marius_buys wrote: »I dunno, but after 3 disconnects, 6 load screens and 999+ pings I'm ready to disagree. Cyrodiil 2.0 is very much not any better at all.
Jeez ZOS, cut the chit chat and plans, can we have some actual improvements, not lip service?
no one is going to like eso if they remove its lagg, because without lagg everything is going to be heavily over powered.
right now all the settings and game balances are dependent on the lagg.
remove the lagg and we will have Big Problems and Many changes inc.
People on Xbox are saying it’s better. I haven’t been in there enough to notice.
usmguy1234 wrote: »
usmguy1234 wrote: »
Jabbs_Giggity wrote: »usmguy1234 wrote: »
I disagree. I played last night for two hours in 30 day Xbox One X NA - small group 3-5 people.
I was experiencing the following issues:
1. Break Free is not better, or easier to use. It's actually worse...When I am CC'd, the break free is delayed by 1-2 GCD.
2. Skills not functioning. When I use an active skill, it would highlight the skill bar that it's being used, but never actually activate. LA/HA are delayed 1 GCD before actually hitting.
3. Players are skipping around the frames.
4. Load Screens are generally 30+ seconds. Prior to patch on XBox One X load screens in Cyro were never more than 10 sec for me.
5. Chat is in-and-out. Often you can hear a teammate talking with a "stutter".
6. AD Keeps getting the hammer spawned Only by their gates!!!!!!! WTF!!!!!!!! < To be fair this happened 100% of the time pre-patch as well. Never once seen it spawn in Red or Blue territory in 30 day or 7 day.
7. ZOS really messed up Templar Sweeps/Jabs by reverting the camera. I counted 2 (TWO) connecting Jabs on a target out of 6 full channels of the skill....Why they didn't leave it as is for console if the only problem was with game pad mode? Because logic....
Also, I am frequently running around 310mbs D/L with 55 or less latency.
Hmm I’ve been experiencing this for about a monthish now. Still happening now, but no increase in frequency. Oh there was one thing in Cyro, when I first got in (30 day CP campaign) the screen was flickering quite a bit, for a couple of minutes. But no disconnects or mega-lag. I guess I’ll see how it performs this weekend, fingers crossed.usmguy1234 wrote: »Jabbs_Giggity wrote: »usmguy1234 wrote: »
I disagree. I played last night for two hours in 30 day Xbox One X NA - small group 3-5 people.
I was experiencing the following issues:
1. Break Free is not better, or easier to use. It's actually worse...When I am CC'd, the break free is delayed by 1-2 GCD.
2. Skills not functioning. When I use an active skill, it would highlight the skill bar that it's being used, but never actually activate. LA/HA are delayed 1 GCD before actually hitting.
3. Players are skipping around the frames.
4. Load Screens are generally 30+ seconds. Prior to patch on XBox One X load screens in Cyro were never more than 10 sec for me.
5. Chat is in-and-out. Often you can hear a teammate talking with a "stutter".
6. AD Keeps getting the hammer spawned Only by their gates!!!!!!! WTF!!!!!!!! < To be fair this happened 100% of the time pre-patch as well. Never once seen it spawn in Red or Blue territory in 30 day or 7 day.
7. ZOS really messed up Templar Sweeps/Jabs by reverting the camera. I counted 2 (TWO) connecting Jabs on a target out of 6 full channels of the skill....Why they didn't leave it as is for console if the only problem was with game pad mode? Because logic....
Also, I am frequently running around 310mbs D/L with 55 or less latency.
The biggest issue I'm experiencing is something is jacked up with dodge roll.
For some reason, I'm now jumping and blocking instead of rolling.
Hmm I’ve been experiencing this for about a monthish now. Still happening now, but no increase in frequency. Oh there was one thing in Cyro, when I first got in (30 day CP campaign) the screen was flickering quite a bit, for a couple of minutes. But no disconnects or mega-lag. I guess I’ll see how it performs this weekend, fingers crossed.usmguy1234 wrote: »Jabbs_Giggity wrote: »usmguy1234 wrote: »
I disagree. I played last night for two hours in 30 day Xbox One X NA - small group 3-5 people.
I was experiencing the following issues:
1. Break Free is not better, or easier to use. It's actually worse...When I am CC'd, the break free is delayed by 1-2 GCD.
2. Skills not functioning. When I use an active skill, it would highlight the skill bar that it's being used, but never actually activate. LA/HA are delayed 1 GCD before actually hitting.
3. Players are skipping around the frames.
4. Load Screens are generally 30+ seconds. Prior to patch on XBox One X load screens in Cyro were never more than 10 sec for me.
5. Chat is in-and-out. Often you can hear a teammate talking with a "stutter".
6. AD Keeps getting the hammer spawned Only by their gates!!!!!!! WTF!!!!!!!! < To be fair this happened 100% of the time pre-patch as well. Never once seen it spawn in Red or Blue territory in 30 day or 7 day.
7. ZOS really messed up Templar Sweeps/Jabs by reverting the camera. I counted 2 (TWO) connecting Jabs on a target out of 6 full channels of the skill....Why they didn't leave it as is for console if the only problem was with game pad mode? Because logic....
Also, I am frequently running around 310mbs D/L with 55 or less latency.
The biggest issue I'm experiencing is something is jacked up with dodge roll.
For some reason, I'm now jumping and blocking instead of rolling.
marius_buys wrote: »Last night zerg running with scroll so I deploy ballista from a good distance, couldnt fire a single shot, everything just froze while i got killed
Tried again 5 min later, same tging
permastun from zergs are back and worse
No cc iimmunity is happening
usmguy1234 wrote: »Jabbs_Giggity wrote: »usmguy1234 wrote: »
I disagree. I played last night for two hours in 30 day Xbox One X NA - small group 3-5 people.
I was experiencing the following issues:
1. Break Free is not better, or easier to use. It's actually worse...When I am CC'd, the break free is delayed by 1-2 GCD.
2. Skills not functioning. When I use an active skill, it would highlight the skill bar that it's being used, but never actually activate. LA/HA are delayed 1 GCD before actually hitting.
3. Players are skipping around the frames.
4. Load Screens are generally 30+ seconds. Prior to patch on XBox One X load screens in Cyro were never more than 10 sec for me.
5. Chat is in-and-out. Often you can hear a teammate talking with a "stutter".
6. AD Keeps getting the hammer spawned Only by their gates!!!!!!! WTF!!!!!!!! < To be fair this happened 100% of the time pre-patch as well. Never once seen it spawn in Red or Blue territory in 30 day or 7 day.
7. ZOS really messed up Templar Sweeps/Jabs by reverting the camera. I counted 2 (TWO) connecting Jabs on a target out of 6 full channels of the skill....Why they didn't leave it as is for console if the only problem was with game pad mode? Because logic....
Also, I am frequently running around 310mbs D/L with 55 or less latency.
The biggest issue I'm experiencing is something is jacked up with dodge roll.
For some reason, I'm now jumping and blocking instead of rolling. It's annoying but I'm working around it. Other than that and cast times on ults, I have very little to complain about atm. Crashes and loading screens about the same pre patch. Same with break free/cc issues. I use jabs as well. No issues landing unless opponent is extremely mobile but that's more a flaw with the skill itself.