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How often do you want meta changes

  • ayu_fever
    ayu_fever
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    Every year (12 months)
    the chapter release should begin a new “year.”
    that patch should be huge changes to classes, skills, and gear (and massive nerfs to sorc).

    the next 3 patches/DLC should tweak those changes based on feedback (but keep nerfing sorc).

    repeat this scycle each patch (ESPECIALLY the nerfs to sorcs).
    PS4 NA

    all characters are members of the ebonheart pact master race
    BLOOD FOR THE PACT

    main character:
    Rebekah Straight-Fire, breton templar healer: THE FATEBRINGER (dungeons, trials, pvp)
    —MERIDIA’S LUSTRANT— 1100+CP; alliance rank 21 (major grade 1); Rebekah is the most devoted and loyal follower of the lady of infinite energies and the highest ascendant of meridia’s purified legion and was forged from meridia’s brilliant radiance of purity.

    other meta toons-
    Alexa Straight-Fire, breton warden healer: THE ALCHEMIST (dungeons, trials)
    Sasha Straight-Fire, nord dragonknight tank: THE UNBREAKABLE (dungeons, trials)
    Freyja Straight-Fire, nord warden tank: THE ICEBERG (dungeons, trials)
    Ororo Straight-Fire, dark elf magsorc: THE SHOCKWAVE (dungeons, trials)
    Michonne Straight-Fire, redguard stamDK: THE EVISCERATOR (dungeons, trials)

    just for fun toons-
    Rhea Straight-Fire, wood elf warden stam healer: THE RANGER
    Shiva Straight-Fire, high elf warden ice mage: THE CRYOMANCER
    Morgana Straight-Fire, dark elf necromancer solo play: THE DEATHSINGER
    Lucille Straight-Fire, dark elf nightblade solo play: THE VOIDWALKER
    Diana Straight-Fire, nord templar tank: THE CLERIC
    Falsetto Straight-Fire, orc stamsorc werewolf: THE THUNDERHOWL
  • Zephiran23
    Zephiran23
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    Other
    Daily, so no one has time to check and you can just use the skills you want to use.
  • Elsonso
    Elsonso
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    No meta, please.

    Impossible

    This is true in the sense that someone will always create a "meta build" and people will follow. If people can believe that closing the pinions at a dark anchor results in a change in the probability that a general will appear, they can make a "meta build" out of nothing.
    ayu_fever wrote: »
    the chapter release should begin a new “year.”

    ZOS content releases are not currently aligned optimally with the "annual story" idea. The Chapter should not appear in the middle of the story. It can be at the beginning, to kick it off, or at the end, to tie the bow, but it should not be in the middle.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
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    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • mague
    mague
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    Never. Once it is what is intended i want them to do content.
  • Nestor
    Nestor
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    Belmara wrote: »
    Nestor wrote: »
    The Meta is a Myth. With variations in Rotations and Timings and Lag that actual combat has, there are many ways to the Leaderboards and Victories. Just play the way that makes sense to you and how you play. You will find these changes have less of an impact than you would think.

    You as ''community ambassador'' must see that the community doesn't like the way it's going right now and there has to be a change.

    Thing is, the community never likes the changes or the direction the game is going in.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Drdeath20
    Drdeath20
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    Nestor wrote: »
    Belmara wrote: »
    Nestor wrote: »
    The Meta is a Myth. With variations in Rotations and Timings and Lag that actual combat has, there are many ways to the Leaderboards and Victories. Just play the way that makes sense to you and how you play. You will find these changes have less of an impact than you would think.

    You as ''community ambassador'' must see that the community doesn't like the way it's going right now and there has to be a change.

    Thing is, the community never likes the changes or the direction the game is going in.

    Ever! Also theres a ton of knee jerk reactions.
  • zvavi
    zvavi
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    Half a year (6 months)
    Jeremy wrote: »
    Belmara wrote: »
    With all the complaints about the meta shifting so fast thought it would be good to see what people think by making a poll.

    I don't concern myself with the "meta". Never have. Never will.

    I would suggest people just find a build they enjoy and have fun with it. Those who always chase after the most OP build every update are likely just going to be disappointed with a future nerf. Because basically all people do when they do this sort of thing is highlight imbalances in the game play and advertise to the developers that they need to be nerfed (which is usually exactly what happens).

    What about people that do what u said, use a build they have fun with, just to find out that in the update they got gutted for 20%? Or that enjoy building efficient builds, which are close to meta, but not right there?
    Edited by zvavi on September 5, 2019 3:58PM
  • GrimTheReaper45
    GrimTheReaper45
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    I dont have a problem with the meta staying the same. If it never changed I would be ok with it

    What I want is them to add MORE metas. I want everything to do something the best or have everything do many things best.

    Like yes, theres always going to be a default thats better at general dps tanking or healing. But we should have as many ways to do those things as possible and have areas every class excels in.
  • Agenericname
    Agenericname
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    I don’t care about the meta, but drastic changes are very disruptive to a lot of players. I’m not someone who particularly minds change, but once a year seems reasonable to me.

    I feel roughly the same. I dont specifically care how often the meta changes, the magnitude of the changes are concerning to me though. Logging into a character and having class skills nerfed by ~40% is more than a meta shift.
  • Tyrobag
    Tyrobag
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    Never.. Never would be good.

    Introducing new good sets is fine, but make them equally as good as the last group released rather than having one singular ultimate meta that shifts with every patch.

    I play far less than I used to because I never feel like playing before a patch that I know will make everything I've built worthless. That's every patch these days.
  • Azurya
    Azurya
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    never?!
  • Katahdin
    Katahdin
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    Drdeath20 wrote: »
    Katahdin wrote: »
    Drdeath20 wrote: »
    There has to be something to do to keep people playing for years.

    Ofcourse you can you still complete content with non meta sets but we spend half our time trying to get better and the other half enjoying our new strength. Unless your some weirdo that role plays lol.

    If the meta shifts slowed down, i think it would be hard to keep people (with years vested) interested.

    Been playing since beta.
    I have plenty to keep me busy without having to rebuild my characters every 3 months.

    In fact having to do so is keeping me from playing the game and it's getting tiresome. Its not playing, its rebuilding.

    I would argue that right now, more people are being driven from the game because the constant changes.

    Youve been playing since beta and still have plenty to keep you busy?

    Ive only been playing for 4 years and well pickings are getting slim.

    all content can be completed with non meta sets. My original point is for those that dont have much left to do, we appreciate having a goal to aim for.

    Yes. I have 17 characters so plenty to do.

    I don't find regrinding gear every 3 to 6 months as compelling and interesting content
    Edited by Katahdin on September 5, 2019 5:38PM
    Beta tester November 2013
  • Nestor
    Nestor
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    code65536 wrote: »

    But Power Creep isn't always indiscriminate. In the case of the Elsweyr update, the Power Creep came in large part in the form of the Necromancer class. .

    So you are saying the new content can not be completed with any of the other 5 classes?

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Kiralyn2000
    Kiralyn2000
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    Weekly
    Every other day would be cooler, though.
  • Royalthought
    Royalthought
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    Meta? The real goal should be balance.

    Generally speaking, people want change when the status quo is detrimental to them.

    When said meta becomes a players preferred way, they claim it's the most balanced ever.
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Weekly
    Belmara wrote: »
    With all the complaints about the meta shifting so fast thought it would be good to see what people think by making a poll.

    "meta" is created by the players NOT the game designers.
    So the players should stop fighting a lost battle :)
  • Vandril
    Vandril
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    Other
    I want an AI developed that will dramatically shift all balance numbers and coefficients by about 10-15% of a baseline every hour. Balancing practically everything within 10-15% of each other thing by whatever metric is being used is perfectly possible, so having a system that frequently buffs and nerfs everything by about that amount would ensure that there is never any meaningful meta. Simultaneously, +/- 15% is a small enough fluctuation to where it would practically never outright block content completion, just slow it down or speed it up.

    "The meta" is a gaming trend that needs to die; not just in MMOs, but in all games. Theorycrafting can be fun (I adore it), but boiling a game down to its numbers on a playerbase-wide scale sucks any and all of the fun and mysticism out of it. "The meta" ruins games.
    Edited by Vandril on September 5, 2019 7:36PM
  • Drdeath20
    Drdeath20
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    Katahdin wrote: »
    Drdeath20 wrote: »
    Katahdin wrote: »
    Drdeath20 wrote: »
    There has to be something to do to keep people playing for years.

    Ofcourse you can you still complete content with non meta sets but we spend half our time trying to get better and the other half enjoying our new strength. Unless your some weirdo that role plays lol.

    If the meta shifts slowed down, i think it would be hard to keep people (with years vested) interested.

    Been playing since beta.
    I have plenty to keep me busy without having to rebuild my characters every 3 months.

    In fact having to do so is keeping me from playing the game and it's getting tiresome. Its not playing, its rebuilding.

    I would argue that right now, more people are being driven from the game because the constant changes.

    Youve been playing since beta and still have plenty to keep you busy?

    Ive only been playing for 4 years and well pickings are getting slim.

    all content can be completed with non meta sets. My original point is for those that dont have much left to do, we appreciate having a goal to aim for.

    Yes. I have 17 characters so plenty to do.

    I don't find regrinding gear every 3 to 6 months as compelling and interesting content

    Well the good news is you dont have too. That choice is on you, just like the choice to have 17 characters and try to keep up with every meta with them.

    Just soo were clear, are you serious or are you joking around?
    Edited by Drdeath20 on September 5, 2019 8:11PM
  • Vermethys
    Vermethys
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    Somewhere between eternity and never.

    It's definitely fun to try new builds, classes, or abilities when you want to, but being forced to change gear and abilities to keep up and stay competitive gets kind of... well, not so fun. Not to say that I don't adapt my characters and playstyle to each major change, but I could do without that aspect of the game.
    PC EU CP1400+
    In-game Username: Vermilion98

    Characters & Builds
    Edith Geonette [DC Imperial Sorcerer] (AR28)
    Gorgo Aendovius [AD Imperial Dragonknight] (AR28)

    My Builds:
  • Veinblood1965
    Veinblood1965
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    I honestly didn't read any of this. I did laugh out loud however when seeing the subject line.
  • Keledus
    Keledus
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    Half a year (6 months)
    Belmara wrote: »
    With all the complaints about the meta shifting so fast thought it would be good to see what people think by making a poll.

    "meta" is created by the players NOT the game designers.
    So the players should stop fighting a lost battle :)

    ''meta'' most effective tactic available.
    Developers are in charge of game balance, if certain builds(sets, abilities etc.) they've created and put into the game that are way above the rest it creates a meta. The only way there wouldn't be a ''meta'' is if every single build/set/class would be on the same level dps wise etc. A bunch of people strive to be the best in a game so they go for the best tactic that is available, aka meta. So it is definetly created by the developers, not by the players.
    Edited by Keledus on September 5, 2019 9:35PM
    PC - EU
  • dtsharples
    dtsharples
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    You only need to keep changing the meta when you are self-conscious that your game is going to ***, and the new content you are providing is even worse.
    It's just a distracting way of moving the goal posts cheaply, instead of fixing broken game design and releasing content that can be played long term without an agenda of trying to *** sale from every transaction.
  • Ozby
    Ozby
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    Meta actually means change
    PC NA
    Aurora Bravepaw (Healden), Basks in Fire (DKTank), Bran Artlion (Magplar), Brindel Seedthorne (Stamden WW), Brugo Gargak (Stamcro), Casimir Delmar (StamDK), Falco Bastion (Stamsorc), Fus Ro Dah (Stamplar), Gandalff the Gay (Petsorc), Jo-Qinan Betula (Magden), Laveera Hex (Magcro), Raine Whitestag (Stamden), Raised by Bears (Wardentank), Ralak Rotheart (Healcro), Selene Sunshadow MagDK), Shadow Mirage (NBTank), Slythe Rattlebone (Healplar), Ulfnor Dragonslayer (Tankcro).
  • Elsonso
    Elsonso
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    Ozby wrote: »
    Meta actually means change

    Huh. I thought it meant "beyond" and, in context, describes a means of playing the game that uses information beyond what is considered the main part of the game in order to play the game better.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Hapexamendios
    Hapexamendios
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    Ozby wrote: »
    Meta actually means change

    Huh. I thought it meant "beyond" and, in context, describes a means of playing the game that uses information beyond what is considered the main part of the game in order to play the game better.

    It has 2-3 different meanings iirc.
  • Waffennacht
    Waffennacht
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    Quarterly (Every 3 months)
    Because ESO never has true balance but rather a round robin of top performers a consistent and rather frequent change is necessary imo
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Korah_Eaglecry
    Korah_Eaglecry
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    Simple. When they need to.

    That doesnt mean we should be experiencing the breakneck speed of changes we are seeing now. But ZOS should be free to change things when its necessary. Hopefully they find a vision of balance that they can stick with that wont change every few months.
    Penniless Sellsword Company
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  • josh.lackey_ESO
    josh.lackey_ESO
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    There should be a random meta generated every time you log in.
  • max_only
    max_only
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    When they have a unified and lore friendly vision then they can do what they like. What I can’t stand is that they set out goals, enumerated in text format, fail most of them on a quarter of the things and say “Success”. No.

    They set out goals for the racial rebalance and didn’t meet them.
    They set out goals for class identity and didn’t meet them
    They set out goals for Cyrodiil and didn’t meet them.

    Change as much as you like as long as you have a real clear solid goal in the end. All this wishy-washy back and forth is nauseating. We are now to the point where Soul Splitting Trap is recommended for every class, every spec, and every game mode. That’s not balance.
    #FiteForYourRite Bosmer = Stealth
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    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
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  • Drdeath20
    Drdeath20
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    max_only wrote: »
    When they have a unified and lore friendly vision then they can do what they like. What I can’t stand is that they set out goals, enumerated in text format, fail most of them on a quarter of the things and say “Success”. No.

    They set out goals for the racial rebalance and didn’t meet them.
    They set out goals for class identity and didn’t meet them
    They set out goals for Cyrodiil and didn’t meet them.

    Change as much as you like as long as you have a real clear solid goal in the end. All this wishy-washy back and forth is nauseating. We are now to the point where Soul Splitting Trap is recommended for every class, every spec, and every game mode. That’s not balance.

    That is exactly balance
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