Not everyone plays games to compete with other players. A lot of people aren’t wired that way. They’re not better or worse players than people who do, just different kind of players. Just accept it. It also doesn’t mean that they’re “scared” of PvP. Some people just don’t like it.
Me? You’ll never get me to like the PvP in this game unless it changes drastically, which is unreasonable, so I stay out of it unless I need warhorn/Vigor.
I don’t mind PvP in some other games in medium doses but I just hate competing with other players, that’s not why I play video games. I do however like to co op with players, hence why I like dungeons and trials.
Different people like different things.
I think the problem is mainly with whiners who complain about pvp all the time
Different people love different things is pretty normal
Doesnt mean you have to criticize others and spill hate all over the other players
And i honestly dont think we can help those people enjoy pvp
True, but there are whiners on both sides.
Another problem is the people on both sides who look down their nose at players who prefer the other style, there’s a lot of that going on and it has to stop. A bit more respect needed on both sides.
Not everyone plays games to compete with other players. A lot of people aren’t wired that way. They’re not better or worse players than people who do, just different kind of players. Just accept it. It also doesn’t mean that they’re “scared” of PvP. Some people just don’t like it.
Me? You’ll never get me to like the PvP in this game unless it changes drastically, which is unreasonable, so I stay out of it unless I need warhorn/Vigor.
I don’t mind PvP in some other games in medium doses but I just hate competing with other players, that’s not why I play video games. I do however like to co op with players, hence why I like dungeons and trials.
Different people like different things.
I think the problem is mainly with whiners who complain about pvp all the time
Different people love different things is pretty normal
Doesnt mean you have to criticize others and spill hate all over the other players
And i honestly dont think we can help those people enjoy pvp
True, but there are whiners on both sides.
Another problem is the people on both sides who look down their nose at players who prefer the other style, there’s a lot of that going on and it has to stop. A bit more respect needed on both sides.
Agreed
I seldomly see pvpers complaining about pvers though
Toxic is on both side and i dont think we can help people who feel they are entitled to have it easy in pvp
Same way i think we cant help a pvpers who walks into a vhof and makes a scene because he dies
You can't. The problem is not with PvP itself.
I think you've got it.
From what I've seen in other threads, plus the less than fun experiences I've had when I had to go to IC for crafting purposes, the problem isn't with pvp.
The problem is with *some* of the pvp *players*.
Getting killed isn't a problem. Happens all the time in questing in pve, in dungeons, in pledges, and trials. What doesn't happen in pve is the insults, trash talk, and other happy stuff. Not one world boss ever told me what my Mom said last night. Not one critter in a delve ever sent a "Learn2Play, expletive deleted no0b" whisper. And not one boss, monster, or critter ever followed me across the zone to keep killing me because I didn't want to fight, only get to the crafting station. There may be pvpers that actually do want a fair fight, who won't take getting beaten as a personal insult, but I have yet to run into one.
I get enough random abuse in RL; work, traffic, even just grocery shopping sometimes. I really don't need that in my "for fun and enjoyment" activity.How can you make something more friendly when the ones who are on here crying about it don’t even want to try? They say they hate PvP and dont want to ever do and that they’re forced to even though they’re not. They don’t want to make it more fun they want PvE only versions of Cyro and IC.
Ever consider that some players really aren't competitive and don't really care whether anyone else's character can beat theirs? It's not so much I don't want to try, I just don't see the point in it at all. You can kill me, good on you, congrats, gold star. Really makes not the slightest bit of difference in anything. See, while I don't pvp, I will help out guildies who want to try out a character by dueling. If they win, good for them. If I win, I show them what I did, so they can figure out how to beat it. Getting beaten is not a personal insult. If I want to do quests, talk to npcs, play the story, then getting killed by another player who feels a need to trash other players just because, is an annoyance and an interruption. A pve only version of Cyro and IC *would* be fun for me because I would have to deal with the npc monsters and enemies, and not the hyper competitive players who have to kill everyone everywhere constantly.
Gimme a break. Of course you're not going to hear trash talk from a scripted boss. But there are countless posts about toxic PvEers. Being kicked from a dungeon, bring called a noob for dying to mechanics, being told to l2p, being told that you're trash if you don't wear meta gear, being called a noob for not hitting at least 40k on a dummy hump parse...the list goes on. PvEers have their own brand of toxicity. Just stop
Why do you need PvErs in cyro? You just need to fix things that drove people who actually enjoyed PvP away. Cyrodill was way more populated in the past. Fix damn lag and don't make so many stupid balance changes and maybe it will be full once again.
Not everyone plays games to compete with other players. A lot of people aren’t wired that way. They’re not better or worse players than people who do, just different kind of players. Just accept it. It also doesn’t mean that they’re “scared” of PvP. Some people just don’t like it.
Me? You’ll never get me to like the PvP in this game unless it changes drastically, which is unreasonable, so I stay out of it unless I need warhorn/Vigor.
I don’t mind PvP in some other games in medium doses but I just hate competing with other players, that’s not why I play video games. I do however like to co op with players, hence why I like dungeons and trials.
Different people like different things.
I think the problem is mainly with whiners who complain about pvp all the time
Different people love different things is pretty normal
Doesnt mean you have to criticize others and spill hate all over the other players
And i honestly dont think we can help those people enjoy pvp
True, but there are whiners on both sides.
Another problem is the people on both sides who look down their nose at players who prefer the other style, there’s a lot of that going on and it has to stop. A bit more respect needed on both sides.
Agreed
I seldomly see pvpers complaining about pvers though
Toxic is on both side and i dont think we can help people who feel they are entitled to have it easy in pvp
Same way i think we cant help a pvpers who walks into a vhof and makes a scene because he dies
I agree with all of that but from my experience I find almost as many PvPers complaining about PvEers. You love obviously had a different experience but that’s just what I’ve seen.
Your spot on with the rest of the post.
AhPook_Is_Here wrote: »Permadeath would be cool, if you could perform a finisher on their corpse and delete their character that would provide an exciting risk reward scenario that would bring a new layer of thrilling to pvp.
Well, opie, you started off by insulting PvE players, so bravo.... a guaranteed way to get people on side.
As a neither PvEer or PvPer, just a player of all parts of the game, my suggestions are:
1. The idiots who spawn camp? Ignore them. They're generally the lowest form of PvPers. The type of goose you see gone dark around the back of flagged keeps leeching ticks. They run at the first sign of real resistance. Either that or they're just plain garden variety fools. Either way, they are atypical of PvPers.
2. Advertise in zone chat you are a newbie to PvP, and are looking for a guild to help you learn. Don't be discouraged by the general responses in zone chat. Most of the big mouth idiots have plenty of time because they're dark at a keep waiting for a tick. The others are proud owners of acquired brain injuries. No success today? Try again tomorrow. When you do find one, ask guildies for build help, and duel. Duel lots.
3. Don't be afraid of dying. Everyone in PvP dies. A lot! You will be outnumbered, often, and despite what all the folks wearing the "Armor of Forum Magnificence" say, if you have 5 players hammering on you, you are going to die.
4. Have some fun. Myself, I don't really like IC, I'll play it, but I really love Cyro. Sieging and taking keeps is fun, but for you, find your own poison.
5. The blokes who teabag you the most enthusiastically are generally the ones who don't appear in your death recap at all.
6. If you do enjoy it, and get good at it, be respectful. Everyone was new once. A lot of PvEers know that holding block is generally a sign for peace. Me, when I'm PvPing, and not doing PvP objectives (like just tooling through a delve or some such), I respect that, and I'll throw up a block in return, and leave you be. A lot of PvPers I know will do the same. Of course, if you ARE doing PvP objectives (like hanging around a keep or resource), you are fair game.
AhPook_Is_Here wrote: »Permadeath would be cool, if you could perform a finisher on their corpse and delete their character that would provide an exciting risk reward scenario that would bring a new layer of thrilling to pvp.
If that was a thing there would be a great many players who pvp now that would never set foot in pvp ever again let alone any pve player.
I pvp 2 or more times per week. During this event or midyear mayhem, I'm there every day. I personally wouldn't set foot in there at all if death meant my character is deleted. Many of us spend alot of time, gold (sometimes real money) leveling and gearing our characters. To negate that with one fell swoop is way too harsh, no thanks
You can't. The problem is not with PvP itself.
I think you've got it.
From what I've seen in other threads, plus the less than fun experiences I've had when I had to go to IC for crafting purposes, the problem isn't with pvp.
The problem is with *some* of the pvp *players*.
Getting killed isn't a problem. Happens all the time in questing in pve, in dungeons, in pledges, and trials. What doesn't happen in pve is the insults, trash talk, and other happy stuff. Not one world boss ever told me what my Mom said last night. Not one critter in a delve ever sent a "Learn2Play, expletive deleted no0b" whisper. And not one boss, monster, or critter ever followed me across the zone to keep killing me because I didn't want to fight, only get to the crafting station. There may be pvpers that actually do want a fair fight, who won't take getting beaten as a personal insult, but I have yet to run into one.
I get enough random abuse in RL; work, traffic, even just grocery shopping sometimes. I really don't need that in my "for fun and enjoyment" activity.How can you make something more friendly when the ones who are on here crying about it don’t even want to try? They say they hate PvP and dont want to ever do and that they’re forced to even though they’re not. They don’t want to make it more fun they want PvE only versions of Cyro and IC.
Ever consider that some players really aren't competitive and don't really care whether anyone else's character can beat theirs? It's not so much I don't want to try, I just don't see the point in it at all. You can kill me, good on you, congrats, gold star. Really makes not the slightest bit of difference in anything. See, while I don't pvp, I will help out guildies who want to try out a character by dueling. If they win, good for them. If I win, I show them what I did, so they can figure out how to beat it. Getting beaten is not a personal insult. If I want to do quests, talk to npcs, play the story, then getting killed by another player who feels a need to trash other players just because, is an annoyance and an interruption. A pve only version of Cyro and IC *would* be fun for me because I would have to deal with the npc monsters and enemies, and not the hyper competitive players who have to kill everyone everywhere constantly.
Also, after reading the post above this one, I'm going to add:
Stop making false generalizations about people who play various game modes.
InvictusApollo wrote: »Every time there is a PvP event that is supposed to attract PvErs to PvP, we get an outcry from PvErs that they don't like being killed in PvP. Some person even got "traumatized"...
But I'm not here to tell people how to man up.
I've created this thread so that people - all people: both PvPers and PvErs could post their ideas on how to make PvP more inviting and friendly for PvErs. I'll post my idea in a seperate thread.
Kiralyn2000 wrote: »
This.
Not all pvpers are griefers/bullies/budding sociopaths/hypercompetitive jock #$%^&*/etc. But enough of them are to poison the whole experience.
The types who curse & scream & yell. The types who I remember posting on the WoW pvp forums, talking about how their lv80 wandering around lowbie areas crushing lv20's was "true pvp" because there were two players involved; or bragging about how they hounded some quester into logging off in frustration (hoping that they'd pushed so far as to make them quit the game). And so on.
And a bit of that is visible in every "yeah, pvp!" thread, with all the folks bagging on pvers as 'fragile' or 'whiners' or 'traumatized' or somehow lesser, because they just aren't interested in the same kind of competition that the pvpers are, or don't think it's fun to have whatever pve task they're trying to do repeatedly interrupted by random wandering persecution.
Yes, there are some people who don't want to hang out in the highschool locker room, listening to the football team brag & measure their &#$! while periodically pushing around some 'weaklings'. Ooh, what fun.
(personally, I find the "but why are we being forced to pvp!?!" complaint threads to be just as silly as the "but why are we being forced to <pve/dungeon/craft/etc> for this event!??1" complaints. No one is forced to do every event, no one is forced to participate in every kind of content. If you yourself choose to be obsessed with getting 100% of the rewards and therefore feel 'forced' to do every single event - that's on you and your 100% mania, not the game 'forcing' you to do anything. Personally, I skip the pvp events, because I have no interest in pvp. Partially because I'm not that competitive a person, and partially because I have no interest in dealing with the fraction of scum that makes the entire pvp experience awful and gives all the other pvpers a bad name.
AhPook_Is_Here wrote: »Permadeath would be cool, if you could perform a finisher on their corpse and delete their character that would provide an exciting risk reward scenario that would bring a new layer of thrilling to pvp.