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I’m going to join in on the Templar discussion

  • Sanguinor2
    Sanguinor2
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    SenpaiNFT wrote: »
    AFK Damage + AFK Burst + Good CC that Offbalances and is a Gap Closer + Cheap Burst Ulti with no cast time + Spammable counter to DoTs + Burst Heal + Strong HoTs + Broken Root and Heal in Living Dark = Broken Class that needs nerfs and anyone who defends it or says things like “slot purge” should not be taken seriously and from here on out should have their opinion on balance made completely irrelevant.

    Sooooo how exactly does this "AFK burst and Damage" work again? My Impression from templar was that you Need to do a burst Combo if you want to kill someone which you can hardly do while afk?
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • SenpaiNFT
    SenpaiNFT
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    Sanguinor2 wrote: »
    SenpaiNFT wrote: »
    AFK Damage + AFK Burst + Good CC that Offbalances and is a Gap Closer + Cheap Burst Ulti with no cast time + Spammable counter to DoTs + Burst Heal + Strong HoTs + Broken Root and Heal in Living Dark = Broken Class that needs nerfs and anyone who defends it or says things like “slot purge” should not be taken seriously and from here on out should have their opinion on balance made completely irrelevant.

    Sooooo how exactly does this "AFK burst and Damage" work again? My Impression from templar was that you Need to do a burst Combo if you want to kill someone which you can hardly do while afk?

    Soul trap > Degeneration > Purifying light > Vamp bane > Flame reach > Put weapons away and go take a ***
  • technohic
    technohic
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    SenpaiNFT wrote: »
    Sanguinor2 wrote: »
    SenpaiNFT wrote: »
    AFK Damage + AFK Burst + Good CC that Offbalances and is a Gap Closer + Cheap Burst Ulti with no cast time + Spammable counter to DoTs + Burst Heal + Strong HoTs + Broken Root and Heal in Living Dark = Broken Class that needs nerfs and anyone who defends it or says things like “slot purge” should not be taken seriously and from here on out should have their opinion on balance made completely irrelevant.

    Sooooo how exactly does this "AFK burst and Damage" work again? My Impression from templar was that you Need to do a burst Combo if you want to kill someone which you can hardly do while afk?

    Soul trap > Degeneration > Purifying light > Vamp bane > Flame reach > Put weapons away and go take a ***

    Lol! Oh no. Sounds like we need to nerf PL and vamp bane. LMAO.

    If you die to that, theres not enough nerfs to help you.
  • HowlKimchi
    HowlKimchi
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    SenpaiNFT wrote: »
    Sanguinor2 wrote: »
    SenpaiNFT wrote: »
    AFK Damage + AFK Burst + Good CC that Offbalances and is a Gap Closer + Cheap Burst Ulti with no cast time + Spammable counter to DoTs + Burst Heal + Strong HoTs + Broken Root and Heal in Living Dark = Broken Class that needs nerfs and anyone who defends it or says things like “slot purge” should not be taken seriously and from here on out should have their opinion on balance made completely irrelevant.

    Sooooo how exactly does this "AFK burst and Damage" work again? My Impression from templar was that you Need to do a burst Combo if you want to kill someone which you can hardly do while afk?

    Soul trap > Degeneration > Purifying light > Vamp bane > Flame reach > Put weapons away and go take a ***


    That's 5 seconds to set up DOTs. Where is the burst?
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • SenpaiNFT
    SenpaiNFT
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    technohic wrote: »
    SenpaiNFT wrote: »
    Sanguinor2 wrote: »
    SenpaiNFT wrote: »
    AFK Damage + AFK Burst + Good CC that Offbalances and is a Gap Closer + Cheap Burst Ulti with no cast time + Spammable counter to DoTs + Burst Heal + Strong HoTs + Broken Root and Heal in Living Dark = Broken Class that needs nerfs and anyone who defends it or says things like “slot purge” should not be taken seriously and from here on out should have their opinion on balance made completely irrelevant.

    Sooooo how exactly does this "AFK burst and Damage" work again? My Impression from templar was that you Need to do a burst Combo if you want to kill someone which you can hardly do while afk?

    Soul trap > Degeneration > Purifying light > Vamp bane > Flame reach > Put weapons away and go take a ***

    Lol! Oh no. Sounds like we need to nerf PL and vamp bane. LMAO.

    If you die to that, theres not enough nerfs to help you.

    Would never kill me, I’d be glad to show you in a duel if you are eager to find out. But would work on most zerglings in cyrodiil.
    HaruKamui wrote: »
    SenpaiNFT wrote: »
    Sanguinor2 wrote: »
    SenpaiNFT wrote: »
    AFK Damage + AFK Burst + Good CC that Offbalances and is a Gap Closer + Cheap Burst Ulti with no cast time + Spammable counter to DoTs + Burst Heal + Strong HoTs + Broken Root and Heal in Living Dark = Broken Class that needs nerfs and anyone who defends it or says things like “slot purge” should not be taken seriously and from here on out should have their opinion on balance made completely irrelevant.

    Sooooo how exactly does this "AFK burst and Damage" work again? My Impression from templar was that you Need to do a burst Combo if you want to kill someone which you can hardly do while afk?

    Soul trap > Degeneration > Purifying light > Vamp bane > Flame reach > Put weapons away and go take a ***


    That's 5 seconds to set up DOTs. Where is the burst?

    Purifying light, currently the most bursty and aidsy Xv1 damage skill in the game.
  • StormeReigns
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    HaruKamui wrote: »
    SenpaiNFT wrote: »
    Sanguinor2 wrote: »
    SenpaiNFT wrote: »
    AFK Damage + AFK Burst + Good CC that Offbalances and is a Gap Closer + Cheap Burst Ulti with no cast time + Spammable counter to DoTs + Burst Heal + Strong HoTs + Broken Root and Heal in Living Dark = Broken Class that needs nerfs and anyone who defends it or says things like “slot purge” should not be taken seriously and from here on out should have their opinion on balance made completely irrelevant.

    Sooooo how exactly does this "AFK burst and Damage" work again? My Impression from templar was that you Need to do a burst Combo if you want to kill someone which you can hardly do while afk?

    Soul trap > Degeneration > Purifying light > Vamp bane > Flame reach > Put weapons away and go take a ***


    That's 5 seconds to set up DOTs. Where is the burst?

    Well with probably zero gear, no food buffs, and absolutely no skills / heals / purge / anything on your bar(s) and at level 1, standing totally still, alone... I'm sure one of them dots would eventually crit, that might equal a burst damage.

    Realistically I melt more people now on my bow/bow stamden cause they all want to jump that poor little templar for the dots, openly ignoring other classes and builds and get exploded by sub.assault, all them angsty nerfherders nicely packed together.
  • GallantGuardian
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    SenpaiNFT wrote: »
    technohic wrote: »
    SenpaiNFT wrote: »
    Sanguinor2 wrote: »
    SenpaiNFT wrote: »
    AFK Damage + AFK Burst + Good CC that Offbalances and is a Gap Closer + Cheap Burst Ulti with no cast time + Spammable counter to DoTs + Burst Heal + Strong HoTs + Broken Root and Heal in Living Dark = Broken Class that needs nerfs and anyone who defends it or says things like “slot purge” should not be taken seriously and from here on out should have their opinion on balance made completely irrelevant.

    Sooooo how exactly does this "AFK burst and Damage" work again? My Impression from templar was that you Need to do a burst Combo if you want to kill someone which you can hardly do while afk?

    Soul trap > Degeneration > Purifying light > Vamp bane > Flame reach > Put weapons away and go take a ***

    Lol! Oh no. Sounds like we need to nerf PL and vamp bane. LMAO.

    If you die to that, theres not enough nerfs to help you.

    Would never kill me, I’d be glad to show you in a duel if you are eager to find out. But would work on most zerglings in cyrodiil.
    HaruKamui wrote: »
    SenpaiNFT wrote: »
    Sanguinor2 wrote: »
    SenpaiNFT wrote: »
    AFK Damage + AFK Burst + Good CC that Offbalances and is a Gap Closer + Cheap Burst Ulti with no cast time + Spammable counter to DoTs + Burst Heal + Strong HoTs + Broken Root and Heal in Living Dark = Broken Class that needs nerfs and anyone who defends it or says things like “slot purge” should not be taken seriously and from here on out should have their opinion on balance made completely irrelevant.

    Sooooo how exactly does this "AFK burst and Damage" work again? My Impression from templar was that you Need to do a burst Combo if you want to kill someone which you can hardly do while afk?

    Soul trap > Degeneration > Purifying light > Vamp bane > Flame reach > Put weapons away and go take a ***


    That's 5 seconds to set up DOTs. Where is the burst?

    Purifying light, currently the most bursty and aidsy Xv1 damage skill in the game.

    So if it would never kill you why mention them?
  • Sanguinor2
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    SenpaiNFT wrote: »

    Soul trap > Degeneration > Purifying light > Vamp bane > Flame reach > Put weapons away and go take a ***

    But you are still Pressing the Buttons on your Keyboard so you are not afk. Also as others pointed out where the burst?
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Vapirko
    Vapirko
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    Sanguinor2 wrote: »
    SenpaiNFT wrote: »

    Soul trap > Degeneration > Purifying light > Vamp bane > Flame reach > Put weapons away and go take a ***

    But you are still Pressing the Buttons on your Keyboard so you are not afk. Also as others pointed out where the burst?

    LOL. Who the *** is that going to kill? Do you mean the enemy is afk? Also you only included two Templar skill in that rotation. Soooo I’m not sure what’s OP here. Also is SenpaiNFT arguing we need to nerf things based on what kills zerglings? :D nooo don’t nerf my light attacks!
    Edited by Vapirko on September 15, 2019 8:25AM
  • Sanguinor2
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    Vapirko wrote: »

    LOL. Who the *** is that going to kill? Do you mean the enemy is afk? Also you only included two Templar skill in that rotation. Soooo I’m not sure what’s OP here. Also is SenpaiNFT arguing we need to nerf things based on what kills zerglings? :D nooo don’t nerf my light attacks!

    What I find amusing is how the OP templar Damage Combo that no one else has is 60% weapon/Guild/world skills instead of a majority of templar abilities.
    That aside its not gonna kill anyone remotely competent anyway so w/e.
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Kadoin
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    SenpaiNFT wrote: »
    Sanguinor2 wrote: »
    SenpaiNFT wrote: »
    AFK Damage + AFK Burst + Good CC that Offbalances and is a Gap Closer + Cheap Burst Ulti with no cast time + Spammable counter to DoTs + Burst Heal + Strong HoTs + Broken Root and Heal in Living Dark = Broken Class that needs nerfs and anyone who defends it or says things like “slot purge” should not be taken seriously and from here on out should have their opinion on balance made completely irrelevant.

    Sooooo how exactly does this "AFK burst and Damage" work again? My Impression from templar was that you Need to do a burst Combo if you want to kill someone which you can hardly do while afk?

    Soul trap > Degeneration > Purifying light > Vamp bane > Flame reach > Put weapons away and go take a ***

    Sometimes I wonder if we are all playing the same game because that cannot even negate the passive healing on my stam or mag DK...

    Hmmm...
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    The best thing about templar atm for me is how people tell me "fotm noob" and stuff like that. To which I respond, yeah the toon that is the same name as my account with 950cp is me playing fotm.

    Git gud lol

    Really though temp is not as op as people really think. It's a strong class and has been buffed to the top of the magic ladder. But it's in no way op. It's just the latest punching bag. Same as my magnb which was heavily nerfed, same for sorcs which are always under attack, same for the blocking tank and spank dks of the past.

    People just like to cry when thier 1 spec they play is not top tier anymore

    Heh FOTM. :D

    How true. I play the same Khajiit Stamina Templar tank since 29th March 2014 in Cyrodiil. His gears and skill have been rotated a bit. Is not different than ever was, yet indeed now receiving "FOTM noob" messages. I am so old player, that probably am the culprit a renown Vampire DK Emperor was crying at the forums in April & May 2014 that a VR15 templar one shoot him with Silver Bolt :D

  • BohnT2
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    People thinking you need burst (which magplar still has plenty) when you can just dot people up with 6k Dps and +80% major defile uptime.

    jUsT OuThEaL tHe dOtS
  • technohic
    technohic
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    BohnT2 wrote: »
    People thinking you need burst (which magplar still has plenty) when you can just dot people up with 6k Dps and +80% major defile uptime.

    jUsT OuThEaL tHe dOtS

    80% major defile uptime?
  • BohnT2
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    technohic wrote: »
    BohnT2 wrote: »
    People thinking you need burst (which magplar still has plenty) when you can just dot people up with 6k Dps and +80% major defile uptime.

    jUsT OuThEaL tHe dOtS

    80% major defile uptime?
    At the cost of some upfront damage, it's often higher
  • technohic
    technohic
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    BohnT2 wrote: »
    technohic wrote: »
    BohnT2 wrote: »
    People thinking you need burst (which magplar still has plenty) when you can just dot people up with 6k Dps and +80% major defile uptime.

    jUsT OuThEaL tHe dOtS

    80% major defile uptime?
    At the cost of some upfront damage, it's often higher

    From where?
  • Idinuse
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    HaruKamui wrote: »
    Templars are okay. Aside from doing well against dots, they aren't super weak to anything but they aren't super strong against anything either.

    What's *** though is Living Dark. Freakin' annoying skill that doesn't require skill whatsoever to use.

    Lol as opposed to Cloak, Streak, Talons, Dizzying Swing etc etc...
    Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium dolorem que laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?
  • GallantGuardian
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    Idinuse wrote: »
    HaruKamui wrote: »
    Templars are okay. Aside from doing well against dots, they aren't super weak to anything but they aren't super strong against anything either.

    What's *** though is Living Dark. Freakin' annoying skill that doesn't require skill whatsoever to use.

    Lol as opposed to Cloak, Streak, Talons, Dizzying Swing etc etc...

    Sounds like templar abilities must require
    Skill to be allowed on their bars ...the rest can have easy mode but in order for Templar’s to get an immobilize it has to be skillful to be used
  • khajiitNPC
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    QQ threads are pretty common nowadays. Most likely casuals who only play one class. I suggest playing all classes and becoming efficient at understanding the game mechanics. Class elitists are another form of tribalism that seems to permeate throughout the world. My only suggestion is to read more about the class skills. When I come up against formidable Templars, hard CC, BLOCKING, timing your burst helps, also, sometimes (and I know this is very hard to understand) you gotta take the L. Some players are just really good. I don’t win every fight, and guess what? You’re not supposed to win every fight.
  • MajBludd
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    In 6 months we can just switch out "Templar" with the next OP class.

    This is eso, this is how it has been. It's a cycle of "this needs buffed" to "that needs nerfed", and repeat.
  • TheNightflame
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    This is what I gather: people don't want to bother learning, they just want to be the fotm again.
    These templar changes have not been out that long, and if all the templars changed their builds to be better, maybe you should too? you can't expect to stay the same and always win, you do have to learn and adapt.

    +as the above posters said, every class can be argued to be op right now I think pvp is pretty healthy right now.
  • TheUrbanWizard
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    You need to change title to magplar. Stamplars are nowhere near as strong.
  • ZonasArch
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    SenpaiNFT wrote: »
    Sanguinor2 wrote: »
    SenpaiNFT wrote: »
    AFK Damage + AFK Burst + Good CC that Offbalances and is a Gap Closer + Cheap Burst Ulti with no cast time + Spammable counter to DoTs + Burst Heal + Strong HoTs + Broken Root and Heal in Living Dark = Broken Class that needs nerfs and anyone who defends it or says things like “slot purge” should not be taken seriously and from here on out should have their opinion on balance made completely irrelevant.

    Sooooo how exactly does this "AFK burst and Damage" work again? My Impression from templar was that you Need to do a burst Combo if you want to kill someone which you can hardly do while afk?

    Soul trap > Degeneration > Purifying light > Vamp bane > Flame reach > Put weapons away and go take a ***

    You're the most toxic forum dweller I've seen in months. Damn, kid... Chill.
  • Aurie
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    @ZOS you really need to start balancing PvP and PvE separately, as this is becoming a real problem.

    PvP'ers accuse PvE'ers of whining, and PvE'ers accuse PvP'ers of constantly expecting nerfs if they have been killed by a player of another class. Neither side sees eye to eye, and it's becoming akin to gaming civil war.

    In fact both factions just want to be left alone to play their preferred style of game, but this is not going to happen until PvP and PvE are treated differently, as currently balancing has a direct and unwanted effect on the other faction.

    @ZOS you just have to bite the bullet, accept that things are not working, and do something about it.
  • GallantGuardian
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    Aurelle1 wrote: »
    @ZOS you really need to start balancing PvP and PvE separately, as this is becoming a real problem.

    PvP'ers accuse PvE'ers of whining, and PvE'ers accuse PvP'ers of constantly expecting nerfs if they have been killed by a player of another class. Neither side sees eye to eye, and it's becoming akin to gaming civil war.

    In fact both factions just want to be left alone to play their preferred style of game, but this is not going to happen until PvP and PvE are treated differently, as currently balancing has a direct and unwanted effect on the other faction.

    @ZOS you just have to bite the bullet, accept that things are not working, and do something about it.

    I agree I dislike pvp and am tired of abilities I like getting destroyed because of it

    The psijic order stun was an amazing tool for all classes but Templar’s in particular cause we didn’t have a stun/root/fear and they increased the crap out of it cause of pvp crying

    My extended ritual now costs a ridiculous amount cause of pvp crying

    Zos please separate the two don’t allow changes for 1 to effect the other ...
  • BohnT2
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    Aurelle1 wrote: »
    @ZOS you really need to start balancing PvP and PvE separately, as this is becoming a real problem.

    PvP'ers accuse PvE'ers of whining, and PvE'ers accuse PvP'ers of constantly expecting nerfs if they have been killed by a player of another class. Neither side sees eye to eye, and it's becoming akin to gaming civil war.

    In fact both factions just want to be left alone to play their preferred style of game, but this is not going to happen until PvP and PvE are treated differently, as currently balancing has a direct and unwanted effect on the other faction.

    @ZOS you just have to bite the bullet, accept that things are not working, and do something about it.

    I agree I dislike pvp and am tired of abilities I like getting destroyed because of it

    The psijic order stun was an amazing tool for all classes but Templar’s in particular cause we didn’t have a stun/root/fear and they increased the crap out of it cause of pvp crying

    My extended ritual now costs a ridiculous amount cause of pvp crying

    Zos please separate the two don’t allow changes for 1 to effect the other ...

    They gave every class an AoE stun this patch in Form of fighters guild rune.

    Cost of ritual was increased like all other ground based AoEs have been, no PvP crying involved.
  • dcam86b14_ESO
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    Once upon a time, there was a class no one wanted to play because it was the lowest DPS but the best support. With every passing year, it just kept getting *** on over and over nerf after nerf. Even having a part of it taken away and give to an "expansion" class.

    Then one update, ZOS turned the hilt of the knife protruding from their head and the DoT meta was born. Unknown to many casuals this meant the once lowly DPS class was reborn into an avatar of mehrunes Dagon himself burning and melting the flesh of their opponents.

    Now this once glorious era will end with salty tears from those who choose to not care about other class identities other than their own.
  • GallantGuardian
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    BohnT2 wrote: »
    Aurelle1 wrote: »
    @ZOS you really need to start balancing PvP and PvE separately, as this is becoming a real problem.

    PvP'ers accuse PvE'ers of whining, and PvE'ers accuse PvP'ers of constantly expecting nerfs if they have been killed by a player of another class. Neither side sees eye to eye, and it's becoming akin to gaming civil war.

    In fact both factions just want to be left alone to play their preferred style of game, but this is not going to happen until PvP and PvE are treated differently, as currently balancing has a direct and unwanted effect on the other faction.

    @ZOS you just have to bite the bullet, accept that things are not working, and do something about it.

    I agree I dislike pvp and am tired of abilities I like getting destroyed because of it

    The psijic order stun was an amazing tool for all classes but Templar’s in particular cause we didn’t have a stun/root/fear and they increased the crap out of it cause of pvp crying

    My extended ritual now costs a ridiculous amount cause of pvp crying

    Zos please separate the two don’t allow changes for 1 to effect the other ...

    They gave every class an AoE stun this patch in Form of fighters guild rune.

    Cost of ritual was increased like all other ground based AoEs have been, no PvP crying involved.

    Ok? And what makes you think this one won’t go the same way as the psjic timestop...? I liked time stop cause it was Magicka not stam...it did basically the same thing although there was a timer you had time to roll out before being completely paralyzed now with the fighters guild version it’s instant and 6 seconds long

    Yeah I see this lasting about as long as time stop

    I want my own class ability immobilize which we kind of have with living dark but as I’ve said previously I’d rather it be a point blank aoe immoblize opposed to what it is now
  • D0PAMINE
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    My outdated StamDK has zero issues with Magplars unless the player is better than me. Same with every other class. Living Dark is annoying, they'll run out of magicka fast if it's someone who is not good.
  • DR4GONFL1
    DR4GONFL1
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    Yes Templar’s are just way too strong right now...definitely affects the balance of PvP.
    Insane tankiness: I mean when one Templar can withstand a Zerg...and fully heal them selves, that shows you that’s just a little too much.
    Infinite CCs(low cost, unavoidable and no delay). Between the Snare Circle, the instant Javelin that you can’t break out of UNTIL you hit the ground (oh hello Templar version of Draining Shot), the Total Dark immobilize you never see (still confused on why Rune Cage got a delay but this doesn’t).
    Low Cost Spammable that ALSO snares.
    Built in class “OH S***” heal.
    Jesus beam spamming.
    Cheap class Purge

    How is this “balanced” again?

    Nerf Nerf Nerf.... Just STOP it!

    Learn how to play by learning your gear, traits, enchants, buffs, champion pts., attributes, etc, etc, etc... Read about builds, read discussions, go practice, go practice and go practice.

    But stop calling for the classes builds and races you lose to OP and needs to nerfed. Maybe you need to get better instead of asking for everyone else to get easier to beat.
    Edited by DR4GONFL1 on September 16, 2019 2:40PM
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