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Nightblade changes 520

Legendry
Legendry
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Hey all. I think the recent changes to nightblades are not good. 22 meters range for shade port is still too much. 11 meters is more than enough. 11 meters is the safety distance range for a db splash. Since most nightblades use shade to avoid dbs, 11 meters is fair. Tether should not have a heal. Being fair with all other classes, adding a heal to a class that has multiple sources of healing is absurd.
My two cents.
Thank you!!
P.s. pvp in cyrodiil is smoother that ever :)
  • susmitds
    susmitds
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    Also change Surprise attack range from 5m to 30 cm, to be true to lore and logic(no dagger in the world or Tamriel is 5m long nor does anyone have 5m long hands).
    Edited by susmitds on September 21, 2019 11:53PM
  • Kurat
    Kurat
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    susmitds wrote: »
    Also change Surprise attack range from 5m to 30 cm, to be true to lore and logic(no dagger in the world or Tamriel is 5m long nor does anyone have 5m long hands).

    The game has been nerfed enough, dont ask for more.
  • Legendry
    Legendry
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    Just trying to help balance the game my friend. It's better to be real.
  • DoonerSeraph
    DoonerSeraph
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    Sure! Also, I think Incapacitating Strike should make the caster faint for 1 day, to better match the name!
  • TequilaFire
    TequilaFire
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    Yeah and farts should break cloak.
  • susmitds
    susmitds
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    Kurat wrote: »
    susmitds wrote: »
    Also change Surprise attack range from 5m to 30 cm, to be true to lore and logic(no dagger in the world or Tamriel is 5m long nor does anyone have 5m long hands).

    The game has been nerfed enough, dont ask for more.

    r/Wooooosh
  • maddiniiLuna
    maddiniiLuna
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    Legendry wrote: »
    [...]Tether should not have a heal. Being fair with all other classes, adding a heal to a class that has multiple sources of healing is absurd.[...]

    Just out of curiosity: which class exactly does NOT have multiple sources of healing? Or why is this absurd, when literally all classes have multiple sources of healing?

    And since we only need 11 meters, might as well change streak while you're at it. Bird of prey should only last 1.5 seconds to match the distance and take flight should only work if you're going downhill because otherwise it's unrealistic. But the Templar is okay, it has 100% uptime instant stun with no visual effects other then "oh *** I can't move" huge aoe that even works three dimensional and a cheap instant heal, but that doesn't need a nerf.

    Have a nice day 😊
  • Cerotonin
    Cerotonin
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    It doesn’t need a nerf. Shade already had nerfs to its costs. Maintaining the ability isn’t easy for every NightBlade.

    Edit: Cloaks out
    Edited by Cerotonin on September 22, 2019 4:45AM
  • susmitds
    susmitds
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    I am genuinely surprised at the number of people that can't understand sarcasm.
  • Deathlord92
    Deathlord92
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    I literally laughed so hard reading this thread lmfao I hope you don’t hope to be taken seriously 😂😂😂😭😂
  • Deathlord92
    Deathlord92
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    Templar’s are ruling pvp we still got the odd player trying to bury nb
  • IndianaJames7
    IndianaJames7
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    susmitds wrote: »
    I am genuinely surprised at the number of people that can't understand sarcasm.

    While your post was obviously sarcastic, I honestly have no idea if OP was or not. The problem with sarcasm on these forums is that you can state completely outlandish opinions and there will be people who legitimately agree with them. 'Nerf everything that I don't personally use' is a common theme around here.

    'PVP smoother than ever?' This could be a troll but at the same time, there are many people who think that this game doesn't have any significant lag and any issues people are having are client side.
  • brandonv516
    brandonv516
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    Did you see the new set?

    Nightblade's Bane
    2pc: Gain 20,000 Health, Stamina, and Magicka while attacking a NB.

    3pc: After uncloaking a NB, lower their Critical Resistance and their Critical Damage to 0%.

    4pc: You gain stacks of 500 Spell Damage and Weapon Damage for every cloaked NB in a 28m radius up to a maximum of 10.

    5pc: Your Detection Potions now last 10 minutes and all Detection Skills are reduced in cost by 100%.
  • Victor_Blade
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    Yeah crippling grasp is unfair. Getting feared and then immediately immobilised is game breaking. Change cripple so it reduces the casters movement speed by 80% for 5 seconds after being cast.
  • Robo_Hobo
    Robo_Hobo
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    Believe it or not, this is secretly a nerf sorc thread in disguise.
    Edited by Robo_Hobo on September 22, 2019 3:22AM
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    Templar’s are ruling pvp we still got the odd player trying to bury nb

    some people just cant get good enough...so instead of learning to play...they cri for nerfs to everyone else...then they realize they suck even more and cri even more.
    Edited by xenowarrior92eb17_ESO on September 22, 2019 4:55AM
  • ThisOnePosts
    ThisOnePosts
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    Legendry wrote: »
    [...]Tether should not have a heal. Being fair with all other classes, adding a heal to a class that has multiple sources of healing is absurd.[...]

    Just out of curiosity: which class exactly does NOT have multiple sources of healing? Or why is this absurd, when literally all classes have multiple sources of healing?

    And since we only need 11 meters, might as well change streak while you're at it. Bird of prey should only last 1.5 seconds to match the distance and take flight should only work if you're going downhill because otherwise it's unrealistic. But the Templar is okay, it has 100% uptime instant stun with no visual effects other then "oh *** I can't move" huge aoe that even works three dimensional and a cheap instant heal, but that doesn't need a nerf.

    Have a nice day 😊

    As someone who plays every class, THIS. 22 meters is good as there are other abilities that charge in like that and that REACH like that. I say nerf none so there's no real uproar, otherwise they'll need to NERF EVERYTHING SO NOTHING GOES BEYOND the range.

    Also, there's magic in this game (FAKE REMOVE IT)-- talking cats, flying dragons (OBVIOUSLY photoshopped). Just in case the OP doesn't know this ---- the game isn't based on "reality". :)

    You need to reattempt the sarcasm. B)
    Edited by ThisOnePosts on September 22, 2019 6:04AM
  • Deathlord92
    Deathlord92
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    Templar’s are ruling pvp we still got the odd player trying to bury nb

    some people just cant get good enough...so instead of learning to play...they cri for nerfs to everyone else...then they realize they suck even more and cri even more.
    I know very true the stupidity still annoys me though lol
  • KageNin
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    PLS delete cloak, there is no counter-play and fear i cant move for 20seconds after.
    Also Relentless focus to stronk, dealing damage while healing yourself and getting bonus passive mitigation seems just unfair.
  • CambionDaemon
    CambionDaemon
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    susmitds wrote: »
    Also change Surprise attack range from 5m to 30 cm, to be true to lore and logic(no dagger in the world or Tamriel is 5m long nor does anyone have 5m long hands).

    Best comment I have read all day.
  • MajBludd
    MajBludd
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    At this point I'm surprised nobody has asked for the class to be deleted from all the salt over the years.
  • TheYKcid
    TheYKcid
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    Also let me use cloak to sneak into the ladies' changing room. For immersion.
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
  • Legendry
    Legendry
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    TheYKcid wrote: »
    Also let me use cloak to sneak into the ladies' changing room. For immersion.

    That sir, has nothing to do with balance.
  • Darkenarlol
    Darkenarlol
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    too stu smart even for trolling thread
  • Dojohoda
    Dojohoda
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    Please add "Are you sure? [ E ]" before I use shade port.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
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