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ESO officially coming to Stadia! new fresh servers?

  • Env_t
    Env_t
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    Uryel wrote: »
    Thorvarg wrote: »
    Uryel wrote: »
    Never heard of Stadia before. Don't think I'll ever hear of it ever again either.

    It's from Google, so you will hear a lot of Stadia. ;)

    Fair enough, I'll hear of it. I just don't expect it to set a trend and become a major thing. Kinda like their "Google+" thing that died of by itself. I might be wrong, of course.

    i dont think it will die soon
  • extremssb16_ESO
    Nowadays Stadia doesn't work with cross platform system.
    Meaning will be new servers only available to stadia players.
    I don't know if Zenimax will allow to transfer the characters but the oficial information we have is that Stadia is not a cross platform
  • Billdor
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    Nowadays Stadia doesn't work with cross platform system.
    Meaning will be new servers only available to stadia players.
    I don't know if Zenimax will allow to transfer the characters but the oficial information we have is that Stadia is not a cross platform

    You've just pulled this from your backside, source?
  • MLGProPlayer
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    Danikat wrote: »
    Isn't Stadia basically just a way of streaming PC games, rather than a new console or other distinct machine? My understanding is it would run any PC game, and for ESO would use the PC servers.

    If it's only going to run games Google chooses to permit you it'll be pretty useless, may as well just stick with a normal PC.

    It's much cheaper than PC gaming.

    Building a 60 FPS/4K gaming PC isn't cheap (you're looking at around $2,000).

    Stadia is just $10/month.

    Having said that, Stadia is actually designed to compete with consoles, not PCs.

    PC gaming has always been for the "hardcore" gamers. I play PC games because I want 144 FPS, because I want minimal input lag, because I want to be able to use different peripherals, and so on.

    Console gaming is "plug and play", like Stadia. Input lag, FPS, control method, etc. aren't a concern in this market. Despite that, Stadia offers better performance than consoles (consoles give you low-end PC performance, while Stadia gives you high-end performance). Unlike PC, consoles already have high input lag, so the input lag with streaming isn't particularly noticeable if your frame of reference is a console.

    I honestly think home consoles will be extinct within a generation or two, replaced by streaming, while PC gaming will remain as a niche (you still need a market for hardware innovation and e-sports).
    Edited by MLGProPlayer on August 23, 2019 8:18AM
  • Hazurko_RaShan
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    My guess is google will maintain their own servers.
  • Hazurko_RaShan
    Hazurko_RaShan
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    LiquidPony wrote: »
    I wish Stadia would be it's own servers, but no, we will have Stadia people in PC. There is already someone in one of my guilds who plays on a streaming service. He asks for a PC on every.single.thing he picks up, because no addons. "Is there a way I can X? I don't have addons." Tell him to use TTC website? "I'm on my phone."

    I do not look forward to more people complaining about lag and the need for addons. Stadia will just make lag worse, and get used to people demanding PCs even more than now. Telling them to get their own MM/TTC/ATT won't work "I stream I can't have addons."
    I think the most likely scenario is that Stadia users will simply connect to the existing PC servers. I doubt Stadia will attract so many new ESO players that setting up a whole new megaserver for them is really worthwhile.

    GeForce Now supports addon-enabled games (WoW for instance) and uses the Twitch Addon manager.

    Certainly possible.

    have you tried playing eso on geforce now? you cant res people with the controller because their template whatever it is, uses up two buttons on the standard controler
  • prototypefb
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    CiliPadi wrote: »
    I bet the lag will be the same or worse. I am not hopeful.

    Not necessarily,if ZOS authorises Stadia game clients with admin powers,where anti cheat systems would be disabled,which would decrease lag immensely. Depending on your geolocation it could be less leggy for some
  • MLGProPlayer
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    CiliPadi wrote: »
    I bet the lag will be the same or worse. I am not hopeful.

    Not necessarily,if ZOS authorises Stadia game clients with admin powers,where anti cheat systems would be disabled,which would decrease lag immensely. Depending on your geolocation it could be less leggy for some

    I don't think this game has anti-cheat.
  • Hazurko_RaShan
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    CiliPadi wrote: »
    I bet the lag will be the same or worse. I am not hopeful.

    Not necessarily,if ZOS authorises Stadia game clients with admin powers,where anti cheat systems would be disabled,which would decrease lag immensely. Depending on your geolocation it could be less leggy for some

    I don't think this game has anti-cheat.

    clearly you are correct.. just go into battlegrounds :D
  • Zephiran23
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    Will be interesting if Google decide that some minimum standards need to be met for hosting game connections. ZOS is accepting routing of traffic via Akamai from Australia to Japan (reasonably direct if it then went across the Pacific, but...) and then Netherlands before arriving in the US at present. This has added around 100 extra ping for no direct benefit to players, at any time there is no DDOS activity. Would Stadia allow this?

    We will have to wait an see..
  • extremssb16_ESO
    Billdor wrote: »
    You've just pulled this from your backside, source?

    Hi Billdor.
    Oficial confirmation from Google: Stadia won’t be cross platform... for now.
    That means we can’t play with the 12 millions of players that the game has nowadays.
    I’ve Purchased the founders pack from stadia and I REALLY would love to play with my ESO account trough stadia, but right now I should be realistic.

    If I recall correctly (I’m very far to be an expert) stadia is not like w10 running in a mega computer.
    As I said I’m a total ignorant and feel free to correct me but Stadia will run in Linux and is using Vulkan, not DirectX
    That means you won’t be able to play with PC players at the same time. PC or console.
    Edited by extremssb16_ESO on August 23, 2019 10:30AM
  • Bam_Bam
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    If they do this without SERIOUSLY addressing the swathe of existing issues, bugs and lag, it will be a huge , HUGE error of judgement - the flak they'd receive for releasing the game in its current state would be damning and damaging.
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  • mrpaxman
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    Stadia is being released with it's own NA and EU servers. It is it's own platform. The future, they can add more but not announced as of yet. The infrastructure is already in place thanks to such large Google data centres world wide.
    Only country's with low latency will get Stadia initially. 6 months after release more will be added.

    Such a huge thing and not a single official announcement from ZOS about Stadia at all. That should say a lot. Stadia has great GPU power but not that high CPU power. ESO is always CPU bound and will have terrible FPS with the really good Stadia hardware. Add in the additional latency of playing remotely. Everything seems worse then it already is on the...least worst server ESO has, NA.
    Victory or Valhalla!
    PC NA
  • prototypefb
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    CiliPadi wrote: »
    I bet the lag will be the same or worse. I am not hopeful.

    Not necessarily,if ZOS authorises Stadia game clients with admin powers,where anti cheat systems would be disabled,which would decrease lag immensely. Depending on your geolocation it could be less leggy for some

    I don't think this game has anti-cheat.

    Anti-cheat= game client does next to no calculations, it's all done on servers,that is what makes lag the most,if client(stasis client specifically) would be able to bypass this,it would significantly improve server side lags,which are most annoying
  • extremssb16_ESO
    mrpaxman wrote: »
    Stadia is being released with it's own NA and EU servers. It is it's own platform. The future, they can add more but not announced as of yet. The infrastructure is already in place thanks to such large Google data centres world wide.
    Only country's with low latency will get Stadia initially. 6 months after release more will be added.

    Such a huge thing and not a single official announcement from ZOS about Stadia at all. That should say a lot. Stadia has great GPU power but not that high CPU power. ESO is always CPU bound and will have terrible FPS with the really good Stadia hardware. Add in the additional latency of playing remotely. Everything seems worse then it already is on the...least worst server ESO has, NA.

    I truly believe that is not going to be a latency of FPS problem. I strongly believe that google knows the games that they are able to play in their servers and CPU won’t be a problem in any way.
    From my point of view my big concern is the emptiness. If you can’t play with other people who are using not stadia system... well, Huston we have a problem.
    Of course the single player subject is already working very well.
    But we do love multiplayer thing, don’t we? ;)
    Edited by extremssb16_ESO on August 23, 2019 9:49AM
  • mrpaxman
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    Stadia uses 2.7GHZ CPU power.
    Stadia has great GPU power. Similar to latest graphics cards. An improved Vega 56 making it somewhere comparable to Vega 64.

    ESO is CPU bound beyond any other game. The demanding Tomb Raider on high settings and at 4k should far outperform even ESO in terms of FPS on Stadia. Most titles will perform really well on Stadia out of all the ones listed. ESO at 2.7GHZ even on AMD's CPU's is still extremely terrible FPS. The next most concerning is Destiny 2 with that game having the next highest CPU demand. ESO will use very little of that graphics card power Stadia has. They will likely do things to make it run better like they did on console. Turning some of the graphics settings down basically. All the other games will like the Stadia specs a lot. Tomb raider being so well optimised will have no issue at all with that CPU power. That game is capable of using even more then Vega 64 power with just that 2.7GHZ CPU power. With 4k and ultra everything settings that is. That literally lands that game right around the 60 FPS that Stadia offers (+ or - 5 FPS almost always)

    Latency gets added when we play the game on a server instead of our own machine. Our controller inputs are done on the server and visually shown to us over an extra hop. ESO can get away with some of the worst latency but not fast paced shooter games. Doom will be bad but worse again would be something like CSGO. That would be far to unplayable for what that game needs.

    I think Stadia is really great. Many know what to expect from these specs. It would be really great if we could access the same account we use on more devices, but nope. Playing games on a variety of low end devices is pretty awesome. Those are the specs and numbers for good or bad.
    Victory or Valhalla!
    PC NA
  • extremssb16_ESO
    We’ll test it in a few months how really works :)
    Edited by extremssb16_ESO on August 23, 2019 12:13PM
  • Env_t
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    is there any list of countries where Stadia will work?
  • mrpaxman
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    Env_t wrote: »
    is there any list of countries where Stadia will work?

    The first lot of countries to get Stadia when it launches will be close to the NA and EU servers to start out with. 14 to be precise. Before the end of 2020 they will add more countries but have not said which countries they will be. It should be a global thing eventually with the input latency just being worse for countries further away from the game server.

    https://en.wikipedia.org/wiki/Google_Stadia

    Google having servers already in basically every country means they can expand the amount of gaming servers available to use much faster and easier then without them. They do plan to add more countries to both access and host servers. Future places after launch for either type have not been announced yet. Confirmation was given that there will be more. Games like ESO will very likely not get more server locations then in current use like the NA and EU regions. The 1 player games will surely be hosted from a lot of countries in coming years.
    Victory or Valhalla!
    PC NA
  • PoseidonEvil
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    CiliPadi wrote: »
    I bet the lag will be the same or worse. I am not hopeful.

    everyone will be the same though lol. no one better than the next because everyone will be lagging :D
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  • extremssb16_ESO
    I’ve been playing Nvidia Now and usually I didn’t get any lag issue.
    I believe google has better infrastructure and stadia will be even better than Nvidia
  • extremssb16_ESO
    An interesting interview. I highly recommend to read it.

    https://twinfinite.net/2019/08/elder-scrolls-online-stadia-switch/
  • Env_t
    Env_t
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    interesting, so cross-platform confirmed
  • extremssb16_ESO
    Yep, finally we got an offical statment.
    Seems like we are going to wait until the next year, but yeah, is a good news
    Edited by extremssb16_ESO on August 26, 2019 7:31AM
  • WeylandLabs
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    Good luck regrinding your CP 😂
  • extremssb16_ESO
    Good luck regrinding your CP 😂

    Will see :)
  • anitajoneb17_ESO
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    He also added that there will be cross-play between PC and Stadia, buth whether cross-progression will be implemented or not is still to be determined.

    Could someone please be kind enough to explain to me what that concretely means ?
    Will Stadia players join our PC/Mac megaservers ? Or have their own dedicated server ? With an account transfer option like there used to be with consoles upon launch ? What do they mean by "cross-progression ?
    Thanks in advance.

  • Huyen
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    Danikat wrote: »
    Isn't Stadia basically just a way of streaming PC games, rather than a new console or other distinct machine? My understanding is it would run any PC game, and for ESO would use the PC servers.

    If it's only going to run games Google chooses to permit you it'll be pretty useless, may as well just stick with a normal PC.

    Yes, streaming on a probaly unsecure system where you got no clue if your data (login or otherwise) is protected or not...
    Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
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  • WeylandLabs
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    He also added that there will be cross-play between PC and Stadia, buth whether cross-progression will be implemented or not is still to be determined.

    Could someone please be kind enough to explain to me what that concretely means ?
    Will Stadia players join our PC/Mac megaservers ? Or have their own dedicated server ? With an account transfer option like there used to be with consoles upon launch ? What do they mean by "cross-progression ?
    Thanks in advance.

    Your living in the future... ZOS doesn't even know.
  • anitajoneb17_ESO
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    Huyen wrote: »
    Yes, streaming on a probaly unsecure system where you got no clue if your data (login or otherwise) is protected or not...

    Why should it be more or less secure than on your own PC ? Since your own PC is connected to the internet, too, and your login info is sent over to "whoever" upon each login...

    It may be wishful thinking to actually trust cloud computing experts when it comes to security, but it may be even more of a wishful thinking to believe that the individual user at home is doing better...
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