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I've always wondered this...

Daranigan
Daranigan
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Why is it that a merchant I paid 5000 crowns for can't repair armor in my home that I paid 15000 crowns for? Like I get why it can't repair armor while I'm on the battlefield, like in a trial or vet dungeon. That's part of the challenge. But when used as a furnishing, in a house where there is no fighting going on, why can't it repair armor? Why do I need to go to a merchant in a town? I can craft in my house. I can sell in my house. I can bank in my house. But to make sure my armor is maxed out for my next log on, I have to waste time running to a wayshrine to get to a town, or waste gold fast traveling. Is there a reason for this or do the dev's just hate us?

Edit: Okay I feel I need to clarify this. I know you can repair armor with repair kits in your home and your banker can hold them so you can withdraw as many as you need. I have repair kits. I know how to use them. I know how and where to get them. That's neither an issue nor my question. My question isn't about how I can repair armor but why can I not repair it with an item I paid real money for? That item being my Merchant which I have placed in my home. Is there a justification for this?
Edited by Daranigan on August 30, 2019 2:41PM
  • Nestor
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    Do gear crafting writs and you will soon have all the repair kits you will need. Those can be used anywhere.

    As to why it costs gold at a merchant it's a gold sink.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Daranigan
    Daranigan
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    Nestor wrote: »
    Do gear crafting writs and you will soon have all the repair kits you will need. Those can be used anywhere.

    As to why it costs gold at a merchant it's a gold sink.

    I have repair kits galore already. It's not about why can't I repair my armor in my home. It's about why can't the merchant do this. Before I log off I like to make sure my weapons, armor and inventory are taken care of for when I log in for the next run so I can just get in and play. If I go to my house I can break down/ sell any unwanted jewelry, armor, weapons, potions, poisons, food/ drink or anything else I don't want in my bag. It then takes 2 soul gems to top of my weapons. But then it takes 7 to 9 repair kits to repair my armor (My tank has 2 shields) and that can burn through a lot of those kits and it's quicker to just repair all with a merchant. Not to mention I prefer to save my kits for vet trials. After an hour or two of adventuring the gold it costs to repair isn't even a loss.
  • Nestor
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    I think the philosophy is, give a reason to go to town. It gives a feeling of life to the world. If we could do everything in our houses, the towns would be ghost towns. Although, Repair kits do kind of defeat that.

    However, your asking the same question everyone has asked since the Merchant assistants were announced. And, as soon as they allow the Merchant to repair, the forums will erupt demanding the banking assistant give access to the guild bank and store.
    Edited by Nestor on August 30, 2019 3:45AM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Daranigan
    Daranigan
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    Nestor wrote: »
    I think the philosophy is, give a reason to go to town. It gives a feeling of life to the world. If we could do everything in our houses, the towns would be ghost towns. Although, Repair kits do kind of defeat that.

    However, your asking the same question everyone has asked since the Merchant assistants were announced. And, as soon as they allow the Merchant to repair, the forums will erupt demanding the banking assistant give access to the guild bank and store.

    The town's are already ghost towns. Have you been to eastmarch lately outside of an event? How about orsinium? Clockwork? The player base is dwindling. Sure you might see a guild gathering once in a while or a new player or two here and there. But for the most part I barely see anybody on unless it's a major point on the map like an undaunted enclave, craglorn or an event or new DLC place.

    And on the banker thing, yeah. Why can't the banker give access to those things, at least in the home. Guilds use homes as guild gathering halls all the time. On top of that we paid real money for these things that do a fraction of the things that the non paid for ones do. And if I'm paying for the convenience, where is the convenience?
    Edited by Daranigan on August 30, 2019 4:01AM
  • jainiadral
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    Yeah, it's annoying. I either stockpile repair kits or hit traveling merchants on the road.
  • Nestor
    Nestor
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    Daranigan wrote: »
    Nestor wrote: »
    I think the philosophy is, give a reason to go to town. It gives a feeling of life to the world. If we could do everything in our houses, the towns would be ghost towns. Although, Repair kits do kind of defeat that.

    However, your asking the same question everyone has asked since the Merchant assistants were announced. And, as soon as they allow the Merchant to repair, the forums will erupt demanding the banking assistant give access to the guild bank and store.

    The town's are already ghost towns. Have you been to eastmarch lately outside of an event? How about orsinium? Clockwork? The player base is dwindling.

    Not on PC NA it's not. Plenty of people running around.



    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Daranigan
    Daranigan
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    Nestor wrote: »
    Daranigan wrote: »
    Nestor wrote: »
    I think the philosophy is, give a reason to go to town. It gives a feeling of life to the world. If we could do everything in our houses, the towns would be ghost towns. Although, Repair kits do kind of defeat that.

    However, your asking the same question everyone has asked since the Merchant assistants were announced. And, as soon as they allow the Merchant to repair, the forums will erupt demanding the banking assistant give access to the guild bank and store.

    The town's are already ghost towns. Have you been to eastmarch lately outside of an event? How about orsinium? Clockwork? The player base is dwindling.

    Not on PC NA it's not. Plenty of people running around.



    I beg to differ based on not just my personal experience but on my friends. I started playing on PC but ported to PS4. Both NA. Some of the friends I made on the PC version have complained that barley anybody is on in most of the main zones or older DLC areas anymore and it's the same way on PS4. (And I'm not counting cyrodill or the imperial city. Pvp is alive and well.)
  • Taleof2Cities
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    Daranigan wrote: »
    Nestor wrote: »
    Daranigan wrote: »
    Nestor wrote: »
    I think the philosophy is, give a reason to go to town. It gives a feeling of life to the world. If we could do everything in our houses, the towns would be ghost towns. Although, Repair kits do kind of defeat that.

    However, your asking the same question everyone has asked since the Merchant assistants were announced. And, as soon as they allow the Merchant to repair, the forums will erupt demanding the banking assistant give access to the guild bank and store.

    The town's are already ghost towns. Have you been to eastmarch lately outside of an event? How about orsinium? Clockwork? The player base is dwindling.

    Not on PC NA it's not. Plenty of people running around.



    I beg to differ based on not just my personal experience but on my friends. I started playing on PC but ported to PS4. Both NA. Some of the friends I made on the PC version have complained that barley anybody is on in most of the main zones or older DLC areas anymore and it's the same way on PS4. (And I'm not counting cyrodill or the imperial city. Pvp is alive and well.)

    Yeah, only 13 million accounts in the game now ... and it’s a “ghost town”.

    Regardless, as @Nestor pointed out, repair kits come in stacks of 200 ... and those are something the personal banker will have at your house (or anywhere).

    Edited by Taleof2Cities on August 30, 2019 4:42AM
  • Daranigan
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    Daranigan wrote: »
    Nestor wrote: »
    Daranigan wrote: »
    Nestor wrote: »
    I think the philosophy is, give a reason to go to town. It gives a feeling of life to the world. If we could do everything in our houses, the towns would be ghost towns. Although, Repair kits do kind of defeat that.

    However, your asking the same question everyone has asked since the Merchant assistants were announced. And, as soon as they allow the Merchant to repair, the forums will erupt demanding the banking assistant give access to the guild bank and store.

    The town's are already ghost towns. Have you been to eastmarch lately outside of an event? How about orsinium? Clockwork? The player base is dwindling.

    Not on PC NA it's not. Plenty of people running around.



    I beg to differ based on not just my personal experience but on my friends. I started playing on PC but ported to PS4. Both NA. Some of the friends I made on the PC version have complained that barley anybody is on in most of the main zones or older DLC areas anymore and it's the same way on PS4. (And I'm not counting cyrodill or the imperial city. Pvp is alive and well.)

    Yeah, only 13 million accounts in the game now ... and it’s a “ghost town”.

    Regardless, as @Nestor pointed out, repair kits come in stacks of 200 ... and those are something the personal banker will have at your house (or anywhere).

    First off I didn't say the game was a ghost town. I said lots of towns already are. Second, they can have 13 billion accounts for all I care. How many of those are active accounts I wonder? In 2017 it had 8.5 million and yet only about a million were active. And based off what I've seen that gap has grown in both directions.

    And finally as I have already stated, this isn't about repair kits. I have repair kits. Some 1200 and change I think. I didn't ask, "Hey, why can't I repair my armor in anyway in my home?" My question is why can't the merchant we put in our home come with this function? Is there a justification for that? Get off the repair kits. I know all about them. I'm not asking how to repair my armor. I'm not asking for in home ideas for fixing my armor. I'm asking why they decided that an item I paid for with real money should be lacking a function of a basic in game mechanic.
  • bmnoble
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    You can't expect every city to be full of players all the time, people stop by do what they need to and get the hell out of dodge back to what the actually want to be doing.

    The reason the buy able assistants don't let you repair your gear or access guild banks is to force people to visit towns from time to time, same with why they won't let us have writ boards in are houses and why a lot of the daily quest givers are based in towns.

    As for normal merchants repairing your gear for gold, that's just a gold sink and a way for new players or those that don't have repair kits to fix their gear until they realize how much of a waste of gold it is.

  • Grianasteri
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    I do sympathise with the OP feelings on this one. I am also frustrated that I have to travel to town to carry out repairs, it makes little sense from an immersion/practical stance.

    However the reason seems clear to me, there are various, numerous functions in the game which are designed to funnel players through areas to create and add to the feeling of a world that is alive with real players going about their business. This is one of them, force players to visit locations with crafting hubs. So I get that and I think its an important aspect of the game.

    It just feels a bit insulting to have spent a lot of real world money on housing and services to not have this facility at home. In fact it feeds into and exposes further the inadequacies of the housing system on the whole.

    Housing needs to be made a far more interactive, valuable part of the game.

    . Edit for spelling
    Edited by Grianasteri on August 30, 2019 1:12PM
  • Artemiisia
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    to the 13 million accounts talk, ill like to add

    I know lots of people that has made +10 accounts for themselves during free weeks, to make a guild and invite those "fake" 10 accounts into it, giving them 500 guild bank spaces they can use for themselves alone.

    lets just say its 10 I know, that would be 100 "fake" accounts, that will never be used, other then guild member fodder

    and im betting there a whole lot more then just 10 that have done this, if its 100 thatch 1000 fake accounts and so on


  • Daranigan
    Daranigan
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    bmnoble wrote: »
    You can't expect every city to be full of players all the time, people stop by do what they need to and get the hell out of dodge back to what the actually want to be doing.

    The reason the buy able assistants don't let you repair your gear or access guild banks is to force people to visit towns from time to time, same with why they won't let us have writ boards in are houses and why a lot of the daily quest givers are based in towns.

    As for normal merchants repairing your gear for gold, that's just a gold sink and a way for new players or those that don't have repair kits to fix their gear until they realize how much of a waste of gold it is.

    See, that's just it though. I may not be able to expect every city to be full of players but out of all the cities, very few have a decent turn out. Take mournhold in deshaan for example. It is usually busy. They have good guild traders, writ boards, an undaunted enclave, crafting stations and shops. The turn out is good. But there are only around 5 or 6 places like that over the entire map. And how many cities are there? When's the last time you've seen woodhearth buzzing? Marbruk? Eastmarch? Orsinium? Nobody's got a lot of reason to visit a lot of the map.

    And as for the, "Waste of gold." The cost of repairs isn't even a loss. If you adventure for an hour or two, you can make quadruple the gold needed for even the most costly repair. And more than that if you sell off any unwanted gear. You can make repairs and still have a hefty profit.
    Edited by Daranigan on August 30, 2019 2:47PM
  • doomette
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    Because Fezez’s fuzzy toe beans were not meant for manual labor, obvs. Yes yes, he’s not the only vendor, but I wanted an excuse to say toe beans.
  • KappaKid83
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    Nestor wrote: »
    Do gear crafting writs and you will soon have all the repair kits you will need. Those can be used anywhere.

    As to why it costs gold at a merchant it's a gold sink.

    I have more than I could ever use on all of my alts from only doing writs on one toon, totally agree with this.
  • Daranigan
    Daranigan
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    doomette wrote: »
    Because Fezez’s fuzzy toe beans were not meant for manual labor, obvs. Yes yes, he’s not the only vendor, but I wanted an excuse to say toe beans.

    You don't need an excuse to say toe beans. Toe beans can be included in any conversation anywhere under any context.
  • doomette
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    Daranigan wrote: »
    doomette wrote: »
    Because Fezez’s fuzzy toe beans were not meant for manual labor, obvs. Yes yes, he’s not the only vendor, but I wanted an excuse to say toe beans.

    You don't need an excuse to say toe beans. Toe beans can be included in any conversation anywhere under any context.

    You, you I like.
  • MajBludd
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    @Artemiisia this is correct. I knew one person who had 15 different accounts. Several others who had at least 2 or more accounts.

    13 million accounts does not mean 13 million active players.
  • ghastley
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    There are several more things I wish the merchant assistant would do. At present, they sell nothing. They could reasonably sell repair kits, racial style materials, and maybe a few other common items, just to validate their "merchant" status". Maybe the writ provisioning recipes, too?
  • Kagukan
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    Nestor wrote: »
    Do gear crafting writs and you will soon have all the repair kits you will need. Those can be used anywhere.

    As to why it costs gold at a merchant it's a gold sink.

    I have so many repair kits I started selling them as vendor trash.
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