So, i recently picked up a nightblade again with which to play through the game again, and tho a lot of changes were already made, it could be like... SO much better.
Maybe important, i mainly play overworld and dungeons/pledges with my NB, no PvP, so im not going to think too much about that, although im sure it is important to consider that. But i cant say too much about PvP, so feel free to point those things out.
WARNING! A lot to read here! TL;DR: Ideas to change buffs around on some skills and change some skills entirely.
First of all my biggest issue, why does Drain Power and morphs get you the major brutality/sorcery buff, and that only when you hit enemies, and not something that makes sense, like Grim Focus? You already took the MINOR buffs AND the stam regen from that (even tho it still has the animation for the stam regen you lazy... people), and gave us the most useless stacking buff ive seen so far. 2% dmg reduction up to 5x, for a very limited amount of time and only when you hit enemies with normal attacks in that time... like, can someone tell me in which situation that would be usefull? Im serious, please tell me if that ever helped you.
Or you know, it could stay on Drain Power, but why not make it so you DONT have to hit enemies for the buff, so you can buff up BEFORE a fight, like any normal human being would do? The magicka morph heals you, even when you dont hit enemies, which makes absolutley no sense why you would have to hit enemies for the buff imo.
Also while im at it... why not make Grim Focus an always-on skill like Crystal Fragments or the change to Bound Armor on sorcerer? So if you hit 5 light or heavy attacks you get a cast of it. Then ofc it wouldnt get the major buffs.
Next thing is Malevolent Offering... like, WHO thought that skill was a good idea? The old one was already terrible, but the completley changed new one is even worse! Why not make it a darn heal for magicka, and/or a self heal that nb kinda REALLY needs? And dont even say something like "But Dark Cloak is a selfheal now" or "Just run Funnel Health on your stamblade that you need an enemie for to heal", i will literally smack you in the mouth.
Also, NB had like 4 diffrent ways to get Major Expedition in its own class lines back in the day, and i understand why it has only 1 now with Path of Darkness, but... why not give that buff to Blur again? Or at least to its morph Mirage, that noone uses, because Minor Resolve and Ward are worthless. So you could choose if you get snare immunity from Phantasmal Escape, or Expedition from Mirage. Or giving both of those buffs to Escape, and giving Mirage MAJOR Resolve and Ward, while changing the passive in the shadow tree to something more fitting.
Then you could also change Path of Darkness, for instance the unmorphed just does magic damage, Refreshing Path would give magic damage and healing again, and Twisted Path could become a stamina ability that deals poison dmg or something, so not EVERY SINGLE stamina build has to run Caltrops as a second dmg aoe next to Endless Hail.
Furthermore, i dont really understand whats up with the disease damage on NB... like, wouldnt poison dmg be a much better option for an assasin class? I know it makes little to no diffrence gameplay wise, but... it just seems odd to have an assasin not have a single posion dmg ability in their class lines, not ONE! All you would think they would have poison have disease instead. How about giving Necromancer some disease dmg skills, where it would really fit well?
Oh, and could we maybe get ONE stun ability again that you dont have to go invisible for first? Thanks. Like, Ambush or even Incap would really like their stun back i think... ofc only one of them if so, but still. And no, i will not use Soul Tether on a stamblade OR use Shadowy Disguise and then Suprise Attack to stun a single enemie, thanks.
Talking about Incap... why does Incapacitating Strike do disease damage and cast silence, but Soul Harvest does magic damage and cast defile, which sounds like it REALLY belongs to a skill that does disease damage, and silence REALLY sounds like it should be on a magicka skill? Just my opinion tho...
And lastly, a smaller idea, how about making Shadow Image or Dark Shade (i really dont care which) a stamina morph? Like, is anyone using Dark Shade? Ever? When you have the teleport and ranged attacks from Shadow Image?
Ok, thats it for now... sorry for the rant, and im sure most ideas here are stupid and useless, but i really just want to try and make bad things better... just tell me what you think, and your ideas for changes to some skills on NB.
Edited by Avrael on September 2, 2019 2:32AM "I mustache you a question."
"Well shave it for later."