With the latest patch, the morphs for the Destruction Staff skill "Destructive Touch" have been changed significantly.
One morph, "Destructive Reach" retains the damage-over-time component we are most familiar with.
The other, "Destructive Clench" removes all damage-over-time to provide utility. However, this utility is only present on the fire staff (which as a knockback/stun) and the ice staff (which has a root), not the lightning staff. Before this patch, the lightning staff used to stun the target which was very useful. Now the lightning staff only provides area effect damage. In essence, "Destructive Clench" for the lightning staff is a patently inferior version of another skill we can get from the Destruction Staff skill line - the "Elemental Ring" morph of Impulse.
I was kind of floored when I realized this yesterday. Who in their right mind would ever take Destructive Clench on a lightning staff when Elemental Ring exists? Why did Zenimax remove the actual utility (the stun) from this skill? Am I missing something here?
Taleof2Cities wrote: »A simple search in the forums could have retrieved the info you were looking for ... instead of starting a new rant thread on a topic already heavily discussed during PTS and PC Live.
Jimmy_The_Fixer wrote: »Lol, another one of these threads.
With the latest patch, the morphs for the Destruction Staff skill "Destructive Touch" have been changed significantly.
One morph, "Destructive Reach" retains the damage-over-time component we are most familiar with.
The other, "Destructive Clench" removes all damage-over-time to provide utility. However, this utility is only present on the fire staff (which as a knockback/stun) and the ice staff (which has a root), not the lightning staff. Before this patch, the lightning staff used to stun the target which was very useful. Now the lightning staff only provides area effect damage. In essence, "Destructive Clench" for the lightning staff is a patently inferior version of another skill we can get from the Destruction Staff skill line - the "Elemental Ring" morph of Impulse.
I was kind of floored when I realized this yesterday. Who in their right mind would ever take Destructive Clench on a lightning staff when Elemental Ring exists? Why did Zenimax remove the actual utility (the stun) from this skill? Am I missing something here?
because sorceres used it in pvp lol!!!!! that's all you need to know!
Thank you for your utterly unconstructive comment that utterly wasted your own time.
Patch just dropped for consoles guys, you gotta expect a bit of duplication. Be excellent to one another.
With the latest patch, the morphs for the Destruction Staff skill "Destructive Touch" have been changed significantly.
One morph, "Destructive Reach" retains the damage-over-time component we are most familiar with.
The other, "Destructive Clench" removes all damage-over-time to provide utility. However, this utility is only present on the fire staff (which as a knockback/stun) and the ice staff (which has a root), not the lightning staff. Before this patch, the lightning staff used to stun the target which was very useful. Now the lightning staff only provides area effect damage. In essence, "Destructive Clench" for the lightning staff is a patently inferior version of another skill we can get from the Destruction Staff skill line - the "Elemental Ring" morph of Impulse.
I was kind of floored when I realized this yesterday. Who in their right mind would ever take Destructive Clench on a lightning staff when Elemental Ring exists? Why did Zenimax remove the actual utility (the stun) from this skill? Am I missing something here?
because sorceres used it in pvp lol!!!!! that's all you need to know!
It certainly wouldn’t surprise me, but it seems at odds with the spirit of the change they wished to make. The other two staves still have a utility/cc effect. Wouldn’t it have been more consistent to keep that same utility on lightning staves?