It's not the devs fault its the higher ups who are cash hungry who are killing the game.
When the combat lead says (summed up) “We don’t care on the mid tier players when making combat changes, they’re just here to do dailies” (source: most recent livestream) we can definitely blame the devs
This, now its extremely smart to keep the monetary and game balance parts very separated.
It's not the devs fault its the higher ups who are cash hungry who are killing the game.
GeorgeBlack wrote: »When the combat lead says (summed up) “We don’t care on the mid tier players when making combat changes, they’re just here to do dailies” (source: most recent livestream) we can definitely blame the devs
Ok off topic....
Why would you care since in your playtime nothing poses as a threat to you?
Why should they focus changes based on people playing against 1 hit mobs?
Do you PvP?
Do you do veteran HM trials?
What has upset your adventure?
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No it’s Matt firor fault. He’s the game director and has free rain to design the game anyway he wants as long as it makes money. It’s matts job to inform the board of the changes. But unlikely they are micro managing him. The board of directors aren’t in the weeds or involved in the day to day design decision making process. I imagine Matt has given his devs a lot of latitude to do balance and combat changes as they see fit. Which is why we see such a drastic change from wrobel when wheeler took over.
Low tire causuals who only do overland and perhaps normal dungeons, no they should not count for balancing.GeorgeBlack wrote: »When the combat lead says (summed up) “We don’t care on the mid tier players when making combat changes, they’re just here to do dailies” (source: most recent livestream) we can definitely blame the devs
Ok off topic....
Why would you care since in your playtime nothing poses as a threat to you?
Why should they focus changes based on people playing against 1 hit mobs?
Do you PvP?
Do you do veteran HM trials?
What has upset your adventure?
GeorgeBlack wrote: »When the combat lead says (summed up) “We don’t care on the mid tier players when making combat changes, they’re just here to do dailies” (source: most recent livestream) we can definitely blame the devs
Ok off topic....
Why would you care since in your playtime nothing poses as a threat to you?
Why should they focus changes based on people playing against 1 hit mobs?
Do you PvP?
Do you do veteran HM trials?
What has upset your adventure?
Lmao. Yeah I played BGs when they worked reliably. I ran vAA leaderboard runs, vHRC farming runs, vAS, vMoL progressions, vSO. vCR+0. vHM achievement hunting for DLC dungeons for the collectibles, dyes, and motifs.
Keep trying bud
They don’t have respect for any of their players, from the ones doing nothing but overland questing to the people who are doing their best to take on the hardest content. You’re either not worth any of their thought, or you’re a hamster to be spun on the wheel every time you start improving via nerfs and shoehorned stronger sets into paid content.
Low tire causuals who only do overland and perhaps normal dungeons, no they should not count for balancing.GeorgeBlack wrote: »When the combat lead says (summed up) “We don’t care on the mid tier players when making combat changes, they’re just here to do dailies” (source: most recent livestream) we can definitely blame the devs
Ok off topic....
Why would you care since in your playtime nothing poses as a threat to you?
Why should they focus changes based on people playing against 1 hit mobs?
Do you PvP?
Do you do veteran HM trials?
What has upset your adventure?
Mid tire as in progressing trough the vet dungeons, craglorn vet trials and vMA as another story.
This is an significant part of the player base,
It's not the devs fault its the higher ups who are cash hungry who are killing the game.
It's not the devs fault its the higher ups who are cash hungry who are killing the game.
For the crown store, sure.
For the ridiculous buff/nerf cycles...nope. That's all on the devs.
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Wrong! It´s out of control Dps and arrogant, selfish player´s, fake tanking, fake healing and solo crap here and there, and ! over the, whole bloody game.
Thank`s
Wrong! It´s out of control Dps and arrogant, selfish player´s, fake tanking, fake healing and solo crap here and there, and ! over the, whole bloody game.
Thank`s
Low tire causuals who only do overland and perhaps normal dungeons, no they should not count for balancing.GeorgeBlack wrote: »When the combat lead says (summed up) “We don’t care on the mid tier players when making combat changes, they’re just here to do dailies” (source: most recent livestream) we can definitely blame the devs
Ok off topic....
Why would you care since in your playtime nothing poses as a threat to you?
Why should they focus changes based on people playing against 1 hit mobs?
Do you PvP?
Do you do veteran HM trials?
What has upset your adventure?
Mid tire as in progressing trough the vet dungeons, craglorn vet trials and vMA as another story.
This is an significant part of the player base,
Wrong! It´s out of control Dps and arrogant, selfish player´s, fake tanking, fake healing and solo crap here and there, and ! over the, whole bloody game.
Thank`s
Wrong!
Who's responsible for giving us that out of control DPS in the first place? Who's intent on reworking CP even though it's been halted for a year and DPS is higher than ever? Who's the one's adding more powerful sets to the game? Who's flip flopping buffing the hell out of something just to nerf it into oblivion the very next patch?
That's right, the devs. Players have zero control over that. They gave us the tools, you can't blame players for using them.
The only thing we're responsible for is crying for nerfs constantly. Seems we'll never learn.
Wrong! It´s out of control Dps and arrogant, selfish player´s, fake tanking, fake healing and solo crap here and there, and ! over the, whole bloody game.
Thank`s
Wrong!
Who's responsible for giving us that out of control DPS in the first place? Who's intent on reworking CP even though it's been halted for a year and DPS is higher than ever? Who's the one's adding more powerful sets to the game? Who's flip flopping buffing the hell out of something just to nerf it into oblivion the very next patch?
That's right, the devs. Players have zero control over that. They gave us the tools, you can't blame players for using them.
The only thing we're responsible for is crying for nerfs constantly. Seems we'll never learn.
Jjust a little reminder. We have a new combat team. Devs know´s what´s going on.
Blame player´s ? No. Most player´s have an more adult way of access power and in a more respectable way towards fellow player´s.
Waiting on low level player´s questing a dungeon isn´t something you will exspect from player´s I mention in other comment.
These so called solo queens you defend have been a disappointment and over all frustration for many new player´s and older player´s like this fine gentleman hereleveling a new toon.
Often seen in a discussion:
Q: Hey i´m doing a quest please don´t rush
A: Not my problem
Q: Why rush it´s not called for and I need the skillpoint
A: I dont have time to wait on noobs and because I can
I can do same on fake tanks, but alot of post´s you can read pissing good, respectable player´s off.
Blame a situation on a team not responsible for - you see it was done by another team.
I dont expect you to understand because you eighter part of the problem regarding out off control Dps, or you ignore because you can and dont serve your cause.
So! You are wrong and want it to look like I blame all player´s. You can´t be more wrong there as well
Thank´s