VaranisArano wrote: »The main benefit to doing it this way is that you know all the recurring characters you meet during Coldharbor, although I don't think it will give you any additional dialogue because ZOS didnt do that with 1T.
Hope that helps!
VaranisArano wrote: »Nice! I've only done Coldharbor on one character since One Tamriel dropped, and IIRC she hadn't done the other alliances. So that's great to know about the dialogue changes. Thanks!
starkerealm wrote: »VaranisArano wrote: »The main benefit to doing it this way is that you know all the recurring characters you meet during Coldharbor, although I don't think it will give you any additional dialogue because ZOS didnt do that with 1T.
Hope that helps!
It will, in fact. NPCs in Coldharbour have dialog flags that trigger off completing quest involving them in the base game zones. IIRC, these will fire even if you're from a different alliance.
You don't get any special dialog for knowing multiple characters in a sequence. The example that comes to mind is the library. There's no way to have known all four NPCs before getting there originally, but any unique dialog for having prior interactions with them should be properly set when you run the place.
Not sure what happens with the Cliffs of Failure. That one also has three NPCs (one from each alliance), based on your interactions with them.
That said, I don't really recommend what Varanis is suggesting here. For example, the Cliffs of Failure has some very different dialog if you haven't interacted with them, and it's actually kinda interesting to see how the characters present themselves to a complete stranger, rather than someone who already knows them.
Silver and Gold move counterclockwise around the map. So: Pact -> Covenant -> Dominion.
After that, I'd suggest hitting zones in release order. Wrothgar -> Hews Bane -> Gold Coast -> Vvardenfell -> Clockwork City -> Summerset -> Mirkmire -> Northern Elsweyr -> Southern Elsweyr (once it's been released.)