Every class had their time under the sun, these templat shitposts are getting old real fast.
Last patch unkillable heavy stamdks with 6k wpd and 50%+ uptime on corrosive was a thing, this patch magplars permarooting everyone is a thing.
At this point it should be clear that pvp isnt going to be balanced ever and thats fine.
Every class had their time under the sun, these templat shitposts are getting old real fast.
Last patch unkillable heavy stamdks with 6k wpd and 50%+ uptime on corrosive was a thing, this patch magplars permarooting everyone is a thing.
At this point it should be clear that pvp isnt going to be balanced ever and thats fine.
@Firstmep
Let me tell u a secret, i can still run 6k weapon dmg and 40k stam without continous attack.
JusticeSouldier wrote: »It was predictable from the first patchnote of PTS Scalebreaker.
Templars were strong even in previous patch (mobility, general great range of cc tools, selfheal, tankiness). In this, with dots meta, with new freaking frustrating af both morfs (but most hatefull for me personally Unstable core non freaking counterable ***) Eclipse, with many nerfs for another classes - magplar is OP.
My thoughts, Devs didn't care about balance when designed this patch.
Very bad job, @ZOS_BrianWheeler .
JusticeSouldier wrote: »It was predictable from the first patchnote of PTS Scalebreaker.
Templars were strong even in previous patch (mobility, general great range of cc tools, selfheal, tankiness). In this, with dots meta, with new freaking frustrating af both morfs (but most hatefull for me personally Unstable core non freaking counterable ***) Eclipse, with many nerfs for another classes - magplar is OP.
My thoughts, Devs didn't care about balance when designed this patch.
Very bad job, @ZOS_BrianWheeler .
I said in the PTS forum that skill was not designed well, and you'd be happy to know that both those skills got nerfed. Before living dark nerf that skill healed me for over 16K every 1/2 second. If you guys think that skill OP on live, you don't know what you actually avoided on the PTS...
I haven't seen much more templars, and even when I do none of them are "OP". Having played a mag and hybrid templar myself for a majority of the game, I don't even see what the fuss is about the class. It still has the same terrible weaknesses it had before this patch, and its not like two skills are going to cover them. It's not as great as people on the forums believe.
In fact, if you think so, go and make one yourself and see how good it is.
DrSweetazz wrote: »I've played a maglpar on console since launch, and we are crazy op right now.
But after 3 months of bash necro ruining things, I'm basking in this ez mode glory while it lasts.... Which given Zos's track record will be for the next 3 months
DrSweetazz wrote: »I've played a maglpar on console since launch, and we are crazy op right now.
But after 3 months of bash necro ruining things, I'm basking in this ez mode glory while it lasts.... Which given Zos's track record will be for the next 3 months
True. I'd rather fight a bunch of templars than deal with bash necros any day.
I haven't seen much more templars, and even when I do none of them are "OP". Having played a mag and hybrid templar myself for a majority of the game, I don't even see what the fuss is about the class. It still has the same terrible weaknesses it had before this patch, and its not like two skills are going to cover them. It's not as great as people on the forums believe.
In fact, if you think so, go and make one yourself and see how good it is.
I have a magplar and it was dumb easy to play last patch and it'll be just as easy to play this patch, rather than getting on flavor of the month I want to build a mag necro that can hold its own. Its absolutely as great as people on the forums believe.
I really don’t care about Magplars that much aside from the freaking snare on living dark. Are they a bit strong? Yes. Tbh I don’t know if I’d say OP. And no I do not play one in PvP really though I do have one. Mostly I’ve just run into desyncs with their spear ult and I think Entropy is OP and soul trap a bit overturned. Balance those skills and fix this desync issue and I think you’ll be good to go. Magplars as a class aren’t really OP but their synergy with the current game state is a bit strong.