The idea of fazing in a game isn't new and is being used more frequently in most MMOs. I'm throwing this out there to see other peoples thoughts on possibly fazing Delvs. in the future. I'm going to throw some reasons and statements out there that have accumulated over the time I have started playing ESO.
Every time I have entered the world I have had no complaints with the one exception, Delvs. Out of everything that seems wrong to others like bugs etc that is my only complaint. I bring up fazing because I feel it would help the experience. Here is why I bring this up I'm going into a delv and I go through it with no problem until I hit the boss. These bosses are a challenge in the right way it feels like you have done something worth your time when you kill one and it feels great. The flip side to that coin is they are not fazed, they are public dungeons and going through a delv to find 10 plus people hitting the same target is not fun even when you cant get a hit in fast enough to get a loot option. After they kill the boss they dont leave. They continue to kill the same boss over and over like its on farm. This is what is killing the game for me personally. Now if it was fazed or even add a feature that if someone already looted the boss they wont be able to loot it anymore and maybe they would continue playing the game instead of holding others back from enjoying the game and the lvling process. I would like to hear other peoples ideas on this matter. I enjoy watching people working together but when it comes to this and people cant enjoy the game it's an issue. Thank you for taking the time and reading this. For this you have raised your (Enchanting to 50). Lol have a great day everyone. (*)