In real life it's a sign of strength if a leader or warrior freely decides to play with a handicap during a contest, cf the handicap principle of the biologist Amotz Zahavi. So, perhaps one option that will make BG more fair and interesting for both the highly skilled and less talented is for ESO to introduce a leaderboard, with extra rewards, for elite gamers who freely choose to play with a handicap/debuff during matches with newbies and the untalented?
If ESO also introduces a division system, as seen in soccer games, players can initially freely decide whether they want to play in the last or first division, or on a level somewhere in between. But if the system notices that the k/d ratio of a gamer is very different from the k/d of other players in the same division, it will automatically kick him/her up or down a level (or more).
The problem, however, is that elite gamers will not have many people to compete with on the highest level. To solve this, one might create an algorithm which puts a debuff/handicap on a highly skilled gamer if he/she joins a match in one of the lower divisions.
But it might be difficult to create an algorithm that calculates the debuff fairly and accurately. Perhaps a way to avoid this problem is to introduce a handicap leaderboard system where an elite gamer freely decides, within some default parameters, how much handicap he/she wants to play with during a low division match.
The greater the handicap, the better rewards at the end of the match, in addition to a higher score on the leaderboard. This system might be called the leaderboard of honor, since it encourages individuals to play honorably.
Edited by ChaosWotan on August 24, 2019 10:59AM