Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
    Electric-Pets
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    • Stress free one bar pet build .
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
    • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
    Electric-Heal
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    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
    Eye of the Queen
    https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
    • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
    Eye of the King
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTAzdjV1eTgwbDFmM3lrZmxuMXRqdDR3Y3h1ZDRpajR0M3VjZzQ3NSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zXmbOaTpbY6mA/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Steed for speed. Gotta go fast!
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • TheHsN
    TheHsN
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    OG_Kaveman wrote: »
    Counterpoint, it is underpowered and no one uses it in endgame.

    PVE wise
    Plays:
    Magicka SORC - PvE/PvP
    Stamina NB - PvE/PvP
    Magicka NB - PvE/PvP
    Magicka Templar - PvE
    Stamina Templar - PvP
    Magicka DK - PvE
    Stamina DK - PvE
  • JobooAGS
    JobooAGS
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    I would rather see snipe deleted entirely and replace it with an actual spammable
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Ravioli is talking about PvP.
    And yes range should always deal less dmg then melee, risk and reward...
    Yet snipe has a bigger tooltip then dizzy..
    Hope they fix it.

    @susmitds already spelled this out but my guy the bow line is trash Snipe is most powerful at max range fully buffed with two DoTs and at that range only Poison Injection and light attacks reach. This is an “archer” Skill line with 3/5 attacks with a range of less then 26m 1/5 at max range and 1/5 pass max range.

    Bow is so OP that the only PvP builds with them only use Poison Injection cause it’s a buff bar weapon and it’s not used in endgame PvE so it’s so OP player are scared to use less they get banned for hacks.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
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  • Kuramas9tails
    Kuramas9tails
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    It's not so much OP as in damage, it's the de-syncing.

    Get hit with one snipe, think you rolled out to safety but then suddenly you are moving with with no resources and an enclave of snipes hit you all at once and you are dead...then you hear the snipe sound all at once after you are dead.

    I find this happens ½ the time. The other half, I cloaked TF out. If I remember correctly, ZOS said they were looking into this....but I think they said that for months so I consider it a part of the game.

    But these snipe spammers are easy to kill. It's so funny how much they panic when you roll dodge towards them.
      Your friendly neighborhood crazy cat lady of ESO
      New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
      AD High Elf Mageblade DPS (General)(Former Empress) -- Stormproof/VMOL, VHOF, VDSA completion
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      FOR THE QUEEN!
      PS4/NA
    • Chilly-McFreeze
      Chilly-McFreeze
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      It's not so much OP as in damage, it's the de-syncing.

      Fair point. But I dislike the current forum hystery that ends into demands to nerf everything that is just bugged. Snipe, Dizzy, Vamp Drain etc.
    • Alienoutlaw
      Alienoutlaw
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      the de-sync is my issue with the bow
    • deepseamk20b14_ESO
      deepseamk20b14_ESO
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      Can’t remember the last time I died to a bow skill. Not even a gank by lethal arrow or focused aim.

      Only reason I even use a bow in PvP is because roll dodge gives me major expedition and poison injection procs my master bow.

      Bow is by no means overpowered.
      Hey everyone! Look! It's a signature!
    • MCBIZZLE300
      MCBIZZLE300
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      zaria wrote: »
      Its so OP already and used only by noobs.
      Let me break this down: If its OP all good players would use it.
      But its only used by noobs who don't know better.

      Is this correct?


      Its op but extremely boring and requires no skill. Thats why good players dont use it.
    • BooPerScOOper
      BooPerScOOper
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      mcb123 wrote: »
      Thats why good players dont use it.

      Good players will use whatever skills reliably gets them the kill. period.

    • Dr_Ganknstein
      Dr_Ganknstein
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      But these snipe spammers are easy to kill. It's so funny how much they panic when you roll dodge towards them.

      Exactly this. I main a bow ganker and my build is offense and evasion. No healing or recovery.
    • Kadoin
      Kadoin
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      Someone seriously has a problem with bow users in pvp? Just interrupt them...
    • alainjbrennanb16_ESO
      alainjbrennanb16_ESO
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      i understand what they are saying u can get 3-5 snipe of before first one hits, even with flight time u cant get out of the way sometimes, alot of gankers fire bow from sneak by the time you ride past u no longer know where it came from when it hits
      Main character dk - Vanikifar whitestrike
    • Mariusghost84
      Mariusghost84
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      i understand what they are saying u can get 3-5 snipe of before first one hits, even with flight time u cant get out of the way sometimes, alot of gankers fire bow from sneak by the time you ride past u no longer know where it came from when it hits

      How on earth would one get 3-5 snipes off before the first one lands? You can get off 1 light attack before snipe lands, but thats about it. Can you explain what you ment?
    • FierceSam
      FierceSam
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      Would explain why EVERY single Stam build irrespective of class uses it ... or maybe that’s because it’s the only ranged option available.

      Quite happy for all weapons and skills to be removed from PvP and leave players fighting with their wit and wisdom. That might stop tedious nerfthreads like this
    • probabkyravi
      probabkyravi
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      C'mon, snipe is a bit errrm... dunno the word that isn't offensive.

      Lame.

      Magsorcs I respect a lot, snipers not.
    • probabkyravi
      probabkyravi
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      Man, I don't mind bow noobs. Melee needs some love though, the dizzy nerf is gonna hit hard but even wrecking blow morph is causing lag with LA + Executioner.

      The dizzy nerf won't fix anything and people are getting pushed to range for years.

      Range is no fun for some.
    • probabkyravi
      probabkyravi
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      You gotta admit, you go to a battleground and 3 of your team are spam snipe and you want to gtf.
    • Royaji
      Royaji
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      You know about those things... Gap closers?

      In a game with spammable gap closers and breakable roots ranged kiting is a myth.
    • probabkyravi
      probabkyravi
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      Well 15k was hype, i get hit by 12k snipes in heavy Hundings on Stam Sorc.
    • JobooAGS
      JobooAGS
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      Well 15k was hype, i get hit by 12k snipes in heavy Hundings on Stam Sorc.

      Was there a bombard/acid spray in your recount? If so, asylum bow
    • probabkyravi
      probabkyravi
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      Man Bombard is amazing in real PvP, Acid spray is overpowered for DPS, Draining OP as hell, Snipe pffff, Poison on Masters bow pfff also, Endless hail on Maelstrom also OP as hell.

      Why melee as stam ?
    • probabkyravi
      probabkyravi
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      Tell me Bow not OP as hell.

      Melee really needs love and you are argue with a dude that leads random PuGs in Cyro for 5 years nearly 15 hours a day.

      Why troll ?
    • Rowjoh
      Rowjoh
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      If you tested weapons vs skills on their respective min/max builds, you'd find that Wardens 'Subterranean Assualt', Sorcs 'Frags' and 'Dizzying Swing' do more overall damage than Snipe.

      If anything is a little op these days it's Dizzying Swing, not Snipe !
      Edited by Rowjoh on October 9, 2019 2:12PM
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