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Twilight Tormentor enrage is trash

Tannus15
Tannus15
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I did some more testing just to make sure i'm not crazy on a 6mil, solo parse regarding twilight tormentor enrage

if anyone is wondering why i'm checking on the 6mil and not the 21m, the answer is time and pots
if i see anything worth investigating i'll definately check it on the 21m, but in the mean time i'm saving myself time and gold

Without enrage - 43k dps
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With enrage - 43k dps
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without enrage the twilight did 2.8k dps
with enrage it did 3k dps.

it was enraged for 49% of the fight, which is close enough to optimal. using any other damage skill instead of enrage will equate to an equal amount of dps increase, I recommend only using the enrage while you're in a mechanics cool down like changing positions or waiting for a boss mechanic to end / start.

TL;DR The ability is trash, ignore it once the fight starts.
  • Tannus15
    Tannus15
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    Bonus matriarch parse:

    unknown.png

    matriarch zap gives 1.3k dps
    1.5k dps loss on a 6mil solo

    thinking about it you might be better off running matriarch and another dot instead of crit surge for self heals
    YMMV
  • WrathOfInnos
    WrathOfInnos
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    Tannus15 wrote: »
    thinking about it you might be better off running matriarch and another dot instead of crit surge for self heals
    YMMV

    That is true. It seems to go farther than that. You can drop the Twilight entirely, then you don’t need Daedric Prey and can slot 3 better skills. In your examples I see you already use Degeneration, which requires 1 bar slot and 1 cast every 12s, and it outperforms even the actively buffed Tormentor. Consuming Trap would do about the same, but there’s nothing wrong with Splitting if you want some more AoE. Next on the list would be Flame Reach, Scalding Rune, and Mystic Orb. If you want to go further than those 3, then Haunting Curse could also be added (although it is a little underpowered IMO). The Twilight was essential to good DPS last patch, but does seem to be trash now, especially considering the limited bar space and GCD’s.
  • RiskyChalice863
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    This isn't entirely responsive to the point being made here, but you can't compare the DPS of the Twilight to the DPS of some other ability. There's a really important difference: You use zero global cooldowns on the Twilight. If you replaced it with other abilities, the DPS you get from the rest of your abilities on your bar would go down since you'd have fewer cooldowns to use on them. Of course, using the actual Twilight active ability is a difference issue. That ability does use a global cooldown. But it's got to be balanced against the fact that the ability effectively already gives you a ton of DPS just for being slotted. It's effectively an ability that has a large passive DPS boost for being slotted and therefore doesn't do as much damage when you actually use it.
    Edited by RiskyChalice863 on September 3, 2019 3:21AM
  • Tannus15
    Tannus15
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    @RiskyChalice863 Yup, I'm still running twilight at the moment and I treat it like a passive buff for my daedric prey, which also buffs my atro.

    Right now I'm running interrupts on in vAS+2 and I was wondering if I should be doing twilight enrage or an additional crushing shock and the answer is just ignore the twilight entirely. Enrage costs more and it works out the same.

    @WrathOfInnos The problem is that sorc doesn't have anything good to replace it with. Haunting curse has a weird timer that you can't refresh early or it won't proc and makes all rotations clumsy

    Here is another bonus parse I did replacing twilight with bound aegis on both bars and prey with lightning flood:
    unknown.png

    Yeah, it's not awesome.
  • Saril_Durzam
    Saril_Durzam
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    ATM looks like best option is just slot vollatile. It sucks that the DPS version of the supposedly avanced pet, was so bad that only good pet was the basic one.

    Matriarch heals also dont get good enough to justify its slots. Id rather go with shield + Crit Surge. And none of them on a trial, maybe the shield on damage spikes. Just potions and faith on my healers ;).

  • Saril_Durzam
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    This isn't entirely responsive to the point being made here, but you can't compare the DPS of the Twilight to the DPS of some other ability. There's a really important difference: You use zero global cooldowns on the Twilight. If you replaced it with other abilities, the DPS you get from the rest of your abilities on your bar would go down since you'd have fewer cooldowns to use on them. Of course, using the actual Twilight active ability is a difference issue. That ability does use a global cooldown. But it's got to be balanced against the fact that the ability effectively already gives you a ton of DPS just for being slotted. It's effectively an ability that has a large passive DPS boost for being slotted and therefore doesn't do as much damage when you actually use it.

    For that. i think you could compare Twlight with Bound Aegis and Inner Light, which are simply buff slots. Sure, dont give direct damage but give buffs to all your abilities damage. I think mainbar Aegis plus Light means around 15% of your Magicka plus 10% extra crit and the resists from Aegis. Aegis and Twilight passive bonus damage cancels each other.

    The thing is, what´s more valuable? Didnt do numbers but i think the passives would deal more damage than the Twilight.

  • EmEm_Oh
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    The enrage part is supposed to apply to the person using the skill...not the pet. :)

    Edited by EmEm_Oh on September 3, 2019 6:16PM
  • LinearParadox
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    This is what happens when you cut the damage of a skill by a whopping 67% in one patch and then never revisit it.
    Thanks ZoS, a double-bar skill that's literally out-performed by a single-bar skill cast once every 12 seconds.
    Brilliant balancing.

    While you're at it, why don't you change my Volatile Familiar to a mildly upset Banekin with a stick? Maybe a Daedrat that runs up and bites it's toes?

    Matriarch is trash too unless you're playing a dedicated Sorc Healer. I removed it from my bar on my PvP PetSorc and replaced it with Power Surge (lel btw at a stam morph performing better on a mag toon) and literally got better heals without sacrificing a global CD while under pressure, and only lost the 600-800 damage zap every few seconds. Replaced that with degeneration and got better DPS and sustain.

    I'm guessing the Tormentor/Matriarch nerf came from the same genius as the un-breakable Eclipse and Incap silence :#
    Edited by LinearParadox on September 5, 2019 5:34AM
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