Gahmerdohn wrote: »This is a problem we all have with almost all big homes not just this one and this have been talked a lot yet and ZOS replied that because of performance issues and making things even with console player they haven't found a solution yet to increase the 700 item limit.
On the other side, a lot of people now look it in a different way: I take a lot of skill and art to actually decorate within the limit of 700 and still create something amazing and a lot of people do do that and the results are amazing.
I still think that most homes need more space but meanwhile, you can already do something great.
Kiyakotari wrote: »I won't be getting Moon Sugar Meadow because the 700 item limit for a home of this size when it is completely blank-slate/open, and is not available to be purchased for gold (is crown-only) is frankly ridiculous.
Gahmerdohn wrote: »This is a problem we all have with almost all big homes not just this one and this have been talked a lot yet and ZOS replied that because of performance issues and making things even with console player they haven't found a solution yet to increase the 700 item limit.
On the other side, a lot of people now look it in a different way: I take a lot of skill and art to actually decorate within the limit of 700 and still create something amazing and a lot of people do do that and the results are amazing.
I still think that most homes need more space but meanwhile, you can already do something great.
Gahmerdohn wrote: »This is a problem we all have with almost all big homes not just this one and this have been talked a lot yet and ZOS replied that because of performance issues and making things even with console player they haven't found a solution yet to increase the 700 item limit.
On the other side, a lot of people now look it in a different way: I take a lot of skill and art to actually decorate within the limit of 700 and still create something amazing and a lot of people do do that and the results are amazing.
I still think that most homes need more space but meanwhile, you can already do something great.
The solution is limit console to 700, let PC go 1000.
And this is why I don't get the biggest homes. All sized homes would benefit from an increase in items, but the biggest ones just typically end up looking empty and half done, despite the decorator's best efforts.
Gahmerdohn wrote: »This is a problem we all have with almost all big homes not just this one and this have been talked a lot yet and ZOS replied that because of performance issues and making things even with console player they haven't found a solution yet to increase the 700 item limit.
On the other side, a lot of people now look it in a different way: I take a lot of skill and art to actually decorate within the limit of 700 and still create something amazing and a lot of people do do that and the results are amazing.
I still think that most homes need more space but meanwhile, you can already do something great.
The solution is limit console to 700, let PC go 1000.
This would be a great solution, since it is already a different game of pc and console, if because of the consoles we have limitations, installs two different mechanics and limitations.
SantieClaws wrote: »Well let's wait and see until after all the performance improvements perhaps yes?
Nothing is going to happen, or even be considered, until after all that has settled down yes.
The meadow could indeed do with many, many more slots.
This one has more plans and one day, should the limit be increased, she is ready and waiting to go absolutely nuts in Claws Meadow Village.
For now we work with what we have. If you feel the limit is offputting then just choose a small part of the meadow and work with that for now. Surround your chosen part with trees and assume the rest is impassable jungle for now.
It's a great place. Don't let the item limit put you off.
Yours with paws
Santie Claws
Kiyakotari wrote: »I won't be getting Moon Sugar Meadow because the 700 item limit for a home of this size when it is completely blank-slate/open, and is not available to be purchased for gold (is crown-only) is frankly ridiculous.
Must be new, because most limited homes are like this.....
But yes, the 700 item homes are limited. I own the island, I did a lot with it, but I still have an entire area sectioned off lol
Gahmerdohn wrote: »This is a problem we all have with almost all big homes not just this one and this have been talked a lot yet and ZOS replied that because of performance issues and making things even with console player they haven't found a solution yet to increase the 700 item limit.
On the other side, a lot of people now look it in a different way: I take a lot of skill and art to actually decorate within the limit of 700 and still create something amazing and a lot of people do do that and the results are amazing.
I still think that most homes need more space but meanwhile, you can already do something great.
The solution is limit console to 700, let PC go 1000.
This would be a great solution, since it is already a different game of pc and console, if because of the consoles we have limitations, installs two different mechanics and limitations.
It’s highly doubtful that console limitations alone are the reason why the item limit is set to 700. Remember that MMOs are designed with appeal to the masses in mind. The masses do not generally play ESO with a state of the art liquid cooled gaming PC. If you’re going to blame and discriminate against console users, then you need to blame and discriminate against people playing ESO on low-end laptops and desktops as well.
Gahmerdohn wrote: »This is a problem we all have with almost all big homes not just this one and this have been talked a lot yet and ZOS replied that because of performance issues and making things even with console player they haven't found a solution yet to increase the 700 item limit.
On the other side, a lot of people now look it in a different way: I take a lot of skill and art to actually decorate within the limit of 700 and still create something amazing and a lot of people do do that and the results are amazing.
I still think that most homes need more space but meanwhile, you can already do something great.
The solution is limit console to 700, let PC go 1000.
This would be a great solution, since it is already a different game of pc and console, if because of the consoles we have limitations, installs two different mechanics and limitations.
It’s highly doubtful that console limitations alone are the reason why the item limit is set to 700. Remember that MMOs are designed with appeal to the masses in mind. The masses do not generally play ESO with a state of the art liquid cooled gaming PC. If you’re going to blame and discriminate against console users, then you need to blame and discriminate against people playing ESO on low-end laptops and desktops as well.
A home is an instanced zone, and large homes have multiple instanced mini-zones within them. It's not a "performance issue," or else they wouldn't keep releasing more and more data intensive particle animated furnishings. The 700 item cap is a bogus arbitrary number, which they have never actually explained the reason for.
Gahmerdohn wrote: »This is a problem we all have with almost all big homes not just this one and this have been talked a lot yet and ZOS replied that because of performance issues and making things even with console player they haven't found a solution yet to increase the 700 item limit.
On the other side, a lot of people now look it in a different way: I take a lot of skill and art to actually decorate within the limit of 700 and still create something amazing and a lot of people do do that and the results are amazing.
I still think that most homes need more space but meanwhile, you can already do something great.
The solution is limit console to 700, let PC go 1000.
This would be a great solution, since it is already a different game of pc and console, if because of the consoles we have limitations, installs two different mechanics and limitations.
It’s highly doubtful that console limitations alone are the reason why the item limit is set to 700. Remember that MMOs are designed with appeal to the masses in mind. The masses do not generally play ESO with a state of the art liquid cooled gaming PC. If you’re going to blame and discriminate against console users, then you need to blame and discriminate against people playing ESO on low-end laptops and desktops as well.
A home is an instanced zone, and large homes have multiple instanced mini-zones within them. It's not a "performance issue," or else they wouldn't keep releasing more and more data intensive particle animated furnishings. The 700 item cap is a bogus arbitrary number, which they have never actually explained the reason for.
Gahmerdohn wrote: »This is a problem we all have with almost all big homes not just this one and this have been talked a lot yet and ZOS replied that because of performance issues and making things even with console player they haven't found a solution yet to increase the 700 item limit.
On the other side, a lot of people now look it in a different way: I take a lot of skill and art to actually decorate within the limit of 700 and still create something amazing and a lot of people do do that and the results are amazing.
I still think that most homes need more space but meanwhile, you can already do something great.
The solution is limit console to 700, let PC go 1000.
This would be a great solution, since it is already a different game of pc and console, if because of the consoles we have limitations, installs two different mechanics and limitations.
It’s highly doubtful that console limitations alone are the reason why the item limit is set to 700. Remember that MMOs are designed with appeal to the masses in mind. The masses do not generally play ESO with a state of the art liquid cooled gaming PC. If you’re going to blame and discriminate against console users, then you need to blame and discriminate against people playing ESO on low-end laptops and desktops as well.
A home is an instanced zone, and large homes have multiple instanced mini-zones within them. It's not a "performance issue," or else they wouldn't keep releasing more and more data intensive particle animated furnishings. The 700 item cap is a bogus arbitrary number, which they have never actually explained the reason for.
Hop over to the housing forum. It has actually been explained quite efficiently.
barney2525 wrote: »They need to have a new category - Extra Large House item
so you can place a full size Dragon
not a statue, a Dragon
the 700 limit is weird anyway and is probably not console performance, You can add 350 large and complex items like large trees and 350 light sources or you cold have 700 tiny and simple items.Gahmerdohn wrote: »This is a problem we all have with almost all big homes not just this one and this have been talked a lot yet and ZOS replied that because of performance issues and making things even with console player they haven't found a solution yet to increase the 700 item limit.
On the other side, a lot of people now look it in a different way: I take a lot of skill and art to actually decorate within the limit of 700 and still create something amazing and a lot of people do do that and the results are amazing.
I still think that most homes need more space but meanwhile, you can already do something great.
The solution is limit console to 700, let PC go 1000.
This would be a great solution, since it is already a different game of pc and console, if because of the consoles we have limitations, installs two different mechanics and limitations.
It’s highly doubtful that console limitations alone are the reason why the item limit is set to 700. Remember that MMOs are designed with appeal to the masses in mind. The masses do not generally play ESO with a state of the art liquid cooled gaming PC. If you’re going to blame and discriminate against console users, then you need to blame and discriminate against people playing ESO on low-end laptops and desktops as well.
the 700 limit is weird anyway and is probably not console performance, You can add 350 large and complex items like large trees and 350 light sources or you cold have 700 tiny and simple items.Gahmerdohn wrote: »This is a problem we all have with almost all big homes not just this one and this have been talked a lot yet and ZOS replied that because of performance issues and making things even with console player they haven't found a solution yet to increase the 700 item limit.
On the other side, a lot of people now look it in a different way: I take a lot of skill and art to actually decorate within the limit of 700 and still create something amazing and a lot of people do do that and the results are amazing.
I still think that most homes need more space but meanwhile, you can already do something great.
The solution is limit console to 700, let PC go 1000.
This would be a great solution, since it is already a different game of pc and console, if because of the consoles we have limitations, installs two different mechanics and limitations.
It’s highly doubtful that console limitations alone are the reason why the item limit is set to 700. Remember that MMOs are designed with appeal to the masses in mind. The masses do not generally play ESO with a state of the art liquid cooled gaming PC. If you’re going to blame and discriminate against console users, then you need to blame and discriminate against people playing ESO on low-end laptops and desktops as well.
Houses are instances who is created then you enter, probably much the same as dungeons or trials except that you have to load the furniture and the placed furniture has to be stored on server however its just item id, position and rotation who has to be stored so not much more than 50 bytes each item.
Gahmerdohn wrote: »