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Gear and Skill Advice: Necromancer Healer

jcf190b14_ESO
jcf190b14_ESO
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Hi folks. I just hit level 50 (CP 222) with my necromancer and I'd like some opinions on some beginner healer gear. Looking at some online guides, there are quite a few choices. There are also several different skill builds and I'd like to know what success people have had with different builds in different situations. Thanks!

PS: I'm also looking for folks that can craft some gear for me. I should have plenty of mats. PC-NA
  • Taleof2Cities
    Taleof2Cities
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    PvE or PvP? Within those two what kind of content?
  • jcf190b14_ESO
    jcf190b14_ESO
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    PvE, mostly dungeons and world content.
  • Taleof2Cities
    Taleof2Cities
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    For PvE dungeons and overland content, the beginner gear sets are generally a 5-piece core healing set and a 5-piece support set ... supplemented by a 2-piece monster set that's preferably heal-friendly.

    A "support" set can fall into a few categories: (a) a buff set for your groupmates (example; Jorvuld's Guidance), (b) a DPS set to help with damage (example; Julianos), or (c) a selfish set for resources (example; Bright-Throat's Boast).

    Fortunately, those are really the only guidelines you need for the type of content you're doing. ;)

    So, you're right. Any of those 5-piece sets mentioned in your research will likely work.

    If you have plenty of mats for crafted sets, then that will obviously save time versus farming overland/dungeon sets. Seducer, Magnus', and Kagrenac's Hope are popular choices ... and remember ZOS just buffed the Eyes of Mara crafted set to a 15% cost reduction.

    Once you get to more challenging content, your group-mates (or guild-mates) can help with end game healer setups. Since you're a shrewd user of online resources, you can find info there as well.

    Enjoy!
  • SydneyGrey
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    I use the Seducer set and the Sanctuary set together for healers. They're both easy to get.
    Seducer can be crafted, and it reduces the cost of your magicka abilities, since healers need a whole lot of magicka. https://elderscrollsonline.wiki.fextralife.com/Armor+of+the+Seducer+Set
    Sanctuary set is found in the Banished Cells dungeon, but it's an easy dungeon that can be farmed on normal mode. This set increases the healing received for you and up to 11 group members near you. https://elderscrollsonline.wiki.fextralife.com/Sanctuary+Set
    Pair these two sets with a healer-based 2-piece monster set, and you're good to go.
  • jcf190b14_ESO
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    Sounds good. Thanks for the tips guys.
  • PoseidonEvil
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    SydneyGrey wrote: »
    I use the Seducer set and the Sanctuary set together for healers. They're both easy to get.
    Seducer can be crafted, and it reduces the cost of your magicka abilities, since healers need a whole lot of magicka. https://elderscrollsonline.wiki.fextralife.com/Armor+of+the+Seducer+Set
    Sanctuary set is found in the Banished Cells dungeon, but it's an easy dungeon that can be farmed on normal mode. This set increases the healing received for you and up to 11 group members near you. https://elderscrollsonline.wiki.fextralife.com/Sanctuary+Set
    Pair these two sets with a healer-based 2-piece monster set, and you're good to go.

    this works really well pre trial gear! after that I would run 1 trial set and 1 other beneficial set. I did sanctuary and worm cult before I got my trial gear for my necro healer.
    In-game ID: alchelvly
    Phixeon Maghi -- Breton Healer
    Harrow the Souleater -- Breton Necro Healer
    Krogyle dro-Smoketh -- Orc Stamdk
  • msalvia
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    As for craft sets, eyes of mara and kagnerac's hope are strong choices for a healer. As for dungeon sets, Worm's Raiment (vom), Jorvuld's (scp), Spellpower Cure (WGT), and sanctuary (Banished Cells) are pretty decent (sanctuary is notably worse than the first three). Trial sets, however, are where it's at, and they're really not hard to farm (for non-perfect at least). Infallible Aether (craglorn trials) is good, and Olorime (CR) is arguably the best healer set for group play. Plenty of other options, but those are good places to start.

    As for skills, you'll definitely want to run elemental drain (destruction staff) and energy orb (Undaunted). You'll also want to pack a few synergy abilities given that so many dps wear Lokk and tanks wear Alkosh. Bone totem is good for this, as is boneyard.
  • msalvia
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    Yeah, seducers is a good craft set, forgot about that one
  • OG_Kaveman
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    start with getting someone to craft you seducers and julianos at cp160. then work on getting bogdan's/sentinel of rkugamz for your monster set. then go to craglorn and get into normal trials there and get infallible aether, to replace your julianos, then go do normal cloud rest and get vestment of olorime to replace your seducers. then work on getting Symphony of Blades to replace your monster set.

    sets-

    https://en.uesp.net/wiki/Online:Armor_of_the_Seducer
    https://en.uesp.net/wiki/Online:Law_of_Julianos
    https://en.uesp.net/wiki/Online:Nightflame <--- bogdans
    https://en.uesp.net/wiki/Online:Sentinel_of_Rkugamz_(set)
    https://en.uesp.net/wiki/Online:Infallible_Mage <--- infallible aether
    https://en.uesp.net/wiki/Online:Vestment_of_Olorime
    https://en.uesp.net/wiki/Online:Symphony_of_Blades_(set)


    some good tertiary sets are-

    https://en.uesp.net/wiki/Online:The_Worm's_Raiment <--- if group is mostly mag
    https://en.uesp.net/wiki/Online:Hircine's_Veneer <---- if the group is most stam, transmute jewelry to infused/mag and use weapons.
    https://en.uesp.net/wiki/Online:Healing_Mage
    and if you actually get into end game content, some have their healers wear ebon, https://en.uesp.net/wiki/Online:Ebon_Armory, again transmute the jewelry to infused/max mag and use 2 heavy on the body though, as the group wide 1k of health goes away on bar swap for a split second.


    i would add, getting a master resto is quite imporant theses days too, they buffed it, a lot, and there are loads of stam dps these days.

    https://en.uesp.net/wiki/Online:Grand_Rejuvenation

    if you choose to run this, you back bar olorime, the proc is ground based and will not go away after you swap.
    Edited by OG_Kaveman on August 22, 2019 8:50PM
  • PoseidonEvil
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    OG_Kaveman wrote: »
    start with getting someone to craft you seducers and julianos at cp160. then work on getting bogdan's/sentinel of rkugamz for your monster set. then go to craglorn and get into normal trials there and get infallible aether, to replace your julianos, then go do normal cloud rest and get vestment of olorime to replace your seducers. then work on getting Symphony of Blades to replace your monster set.


    if hes a necro healer he has the vulnerability so why run infal? just curious

    Edited by PoseidonEvil on August 22, 2019 8:59PM
    In-game ID: alchelvly
    Phixeon Maghi -- Breton Healer
    Harrow the Souleater -- Breton Necro Healer
    Krogyle dro-Smoketh -- Orc Stamdk
  • LordLomax
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    Don’t forget twilight remedy as this will be the new bis for trials as it uses the synergies for Loki and Alkosh etc
  • OG_Kaveman
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    OG_Kaveman wrote: »
    start with getting someone to craft you seducers and julianos at cp160. then work on getting bogdan's/sentinel of rkugamz for your monster set. then go to craglorn and get into normal trials there and get infallible aether, to replace your julianos, then go do normal cloud rest and get vestment of olorime to replace your seducers. then work on getting Symphony of Blades to replace your monster set.


    if hes a necro healer he has the vulnerability so why run infal? just curious

    a healer has no bar space for Agony Totem. that belongs on a tank. plus you dont need to rely on someone synergising it. plus it is the easiest way to guarantee 100% uptime on Minor Vulnerability on the boss.
    LordLomax wrote: »
    Don’t forget twilight remedy as this will be the new bis for trials as it uses the synergies for Loki and Alkosh etc

    hardly. the heal scales with the person synergsing, meaning that the heal doesn't get any of your healing done bonuses you will have as a healer, and can not crit. also most dps build already have a skill to get minor force, either trap or channeled acceleration.
    Edited by OG_Kaveman on August 22, 2019 9:22PM
  • Taleof2Cities
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    @OG_Kaveman; @LordLomax;

    I think you’re getting beyond the purpose of the thread.

    OP is CP222 and needs just a basic healer gear setup ... preferably crafted since they have the mats to support that endeavor.

    Advanced and end game healer setups can be informative ... but they don’t fulfill the OP’s immediate needs right at the moment.

    Edited by Taleof2Cities on August 23, 2019 12:05AM
  • OG_Kaveman
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    @OG_Kaveman; @LordLomax;

    I think you’re getting beyond the purpose of the thread.

    OP is CP222 and needs just a basic healer gear setup ... preferably crafted since they have the mats to support that endeavor.

    Advanced and end game healer setups can be informative ... but they don’t fulfill the OP’s immediate needs right at the moment.

    Literally the first words in my comment-
    start with getting someone to craft you seducers and julianos at cp160. then work on getting bogdan's/sentinel of rkugamz for your monster set.
  • Taleof2Cities
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    OG_Kaveman wrote: »
    @OG_Kaveman; @LordLomax;

    I think you’re getting beyond the purpose of the thread.

    OP is CP222 and needs just a basic healer gear setup ... preferably crafted since they have the mats to support that endeavor.

    Advanced and end game healer setups can be informative ... but they don’t fulfill the OP’s immediate needs right at the moment.

    Literally the first words in my comment-
    start with getting someone to craft you seducers and julianos at cp160. then work on getting bogdan's/sentinel of rkugamz for your monster set.

    Yes, but farming Olorime and Master’s Restoration Staff is not likely to be a focus at the moment.
  • OG_Kaveman
    OG_Kaveman
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    OG_Kaveman wrote: »
    @OG_Kaveman; @LordLomax;

    I think you’re getting beyond the purpose of the thread.

    OP is CP222 and needs just a basic healer gear setup ... preferably crafted since they have the mats to support that endeavor.

    Advanced and end game healer setups can be informative ... but they don’t fulfill the OP’s immediate needs right at the moment.

    Literally the first words in my comment-
    start with getting someone to craft you seducers and julianos at cp160. then work on getting bogdan's/sentinel of rkugamz for your monster set.

    Yes, but farming Olorime and Master’s Restoration Staff is not likely to be a focus at the moment.

    That is why I made a road map. In my lowly opinion, there is no reason to use anything before you get any of the sets I mentioned after that first statement other then seducers/julianos, other then for kicks and giggles, all other sets require time farming that you could be using to farm olo/any of the other sets I mentioned. It is super easy to get into ncr farm groups as a healer and the trial is not hard +0.
    Edited by OG_Kaveman on August 23, 2019 12:38AM
  • jcf190b14_ESO
    jcf190b14_ESO
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    I appreciate all the advice. Thanks everyone.
  • jcf190b14_ESO
    jcf190b14_ESO
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    Follow-up question: How do you mix-match armor sets with only 7 slots available? Especially in regards to starter, crafted gear like Julianos and Seducer?
  • OG_Kaveman
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    Follow-up question: How do you mix-match armor sets with only 7 slots available? Especially in regards to starter, crafted gear like Julianos and Seducer?

    Jewelry and weapons. Even without jewelry, you have 9 slots, weapons count as 2.
  • jcf190b14_ESO
    jcf190b14_ESO
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    OG_Kaveman wrote: »
    Follow-up question: How do you mix-match armor sets with only 7 slots available? Especially in regards to starter, crafted gear like Julianos and Seducer?

    Jewelry and weapons. Even without jewelry, you have 9 slots, weapons count as 2.

    Ah, gotcha! Thank you.
  • Grianasteri
    Grianasteri
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    Follow-up question: How do you mix-match armor sets with only 7 slots available? Especially in regards to starter, crafted gear like Julianos and Seducer?

    I think the answers already given and your own research are providing you with good healer options to start with. Not much more I can add...

    Personally I like Kagranec as a progression/beginner healer set, paired with something like SPC or Worms. I also like Sanctuary, even though some seem to frown on this - increasing the healing everyone receives by 12% is not to be sniffed at. I still run Sanctuary on one of my 3 healers.

    Set wise the standard basic format is 5-5-2... so two full sets plus a monster set. That is achieved by having one set on the jewellery and weapons, and the other set from body armour, with obviously the monster set head n shoulders. What this achieves is all 3 sets active at all times, whichever bar you are on.

    Other variations use two monster sets, one each on head and shoulder, to get the x1 bonus from both.

    If/when you start to use master weapons etc, the above basic format changes and you need to make sure you are front/backbaring the correct sets etc. It is also possible to mix up the distribution of your 5 piece sets.
  • Taleof2Cities
    Taleof2Cities
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    Set wise the standard basic format is 5-5-2... so two full sets plus a monster set. That is achieved by having one set on the jewellery and weapons, and the other set from body armour, with obviously the monster set head n shoulders. What this achieves is all 3 sets active at all times, whichever bar you are on.

    Other variations use two monster sets, one each on head and shoulder, to get the x1 bonus from both.

    There is one other variation: 5-3-2-2

    Which means running Willpower jewelry with your core 5-piece healing set and monster set. The weapon slot can be anything to support a healing spec ... though the best use of the 2-piece for both PvE and PvP is now probably the Asylum Staff for Combat Prayer.

    My PvP Templar Healer was running this setup before Update 23 ... when the Master’s Restoration Staff took an indirect nerf from the Healing Springs changes. Now, that character is back to 5-5-2.
  • OG_Kaveman
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    Set wise the standard basic format is 5-5-2... so two full sets plus a monster set. That is achieved by having one set on the jewellery and weapons, and the other set from body armour, with obviously the monster set head n shoulders. What this achieves is all 3 sets active at all times, whichever bar you are on.

    Other variations use two monster sets, one each on head and shoulder, to get the x1 bonus from both.

    There is one other variation: 5-3-2-2

    Which means running Willpower jewelry with your core 5-piece healing set and monster set. The weapon slot can be anything to support a healing spec ... though the best use of the 2-piece for both PvE and PvP is now probably the Asylum Staff for Combat Prayer.

    My PvP Templar Healer was running this setup before Update 23 ... when the Master’s Restoration Staff took an indirect nerf from the Healing Springs changes. Now, that character is back to 5-5-2.

    as a healer in pve, you don't need the extra sustain that the asylum resto provides. the master resto is even better now, it gives 740 stam and grand healing and its morphs are ~25% cheaper. meaning that the skill is easier to spam,yes, you don't get the stacking effect but you do get a single tick of healing from the skill but that is what you would get if you let the aoe heals tick. the master is bis by far in this meta, especially how easy it is to back bar olo. so you can do 5/5/2/2.
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