In the new skill audit, skills nerf themselves.Honestly, this is probably just a tooltip error. If I had to guess, they forgot to have the tooltip actually take into account the extra tick you'd get from the increased time (assuming the time increased enough for an extra tick), so it's just displaying a flat value.
It's completely possible it's as the tooltip says, but this was the first thing that came to mind for me.
It's not an error. You trade single target HoT with a high tool tip for a multi-target HoT with a lowered tool tip. That's standardized and helps combat zergs.
daedalusAI wrote: »Duration goes up, but the heal stays the same, meaning the HPS is getting worse with every additional level.
Don't they have QA actually testing their software?
daedalusAI wrote: »Duration goes up, but the heal stays the same, meaning the HPS is getting worse with every additional level.
Don't they have QA actually testing their software?
nafensoriel wrote: »daedalusAI wrote: »Duration goes up, but the heal stays the same, meaning the HPS is getting worse with every additional level.
Don't they have QA actually testing their software?
It's designed that way. Echoing focus is the duration. Levels increase duration. Echoing is not about increasing healing. Fire it once and then get 10 seconds to do everything else.
Resolving vigour is entirely about healing per second. Its cost is you have to tap that button every 4 seconds when under pressure. Do you keep vigor on your front bar? Probably not. This means you have to bar swap before you can complete a combo in most cases when under pressure.
If both increased healing.... you have a choice between healing(10s) and healing(4s). Which would you choose in this situation? The design forces a pro/con choice. Deal with it.
/snip
nafensoriel wrote: »
<snip>

Well must depend of your settings i guess. I decided to boost it with CP and put 10 pts on blessed. So far i like the healing, can save me and people around in numerous situation
I'd rather have 340hps that I know is going to be there for 10 seconds vs a 4 second 1220hps heal I might not be able to bar swap to in time(I'm 3000+km from server). Odd that the duration heal is 2.5 times as long as the burst heal and the heal factor is 3.5... Almost seems like it was intended that way in the manner suggested. Just because you might not have a playstyle that supports one over the other does not change the mechanics. Both GROUP/SOLO are true. Both burst/duration are true./snip
Berserkerkitten wrote: »I said something stupid and now I can't delete my stupid comment, because deleting isn't a thing on here. Yay!
nafensoriel wrote: »I'd rather have 340hps that I know is going to be there for 10 seconds vs a 4 second 1220hps heal I might not be able to bar swap to in time(I'm 3000+km from server). Odd that the duration heal is 2.5 times as long as the burst heal and the heal factor is 3.5... Almost seems like it was intended that way in the manner suggested. Just because you might not have a playstyle that supports one over the other does not change the mechanics. Both GROUP/SOLO are true. Both burst/duration are true./snip
For me personally, with the lag in AVA, I find the 10s keeps me out of execute more than the 4s. YMMV. Being able to roll into a couple of potatoes and keep them alive(occasionally) is just a bonus.
The cool thing though is it doesn't matter much. We can both do us and it really doesn't matter much now does it?


The way they write it in the patch notes makes it sound from 1 - 3 is the same duration in terms of healing ticks, only at rank 4 you will get the final tick. Don't forget that vigor ticks every 2 seconds now. And again, it's more cost efficient which is the point. If you want the stronger heal one, Resolving Vigor is designed for that, people are missing the point of what Echoing Vigor is meant to doSince so many people are completely missing the point, let's try to clear things up.
Below is Echoing Vigor at level III and level IV.
Note that the duration has changed (increased from 9.3 to 10) but the total amount of heal has *NOT* (6795).
Meaning, you get *LESS* healing per second with the higher level EV.
Echoing Vigor (morph): This morph no longer ranks up in healing per rank, but instead increases in duration. This will result in one extra tick of healing at Rank IV (10 seconds at Rank IV).
i dont understand something here.
If we were in a world without CP, then i would agree this would be hard on us, but it would be the same with everything and we would have to rethink our defense, attack etc
For now, we have CP (not in bg ok) and i think you all use them to boost your defense, or your attack.
You can boost your crit, your direct damage, and your heals with CP
I am not in maths, so i may be totally out of the problem, but so far, if i use CP to boost something i want, why dont you boost healing with CP ?
Got it to rank 4 and the healing did increase, 1-3 only duration increased. So I guess you only get the extra tick when you actually get the full 2s duration.
That is all well and good on digital paper, but the in-game tooltip doesn't cooperate with the patch notes.The way they write it in the patch notes makes it sound from 1 - 3 is the same duration in terms of healing ticks, only at rank 4 you will get the final tick. Don't forget that vigor ticks every 2 seconds now. And again, it's more cost efficient which is the point. If you want the stronger heal one, Resolving Vigor is designed for that, people are missing the point of what Echoing Vigor is meant to doSince so many people are completely missing the point, let's try to clear things up.
Below is Echoing Vigor at level III and level IV.
Note that the duration has changed (increased from 9.3 to 10) but the total amount of heal has *NOT* (6795).
Meaning, you get *LESS* healing per second with the higher level EV.Echoing Vigor (morph): This morph no longer ranks up in healing per rank, but instead increases in duration. This will result in one extra tick of healing at Rank IV (10 seconds at Rank IV).
That is all well and good on digital paper, but the in-game tooltip doesn't cooperate with the patch notes.The way they write it in the patch notes makes it sound from 1 - 3 is the same duration in terms of healing ticks, only at rank 4 you will get the final tick. Don't forget that vigor ticks every 2 seconds now. And again, it's more cost efficient which is the point. If you want the stronger heal one, Resolving Vigor is designed for that, people are missing the point of what Echoing Vigor is meant to doSince so many people are completely missing the point, let's try to clear things up.
Below is Echoing Vigor at level III and level IV.
Note that the duration has changed (increased from 9.3 to 10) but the total amount of heal has *NOT* (6795).
Meaning, you get *LESS* healing per second with the higher level EV.Echoing Vigor (morph): This morph no longer ranks up in healing per rank, but instead increases in duration. This will result in one extra tick of healing at Rank IV (10 seconds at Rank IV).
Hence the calls for this being bugged ...
That is all well and good on digital paper, but the in-game tooltip doesn't cooperate with the patch notes.The way they write it in the patch notes makes it sound from 1 - 3 is the same duration in terms of healing ticks, only at rank 4 you will get the final tick. Don't forget that vigor ticks every 2 seconds now. And again, it's more cost efficient which is the point. If you want the stronger heal one, Resolving Vigor is designed for that, people are missing the point of what Echoing Vigor is meant to doSince so many people are completely missing the point, let's try to clear things up.
Below is Echoing Vigor at level III and level IV.
Note that the duration has changed (increased from 9.3 to 10) but the total amount of heal has *NOT* (6795).
Meaning, you get *LESS* healing per second with the higher level EV.Echoing Vigor (morph): This morph no longer ranks up in healing per rank, but instead increases in duration. This will result in one extra tick of healing at Rank IV (10 seconds at Rank IV).
Hence the calls for this being bugged ...
Bug raised?