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“Thrown Poisons”

  • idk
    idk
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    max_only wrote: »
    idk wrote: »
    max_only wrote: »
    This would be a good opportunity to upgrade the Snakeblood passive so we take way less damage from our own grenades. **Edited

    Why add friendly fire to game that has so far not been designed for it?

    For funsies

    If I throw a Molotov cocktail on the ground and then run into I’d get burned. Somehow in my imagination fire you create with your own magic doesn’t hurt you but fire created by someone else’s magic does. It’s just for flavor/possible balance. So we aren’t just spamming poisons on the ground everywhere.

    Does not sound very fun or wise. I come in on my alt account and start tossing poisons on friendlies to hinder their defense of the keep (or attacking the keep). It is rife for exploiting and you cannot prove my account is an alt. So yes, I guess it will be fun.

    But no. it will not happen for the obvious reason I have pointed out and that does not include the inexperienced or drunk trying to use them.
  • max_only
    max_only
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    I edited it a long time ago to say it only affects the thrower.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
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