LukosCreyden wrote: »To increase immersion, we should have a clumsiness mechanic. Have you ever walked down a road and tripped on something random? I'd like this in The Elder Scrolls Online™. I want to be immersively killing Netches in Stonefalls and my character randomly stumbles on a pebble or has a sneezing fit.
I think this level or immersion and realism would add an extra layer of challenge and immersion to the immersive world of The Elder Scrolls Online™.
Thank you for taking the time to read this, The Elder Scrolls Online™Development Team. I look forward to seeing this feature implemented.
Donny_Vito wrote: »Nerf the Crown Store -- the prices are just too OP.
It is unrealistic that your character neither sleeps nor answers the call of nature. You should suffer stamina debuffs if you go too long without either.
rotaugen454 wrote: »Donny_Vito wrote: »Nerf the Crown Store -- the prices are just too OP.
They’ll end up just nerfing crown crates, with 99% of them giving nothing but poisons and potions.
It is unrealistic that your character neither sleeps nor answers the call of nature. You should suffer stamina debuffs if you go too long without either.
Oohh yes, this is very good nerf idea. Like you are about to engage in battle and are forced to "hold it in" thus giving you -15% max stam and stam regent or something.
So I was sitting here thinking if a new nerf idea. Their should be a nerf that makes it so that certain armor sets wont work together. Like spriggans and hulking for example. Just thought I'd put this nerf idea into the universe. What crazy nerf ideas do you guys have? Sarcasm appreciated.
It is unrealistic that your character neither sleeps nor answers the call of nature. You should suffer stamina debuffs if you go too long without either.