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[PC-NA] House Ravnore | 18+ Heavy RP Imperial Vampire House/Coven


18+ Heavy RP Guild, NA-PC
Imperial Noble House / Vampire Coven


House Ravnore is outwardly an Imperial noble house, run by a prominent Niben bloodline with ties to the Mages Guild. Secretly, we house a vampire coven that operates entirely behind the scenes, hidden in plain sight. While the house and coven are run by vampires of the Cyrodiil Vampyrum Order, all like-minded, civilized vampires—as well as compatible mortals—are welcome within our ranks.

We provide a platform where both vampire and mortal characters can rise to prominence and shine. Our keep is located on the Gold Coast and we are a part of the Imperial RP scene.

Our house is based on scholarly pursuits rather than war. As a group, we are more interested in growing and expanding our knowledge than battling external forces, and as a result of this, our Academy is one of the main focuses of guild RP.

Finally, we are not the right guild for everyone. We seek quality over quantity and are looking for a specific sort of RPer who meshes well with the rest of the guild’s views on RP. Please read over our OOC information carefully before applying!


--- Backstory ---

House Ravnore is a small but old noble house from the Imperial City. It rose to prominence three hundred years ago due to the family’s influence within the Mages Guild and Imperial College. Throughout the years it has remained outwardly modest in holdings, placing more value in political influence in order to bolster the clandestine power of the Cyrodiil Vampyrum Order which lurks under the surface.

For the entirety of its existence, the house had been based in the Imperial City. Following the chaos of the soulburst, House Ravnore was forced to flee southwest to Reaper’s March. For two years the house caught its proverbial breath in the March, gradually rebuilding what it had lost in terms of allies and resources.

A victory against a rival house granted the house a small landfall in wealth, which enabled them to relocate to the Gold Coast. After settling in a keep by the Abecean sea, Carcosa, House Ravnore was quick to entrench itself within what remained of Imperial society. The move to the Coast wasn’t without incident; a rash of bad luck beleaguered the house over the years, from betrayals to broken alliances to near financial ruin.

Despite these difficulties, the house has managed to claw its way back into prominence. The threat of failure always seems one disaster away, but the House is now one of the most prominent noble houses on the Gold Coast with a variety of business interests that keep it afloat.

In more recent times, a rival in the Cyrodiil Vampyrum Order went to war against the House, resulting in mass loss of life. The war was grueling and brutal, but far more troubling was the fact the former lord of the house won the ire of the elders of the Order, those his rival had managed to bend to his ear. Following his actions in the war, the prior lord was sentenced to a century of torpor with all house assets being transferred to his eldest progeny, Amalthea Ravnore, as Lady Regent.

Yet even in the face of uncertainty and increased, oppressive oversight from the Order, the house carries on. Despite its outward status as a legitimate Niben house, it remains clandestine in the shadows. Every alliance, purchased asset, and underground deal is orchestrated for one purpose: to fuel the influence of the Cyrodiil Vampyrum Order and to ensure what remained of House Ravnore could maintain their status within it.


--- OOC Information ---

RP Themes | Our guild’s RP has two sides: the legitimate public face of an Imperial noble house, and the secret machinations of a vampire coven. These two facets are as united or separated as our members wish them to be, with some focusing on one over the other and others maintaining an equal balance between them.

Freeform RP | The bulk of our RP is based around daily/nightly unscripted, freeform RP. This means our members meet up in one of the guild houses and RP whatever they please. One night that might mean an excursion, sparring, or magical study, and another night that may mean socializing or terse political maneuvering. We believe strongly that you get out what you put in, so whatever type of RP you seek in the guild, you are likely to find it if you actively look for it or create it!

Events | We do have frequent events, from DMed plot events to freeform social events such as magical lectures or gatherings, but our emphasis is always on daily RP rather than reliance on events.

Character Sheets | We utilize a detailed, immersive character sheet system. This system is designed from the ground up just for our guild and has been praised even by those who usually don’t like character sheets. While every member of the guild is required to have a sheet, you also aren’t required to use it if rolling and combat events aren’t your thing. But for those who do enjoy sheets, you can expect to find a dynamic system of character perks, progression, and individuality which makes dice rolls feel meaningful rather than purely random.

Academy | We have recently opened an Academy which serves as the publicly accessible heart of our house. With it, we’ve instituted a system of teaching and learning RP which makes it rewarding to RP students and instructors in a variety of topics—schools of magic, combat training, and lectures on virtually any topic imaginable. While participation in the Academy isn’t required to join, it is encouraged!

Character Advancement | We believe character progression—that is, the growth and natural change that occurs when characters form relationships with each other and their skills and motivations progress—is one of the most important parts of RP. As a result, we are always willing to work with you to progress your character in a way that will be enjoyable for everyone involved. We put value on every member of the guild and love to help everyone carve out a niche where their character can flourish.

Lore Focus | Lore is very important to us. While we do use supplemental fanon to fill in the blanks about the day to day lives of vampires and thralls, which are not addressed in lore, we believe in adhering to the game’s canon wherever possible. As a result, we do not allow custom/fanon bloodlines for vampires, since there are already plenty of varied and interesting lore bloodlines to pick from.

Age Limits | We are an 18+ mature guild. Our guild RP commonly contains the darker elements you would expect to find in a vampire guild, from sensuality to violence, though we are story-focused first and foremost. You won’t find torture *** or random sleaze here—just quality, gritty, serious RP.

OOC Culture | We are an OOCly laid back bunch, with most of our members being in the 25+ bracket. If the occasional crass sense of humor will upset you, we aren’t a good fit, but we also take member comfort seriously and have a no drama policy.

Heavy RP | We define heavy RP as a setting where RP takes place on a daily basis (though not all members are required to RP that often). We regularly convene as a guild in certain locations for daily RP, but you are also strongly encouraged to RP wherever and whenever you wish! Every member is expected to help create RP by engaging and collaborating with the rest of the guild.

Setting | The majority of our guild RP takes place in our numerous player houses that comprise our keep and its surrounding grounds. However, the keep’s IC location is on the Gold Coast, and we do frequently make use of it in open world RP such as in Kvatch, Anvil, or the surrounding countryside. For this reason, we strongly recommend you have access to the Dark Brotherhood DLC (which grants access to the Gold Coast), though this is not absolutely required if you’re willing to miss out on the public portions of our RP.

RP Standards | We are strong proponents of the concept of IC actions equaling IC consequences. We believe the most critically important aspect of RP is upholding the line between IC and OOC and ensuring everyone holds each other to the same standards. We feel consequences make RP feel more meaningful, since if there is “risk” to RP, character success and progression feels infinitely more rewarding. If you feel all RP is good RP and there are by default no rules to RP, then we likely are not a good fit. We place quality over quantity in all things.

Participation | We seek members who wish to be a part of an active community. For that reason, we have activity requirements and keep the roster up to date with actively RPing members only. If you can only RP once a month or are in four other heavy RP guilds, we aren’t a good fit.

Races | We recruit all races except for Khajiit and Argonians. The reason we don’t recruit betmer is because of the generally racist attitudes towards them a lot of our characters harbor, which results in an atmosphere that isn’t enjoyable for the betmer.

Discord & Enjin | We make heavy use of our Discord server as well as our active Enjin forum for things such as rumors to be used in RP, event announcements, IC letters, and just socializing. We do not allow voice chat during RP and we don’t have Discord RP channels, preferring RP to be done in game. Use of our site & server are supplemental rather than the focus over the game.


--- Eligible Characters ---

The guild is divided into two main divisions: the Aristocracy and the Academy.

The Aristocracy is run by the nobility of the House. It involves the management of House legalities, as well as staff, research, and security.

The Academy is the heart of the House’s standing in Imperial society and is focused on preserving and distributing knowledge. It is currently taking both students and instructors.

What is important to note is the majority of our internal RP is based around the intrigue, danger, and political maneuvering surrounding a vampire coven hiding in plain sight. For this reason, it is highly recommended your character know our secret sooner rather than later so you don’t miss out on RP.

However, if you wish for your character to join without knowing our secret, it is doable—but must be handled carefully, for our characters would logically kill any perceived threats that were not proven to be more useful alive.

We also accept multiple entry points into the guild story. Some members have elected to take an offscreen NPC IC by saying their character has already been working for the house in the background for years. Others choose to start fresh by showing up on our doorstep. The choice is up to you!

We are big supporters of character progression in RP, but also expect people to be realistic. For example, if your ultimate end goal is to be turned into a vampire but wish to RP out every step along the way, you can—if you are prepared to wait. We are a realism-based guild and important events take time to achieve.

In terms of progression, we are willing to work with you to tell the story you want to tell, if you are willing to be patient. Otherwise, if you will only be happy OOCly until your character has reached a certain point, it might be best to start at that point from the beginning.

With all of that in mind, we are currently recruiting the following types of characters:

-{ Agents of Law | From bailiffs to scribes, the Aristocracy has room for those who seek to become cogs in the wheels that ensure the laws of the house are enforced and maintained—both mortal and vampiric laws.

-{ Archaeologists & Researchers | As a house of scholars, those skilled in retrieving relics from dangerous places or studying them for cataloging will find ample work within our Archive and Reliquary.

-{ Blood Servants | Mortals who willingly give blood to the vampires of the house are always needed. Far from being subjugated, blood servants are a valued and protected part of the house, for without them we could not hide among mortals. Blood servants may either hold this duty as their primary role or have any other position within the house.

-{ Bounty Hunters & Debt Collectors | While we focus on being a legitimate noble house, there are times when we need to twist someone’s arm, collect a debt owed to us, or chase down a runaway. The house is hiring those with minimal scruples who are willing to do unpleasant work for a higher cause.

-{ Clergy | Not only does the house need priests willing to aid in rituals in worship to the House’s patrons, Molag Bal and Clavicus Vile, but we have a fully functioning chapel to the Divines (minus Arkay, who is not welcome) which is always in need of priests.

-{ Guards | A house with so many secrets is always in need of those who would bleed to keep us safe. While we have no standing army or military presence, we are hiring guards who are willing to protect the weaker members of the house and ensure no harm befalls us—or our secret.

-{ Knights & Tribunes | Our order of Holy Templars are vampiric knights of noble heritage who are the embodiment of house law. They enforce the will of the Ravnore family and oversee squires, who wish to one day be knighted themselves, and Tribunes, which are deputies who work under them.

-{ Mages & Scholars | With the house’s public ties to the Mages Guild as well as the opening of our Academy, there is a logical hook for any mage character to seek us out for knowledge or instruction. This is especially true for any young or inexperienced mages who wish to pledge themselves as apprentices.

-{ Monster Hunters | While we are a vampire house, part of how we maintain our place in the shadows is by ensuring we aren't outed by our own kind. Feral vampires in the region are a threat to us in more ways than one, and we are willing to hire monster hunters--provided they don't mind working for the "enemy".

-{ Teachers | House Ravnore has recently fully opened its Academy and is ever in need of qualified teachers. Whether one teaches the art of illusion, the way of the sword, or even the basics of sewing, all who would care to teach their skills for pay should seek employment.

-{ Servants | A coven could not hide long without a staff to fuel the illusion of mortality and normalcy. We are always in need of servants of all kinds. A few potential positions in this field would be personal attendants, cooks, maids, groundskeepers, and crafters.

-{ Students | The Academy is always accepting new students who come to the house to further their own knowledge. All who wish to improve themselves are welcome to come and learn beneath the Ravnore banner.

-{ Thralls | Thralls are mortals bound by blood to a specific vampire, to serve as both a blood source and loyal attendant. Thralls are valued and viewed as trusted mortals. Note that thralls are still expected to have a normal role in the house.

-{ Vampires | We are known among the shadowy underworld of Tamriel as a coven and sanctuary for vampires in service to the Order. While all Imperial vampires are welcome within our house, we also provide a safe haven for any like-minded vampires willing to pledge loyalty and work for the house’s benefit. Keep in mind vampire characters can fill any of the roles above.


--- Gameplay (PvE & PvP) ---

While we will always put RP first, we also encourage members to play the game itself. Many members PvE and craft or run writs at a minimum, or else grind gold so they can decorate houses for RP—so on and so forth.

This means we welcome members who are interested in playing the game in addition to RPing. If you don’t actually play ESO but would still like to join to RP with us, you’re still welcome to! It’s just that we’ve found long-term member satisfaction is higher if players are interested in the game rather than just logging in to see if there’s RPing and logging off again if there isn’t RP taking place that second.

For that reason, members are encouraged to work on leveling up, gearing, and running endgame content such as dailies, dungeons, and crafting. We are not currently running organized guild PvE nights but are always willing to if there is sufficient interest.

While members are welcome to PvP, we have no plans to do organized PvP as a guild at this time.


--- A Note on Vampire RP ---

There’s no question vampire RP carries a certain stigma among RP communities, and for good reason. All too often, what should be a mature, secretive concept gets tainted by those who would rather play an overt brooding vampire getting in bar fights.

House Ravnore upholds the veil which allows vampires to live undetected among mortal society at all costs. This means there will never be an incident of open, public vampires walking around in mixed company. Every character who joins the guild will be expected to protect our secret at all costs. To show how serious we are about this, we have ICly killed several characters for behaving in a way that put the secrecy of our coven at risk.

We value quality over quantity and are only interested in guilding lore-accurate characters who will navigate the challenges unique to RPing a vampire in a mature way.

Due to just how badly vampire RP can go if mishandled, we are also generally not the best environment for those new to RP and its commonly accepted etiquette regarding godmoding, metagaming, etc. (But don’t be intimidated if you aren’t overly familiar with vampire or ESO lore—we’re always willing to help out!)


--- Recruitment ---

If you are interested in joining House Ravnore, please visit our Enjin guild site. You will need to join our site and then click the “Application” button. It is also a good idea to check out the Required Reading section of our forum to learn more about our RP.

Visit our guild site!

Please feel free to send any of the officers below any questions before applying if you’d like further information!

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