TelvanniWizard wrote: »The day animation cancelling and La weaving are taken out we will see real "balance".
TelvanniWizard wrote: »The day animation cancelling and La weaving are taken out we will see real "balance".
might be, but then we'd see the leets and bleats and their legions of slathering lickspittles get all butthurt and leave.
so, i'm thinking it won't ever happen.
TelvanniWizard wrote: »The day animation cancelling and La weaving are taken out we will see real "balance".
Ah, the good old days to return, already seen streams that weren't covering the crashes showing Warsong Gultch and AVIf you think PVPers in Wow have EVER been happy you are sadly misinformed.
They could implement cooldowns to abilities. That's how direct damage and DoT abilities are balanced in MMORPGs. But I doubt players would like it, because while players are complaining about balance all the time, they don't want the combat system to change actually, they like no-cooldowns thing, the animcancelling 'feature' and all those things despite those things prevent the game from getting properly balanced.
They could implement cooldowns to abilities. That's how direct damage and DoT abilities are balanced in MMORPGs. But I doubt players would like it, because while players are complaining about balance all the time, they don't want the combat system to change actually, they like no-cooldowns thing, the animcancelling 'feature' and all those things despite those things prevent the game from getting properly balanced.
Ah, the good old days to return, already seen streams that weren't covering the crashes showing Warsong Gultch and AVIf you think PVPers in Wow have EVER been happy you are sadly misinformed.
Any and all Warlock Specs, Mage Specs, Balance Druids, Ele Shamans users become free Honor.
Hunters and their return of Dead Zone, and nova'd to death.
Fury Wars with their Pocket Holy Paladins/Priests 2 v 40 in AV BGs.
Rogues 1 shotting anything not in plate.
Paladins rerolling to Warriors to actually not be forced to pocket heal warriors.
Yay!
classic wow just released while eso recently released one of its worst patches for pvp, i don't think anyone likes this update. ping gets worse every patch eso's future isn't looking good. don't know which dev had the bright idea to release another DOT meta but what do you expect from the pvp team.
They could implement cooldowns to abilities. That's how direct damage and DoT abilities are balanced in MMORPGs. But I doubt players would like it, because while players are complaining about balance all the time, they don't want the combat system to change actually, they like no-cooldowns thing, the animcancelling 'feature' and all those things despite those things prevent the game from getting properly balanced.
name a game where changing the core mechanics of the game benefited it. off the top of my head here is a list of games that got ruined by core game play mechanics. Runescape, H1Z1, Minecraft and WoW.
I have not been talking about class balance, I've been talking about direct damage abilities vs. DoT abilities balance. Efficiency of these abilities is relatively easy to balance when you have cooldowns, that's what I'm saying.They could implement cooldowns to abilities. That's how direct damage and DoT abilities are balanced in MMORPGs. But I doubt players would like it, because while players are complaining about balance all the time, they don't want the combat system to change actually, they like no-cooldowns thing, the animcancelling 'feature' and all those things despite those things prevent the game from getting properly balanced.
Wow players would like to talk to you about how well cool downs and the tweaking to them have balanced classes
Knootewoot wrote: »C'mon guys. They said they would (probably) address these issues next year. Now is the time they need us most. Only one more season. This year they will make enough on the crownstore so they will be able to hire some more hands.
In the meantime, unsub, play some other games and/or play for free. If you are worrying about the craftbag, try to delete some junk.
Knootewoot wrote: »C'mon guys. They said they would (probably) address these issues next year. Now is the time they need us most. Only one more season. This year they will make enough on the crownstore so they will be able to hire some more hands.
In the meantime, unsub, play some other games and/or play for free. If you are worrying about the craftbag, try to delete some junk.
They could implement cooldowns to abilities. That's how direct damage and DoT abilities are balanced in MMORPGs. But I doubt players would like it, because while players are complaining about balance all the time, they don't want the combat system to change actually, they like no-cooldowns thing, the animcancelling 'feature' and all those things despite those things prevent the game from getting properly balanced.
They could implement cooldowns to abilities. That's how direct damage and DoT abilities are balanced in MMORPGs. But I doubt players would like it, because while players are complaining about balance all the time, they don't want the combat system to change actually, they like no-cooldowns thing, the animcancelling 'feature' and all those things despite those things prevent the game from getting properly balanced.
name a game where changing the core mechanics of the game benefited it. off the top of my head here is a list of games that got ruined by core game play mechanics. Runescape, H1Z1, Minecraft and WoW.